It is currently 19 Apr 2024, 15:21
   
Text Size

Community Wad

Moderator: CCGHQ Admins

Re: Community Wad

Postby aidscoi168 » 26 May 2019, 11:18

Cards report :
- Ripjaw Raptor and Polyraptor wrong mana cost ( it look like they cost 2 and 6 mana cost, not addtional GG count in the total cost)
- Helm of the host still make legendary token that have to choose keep 1
aidscoi168
 
Posts: 210
Joined: 31 Dec 2016, 17:49
Has thanked: 58 times
Been thanked: 28 times

Re: Community Wad

Postby aidscoi168 » 26 May 2019, 14:27

Grunn, the Lonely King also got mana cost problem, i'm not sure if other high cost green creature ( or white, blue, black, red ) have same issue
aidscoi168
 
Posts: 210
Joined: 31 Dec 2016, 17:49
Has thanked: 58 times
Been thanked: 28 times

Re: Community Wad

Postby Zambooo » 27 May 2019, 21:54

aidscoi168 wrote:Cards report :
- Ripjaw Raptor and Polyraptor wrong mana cost ( it look like they cost 2 and 6 mana cost, not addtional GG count in the total cost)
- Helm of the host still make legendary token that have to choose keep 1
aidscoi168 wrote:Grunn, the Lonely King also got mana cost problem, i'm not sure if other high cost green creature ( or white, blue, black, red ) have same issue
All the costs are just fine, I'm confindent you paid less beacuse of something you had on the battlefied.

Helm of the Host is just not working for Legendary creatures and probably never will, the engine won't let you remove the Legendary supertype
User avatar
Zambooo
 
Posts: 242
Joined: 01 Jul 2012, 21:33
Has thanked: 19 times
Been thanked: 17 times

Re: Community Wad

Postby MasterXploder7 » 31 May 2019, 00:06

Nicol Bolas, The Ravager (the one that transforms) crashes the game when you start a match but doesnt crash at start up. No notes come up after the crash to describe what the issue was.
"Hate is an everlasting wellspring from which it is eternally sustained." - Nirkana Revenant
MasterXploder7
 
Posts: 293
Joined: 18 Jan 2014, 10:55
Has thanked: 28 times
Been thanked: 11 times

Re: Community Wad

Postby migookman » 31 May 2019, 22:14

Catching up with some cards that have been uploaded:
Code: Select all
Ashiok’s Skulker
Arlinn, Voice of the Pack
Rampaging Redhorn
Ravenous Slime
Ravnica at War
Razia, Boros Archangel
Reckless Pangolin
Regenesis
Arboreal Grazer
Arlinn’s Wolf
Rampaging Monument
Regna the Redeemer
Rescuer Sphinx
Resolute Watchdog
Retrofitter Foundry
Risk Factor
Return to Nature
Rhizome Lurcher
Rhythmic Water Vortex
Rising Populace
Ritual of Soot
Roalesk Apex Hybrid
Rock Lobster
Roc Charger
Role Reversal
Ronam Hulk
Rosemane Centaur
Rubble Reading
Rubble Slinger
Bloom Hulk
Banehound
Battlefield Promotion
Blast Zone
Blindblast
Bolt Bend
Bond of Discipline
Bond of Flourishing
Bond of Revival
Bulwark Giant
Burning Prophet
Centaur Nurturer
Chainwhip Cyclops
Challenger Troll
Charity Extractor
Charmed Stray
Rubblebelt Boar
Rubblebelt Recluse
Rubblebelt Runner
Runaway Steamkin
Rushblade Commander
Savage Smash
Scissors Lizard
Scorchmark
Contentious Plan
Courage in Crisis
Cruel Celebrant
Cyclops Electromancer
Screaming Shield
Seasinger
Samut’s Sprint
Saruli Caretaker
Sarkhan’s Catharsis
Sagittar’s Volley
Scuttlegator
Screeching Phoenix
Sauroform Hybrid
Sacred White Deer
Saheeli’s Silverwing
Saltwater Stalwart
Sacred Ground
Samut, Tyrant Smasher
Sages Row Savant
Defiant Strike
Senate Courier
Despark
Senate Griffin
Senate Guildmage
Davriel’s Shadowfuge
Davriel, Rogue Shadowmage
Deathsprout
Selesnya Locket
Seraph of the Scales
Sharktocrab
Shimmer of Possibility
Shriekdiver
Sickle Dancer
Sky Tether
Desperate Lunge
Divine Arrow
Domri’s Ambush
Silent Dart
Silent Submersible
Silhana Wayfinder
Simic Ascendancy
Simic Locket
Single Combat
Skarrgan Hellkite
Skatewing Spy
Skewer the Critics
Skitter Eel
Skyline Scout
Sky Theater Strix
Slimebind
Dovin’s Veto
Dreadhorde Butcher
Smeltward Minotaur
Dreadhorde Arcanist
Smeltward Ignus
Soaring Show-Off
Solar Blaze
Sonic Assault
Soul Diviner
Soul Foundry
Spark Reaper
Spawn of Mayhem
Spear Spewer
Spellgorger Weird
Spellkeeper Weird
Snarespinner
Enforcer Griffin
Spikewheel Acrobat
Spirit of the Spires
Duskmantle Operative
Sphinx of New Prahv
Spire Mangler
Sprouting Renewal
Stealth Mission
Steeple Creeper
Stony Strength
Steady Aim
Elite Guardmage
Sphinx of Foresight
Dreadmalkin
Spinal Centipede
Swarm Guildmage
Swathcutter Giant
Stormcloud Spirit
Stormsurge Kraken
Storm Strike
Street Riot
Summary Judgment
Sunblade Angel
Sunder Shaman
Sunhome Stalwart
Sworn Companions
Evolution Sage
Erratic Visionary
Eternal Taskmaster
Swirling Torrent
Syndicate Guildmage
Syndicate Messenger
Teyo’s Lightshield
Finale of Eternity
Finale of Glory
Sylvan Brushstrider
Tajic, Legion’s Edge
Tamiyo’s Epiphany
Taoist Mystic
Teferi’s Time Twist
Tenth District Guard
Tenth District Legionnaire
Tenth District Veteran
Territorial Boar
Teyo, the Shieldmage
Thantis the Warweaver
The Haunt of Hightower
User avatar
migookman
 
