Board index Programs with AI or Rules Enforcement Magic: The Gathering - Duels of the Planeswalkers New MTG Cards and Decks (2010, 2012, 2013, 2014, 2015, Magic Duels) 2014
Community Wad
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Re: Community Wad
by Xander9009 » 04 Nov 2017, 03:37
Most likely, you're missing one or more of the art files. There should be 25 files named DATA_DLC_CW_ART_MAIN_#.WAD and one named DATA_DLC_CW_ART_UPDATE.wad. And also, welcome. Feel free to chat in the Discord channel. I/we can't always respond immediately, and I sometimes don't notice the messages if Discord decides not to notify me, but other than those instances, it's a decent way to get some quick questions answered.
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by nivmizzet1 » 04 Nov 2017, 07:08
I'm still getting this error
- Code: Select all
[lua] [string "_MANAGER_PLANESWALKERS_TITLE (RESOLUTION_TIME_ACTION)~0x00000d70"]:2: attempt to index a nil value
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my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
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Re: Community Wad
by Rooolandd » 04 Nov 2017, 14:36
Thank you so much! You were right i was missing DATA_DLC_CW_ART_MAIN_01.WAD, 02, 05, 06 and 19 i dont really know how that happended, i thought i downloaded all in one package but i didn't even check that they were missing , just brainlessly copy and paste it Thank you again, now everything works like charm.Xander9009 wrote:Most likely, you're missing one or more of the art files. There should be 25 files named DATA_DLC_CW_ART_MAIN_#.WAD and one named DATA_DLC_CW_ART_UPDATE.wad. And also, welcome. Feel free to chat in the Discord channel. I/we can't always respond immediately, and I sometimes don't notice the messages if Discord decides not to notify me, but other than those instances, it's a decent way to get some quick questions answered.
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Re: Community Wad
by erjerjerj » 06 Nov 2017, 20:37
Bug report:
1. Hazoret's Favor doesnt give +2/+0 it gives +1/+3 instead.
2. Makeshift Munitions doesn't deal 1 damage to creature (didn't test it on player).
3. Sunbird's Invocation doesn't draw cards.
The game report the following error:
[lua] [string "SUNBIRDS_INVOCATION_CW_TITLE (RESOLUTION_TIME_ACTION)~0x0000025a"]:22: attempt to index global 'effectController' (a nil value)
1. Hazoret's Favor doesnt give +2/+0 it gives +1/+3 instead.
2. Makeshift Munitions doesn't deal 1 damage to creature (didn't test it on player).
3. Sunbird's Invocation doesn't draw cards.
The game report the following error:
[lua] [string "SUNBIRDS_INVOCATION_CW_TITLE (RESOLUTION_TIME_ACTION)~0x0000025a"]:22: attempt to index global 'effectController' (a nil value)
Re: Community Wad
by nivmizzet1 » 11 Nov 2017, 05:01
I don't know why, but for some reason Cavern of Souls sometimes has an stroke and forgets what creature type was selected. I don't know how to reproduce it, it just happens sometimes. When it happens, it can work for one or two creatures, and then just stop working (it still produces the mana but won't let you use it), or it just just work from the start (again, still produces mana). I don't know if it can be fixed, but it's really f***ing annoying.
EDIT: this is the MM version I'm talking about.
EDIT: and I'm pretty sure it can cause the game to crash -- if you've tapped for mana that you can't use and then try to do stuff (playing spells, etc.) while the mana is sitting there, the game hangs a lot, and will sometimes crash (the more you do, the more chance of a crash), so I assume it's related.
EDIT: this is the MM version I'm talking about.
EDIT: and I'm pretty sure it can cause the game to crash -- if you've tapped for mana that you can't use and then try to do stuff (playing spells, etc.) while the mana is sitting there, the game hangs a lot, and will sometimes crash (the more you do, the more chance of a crash), so I assume it's related.
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my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
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Re: Community Wad
by aidscoi168 » 11 Nov 2017, 16:40
Bug report :
- Belligerent Brontodon rule suppose to just affect combat damage of it owner's creatures but i saw the card in game affect also power of opponent's creatures.
- Conqueror's foothold without any other effect auto untap when i create treasure token by deal damage with Prying Blade
- Makeshift Munitions same issue as erjerjerj's report
- Belligerent Brontodon rule suppose to just affect combat damage of it owner's creatures but i saw the card in game affect also power of opponent's creatures.
- Conqueror's foothold without any other effect auto untap when i create treasure token by deal damage with Prying Blade
- Makeshift Munitions same issue as erjerjerj's report
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Re: Community Wad
by erjerjerj » 11 Nov 2017, 20:56
Bug report:
Dimir Machinations let you choose one card to put on the top of target player library and exiles the other two, instead of what is written on the card.
Dimir Machinations let you choose one card to put on the top of target player library and exiles the other two, instead of what is written on the card.
Re: Community Wad
by nivmizzet1 » 11 Nov 2017, 23:30
re: Makeshift Munitions, I didn't notice an obvious problem with it (the code), but I've changed the resolution time action as that's where it sounded like the problem was; I just copied the RTA from Blazing Hellhound. Hopefully it works now.
EDIT: if anybody uses this card, can you let me know if it's working?
EDIT: if anybody uses this card, can you let me know if it's working?
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my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
- nivmizzet1
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Re: Community Wad
by erjerjerj » 15 Nov 2017, 19:30
Tested Makeshift Munitions now.
It has let me choose target creature or player before sacrificing my creature, but it didn't deal 1 damage.
It has let me choose target creature or player before sacrificing my creature, but it didn't deal 1 damage.
Re: Community Wad
by Xander9009 » 15 Nov 2017, 21:47
Should be fixed:
Hazoret's Favor
Makeshift Munitions - After the update, it still had an issue with conflicting target compartments/definitions.
Sunbird's Invocation - This one's a bit of a complex card, so it might have other issues.
Belligerent Brontodon
Dimir Machinations -This one's very complicated compared to the others and I had to rewrite how large portions of it were set up, so it'll definitely need to be tested. I plan to test this myself, though. Tested
I didn't see any reason for the Conqueror's Galleon//Conqueror's Foothold - Prying Blade issue. I'll have to look into it later.
Hazoret's Favor
Makeshift Munitions - After the update, it still had an issue with conflicting target compartments/definitions.
Sunbird's Invocation - This one's a bit of a complex card, so it might have other issues.
Belligerent Brontodon
Dimir Machinations -
I didn't see any reason for the Conqueror's Galleon//Conqueror's Foothold - Prying Blade issue. I'll have to look into it later.
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by san4wc » 16 Nov 2017, 12:10
Hi,
Two cards that I noticed:
-The card Hour of Glory does not exile the target creature. Additionally, it will check the hand of the creature owner even if it is not a God.
-Search for Azcanta does not transform even when the choice to transform is chosen.
Thanks everyone for their hardwork
Two cards that I noticed:
-The card Hour of Glory does not exile the target creature. Additionally, it will check the hand of the creature owner even if it is not a God.
-Search for Azcanta does not transform even when the choice to transform is chosen.
Thanks everyone for their hardwork
Re: Community Wad
by NEMESiS » 05 Jan 2018, 04:03
So for some reason my planeswalkers enter and go straight to the graveyard, what file am I missing? I looked around but I *think* i have everything. :/
I get these error messages:
I get these error messages:
- | Open
- Code: Select all
[lua] [string "Content\Functions\CW_GENERAL.LOL"]:590: 'then' expected near 'oPlayer'
[lua]
lua_dofile error parsing file Content\Functions\CW_GENERAL.LOL
[lua] [string "Content\Functions\CW_GENERAL.LOL"]:590: 'then' expected near 'oPlayer'
[lua]
lua_dofile error parsing file Content\Functions\CW_GENERAL.LOL
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000004e8"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000004e8"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "NICOL_BOLAS_GODPHARAOH_CW_TITLE (RESOLUTION_TIME_ACTION)~0x00000515"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "SWELTERING_SUNS_CW_426851_TITLE (RESOLUTION_TIME_ACTION)~0x00000545"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000004e8"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "SWELTERING_SUNS_CW_426851_TITLE (RESOLUTION_TIME_ACTION)~0x00000545"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "NICOL_BOLAS_THE_DECEIVER_CW_TITLE (RESOLUTION_TIME_ACTION)~0x00000524"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "SWELTERING_SUNS_CW_426851_TITLE (RESOLUTION_TIME_ACTION)~0x00000545"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000004e8"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "Content\Functions\CW_GENERAL.LOL"]:590: 'then' expected near 'oPlayer'
[lua]
lua_dofile error parsing file Content\Functions\CW_GENERAL.LOL
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000007c1"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000007c1"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000007c1"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "CENSOR_CW_426748_TITLE (RESOLUTION_TIME_ACTION)~0x000007c1"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "NICOL_BOLAS_THE_DECEIVER_CW_TITLE (RESOLUTION_TIME_ACTION)~0x000007fd"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "SWELTERING_SUNS_CW_426851_TITLE (RESOLUTION_TIME_ACTION)~0x0000081e"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "SWELTERING_SUNS_CW_426851_TITLE (RESOLUTION_TIME_ACTION)~0x0000081e"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "SWELTERING_SUNS_CW_426851_TITLE (RESOLUTION_TIME_ACTION)~0x0000081e"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
[lua] [string "NICOL_BOLAS_GODPHARAOH_CW_TITLE (RESOLUTION_TIME_ACTION)~0x000007ee"]:2: attempt to call global 'CW_General_CreateManagers' (a nil value)
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Re: Community Wad
by Xander9009 » 05 Jan 2018, 05:07
Repacking now. I made a dumb little mistake when updating one of the functions yesterday.
EDIT: I didn't notice Hour of Glory and Search for Azcanta//Azcanta, the Sunken Ruin. I've fixed them both, but I haven't tested either. Hopefully, they work int eh next update. I noticed this after the update I just forced, so they won't be available until tomorrow.
EDIT: I didn't notice Hour of Glory and Search for Azcanta//Azcanta, the Sunken Ruin. I've fixed them both, but I haven't tested either. Hopefully, they work int eh next update. I noticed this after the update I just forced, so they won't be available until tomorrow.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by chiefeweight » 05 Jan 2018, 05:37
Hi, all planeswalkers will still give emblems, which could be affected by the Doubling Season. Could you check this problem?
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Re: Community Wad
by Xander9009 » 05 Jan 2018, 06:13
Parallel Lives and Doubling Season are working with emblems now. Ended up having to toss in a small setting to the emblem creation function so we could check if it was currently being created since the tokens are nil during Doubling Season's trigger.chiefeweight wrote:Hi, all planeswalkers will still give emblems, which could be affected by the Doubling Season. Could you check this problem?
Also, the CW_General function file *still* had an issue (it is *definitely* fixed this time, since I was able to successfully test the planeswalkers for Doubling Season), so the core is being repacked for the second time today and it's only 1 hour into the day lol. That means the cards from my last post that I said wouldn't be available right away are in fact available right away (as soon as it finishes packing and uploading, which will likely be another 10 minutes).
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
- Posts: 2905
- Joined: 29 Jun 2013, 07:44
- Location: Indiana, United States
- Has thanked: 121 times
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