Posts: 135
Joined: 05 Aug 2014, 06:37
Has thanked: 21 times
Been thanked: 28 times

Re: Community Wad

Postby Parabolic » 01 Jun 2019, 14:15

MasterXploder7 wrote:Nicol Bolas, The Ravager (the one that transforms) crashes the game when you start a match but doesnt crash at start up. No notes come up after the crash to describe what the issue was.
I have a deck with that card and haven't encountered that issue. The game doesn't crash, I can cast the card, transform it, and activate all the planeswalker abilities just fine. You might have some other issue at play.
Parabolic
 
Posts: 74
Joined: 12 Jul 2013, 19:22
Has thanked: 10 times
Been thanked: 10 times

Re: Community Wad

Postby Splinterverse » 09 Jun 2019, 18:34

LAND POOL UPDATE

I have updated the basic lands available in the Community Wad to include all basic lands from Battlebond, Dominaria, Global Series 1, Grand Prix promos, Guilds of Ravnica, Magic 2019 (including Standard Showdown), Magic Fest 2019, Ravnica Allegiance, Ravnica guild kits, Rivals of Ixalan, and War of the Spark.

If you'd like to have them automatically included in new decks you create, use the Update Your Land Pools link in my signature below.

Please keep in mind the lands won't be available until the CW is updated tonight (so don't update your deck builder until you have the latest CW file or it will error).
---------------------------------------------
The DOTP2014 CW is updated nightly between 11 PM and 12 AM EST.
Known Issues/Bugs |
Impossible Cards List | Update Your Land Pools
Splinterverse
 
Posts: 918
Joined: 04 Sep 2016, 13:32
Has thanked: 150 times
Been thanked: 75 times

Re: Community Wad

Postby Splinterverse » 23 Jun 2019, 10:02

NEW RELEASES

The CW files were updated last night, including all of the art .wad files. (Be sure to re-download all of the art files if you want to have art for every card.)

A thread has been created to document the Commander 2018 cards that have been added (54 out of 58 possible). viewtopic.php?f=109&t=28602

A thread has been created to document the Modern Horizons cards that have been added (199 out of 202 possible). viewtopic.php?f=109&t=28604

The impossible cards list has been updated (see my signature for a link).

I wasn't involved in the early development of Guilds of Ravnica or Ravnica Allegiance cards and there aren't threads for those, so I don't know the status of those sets (or War of the Spark). However, I did code a bunch of the ones that I found that were missing and have added those as well.

Many of the new cards haven't been tested, so if you experience any bugs with them, please post here or in the Discord bugs channel or via this link: http://www.slightlymagic.net/forum/view ... 09&t=18972

Enjoy!
---------------------------------------------
The DOTP2014 CW is updated nightly between 11 PM and 12 AM EST.
Known Issues/Bugs |
Impossible Cards List | Update Your Land Pools
Splinterverse
 
Posts: 918
Joined: 04 Sep 2016, 13:32
Has thanked: 150 times
Been thanked: 75 times

Re: Community Wad

Postby Misplay » 25 Jun 2019, 23:10

Hi!

First of all, thanks you for keeping this project alive!

>>> Commune with Lava & Light Up the Stage
Their effects currently end at "end of turn" (should end at "the end of the next turn").

Can't find the right way to fix this.
Misplay
 
Posts: 92
Joined: 29 Aug 2013, 08:26
Has thanked: 50 times
Been thanked: 10 times

Re: Community Wad

Postby Splinterverse » 25 Jun 2019, 23:18

Misplay wrote:Hi!

First of all, thanks you for keeping this project alive!

>>> Commune with Lava & Light Up the Stage
Their effects currently end at "end of turn" (should end at "the end of the next turn").

Can't find the right way to fix this.
Fixed, but not tested. I've uploaded the files and they should be in the CW when it repacks tonight.

Thank you for reporting the bugs. Please continue to do so. Reporting bugs is just as important as the coding we are doing, so we really appreciate it.
---------------------------------------------
The DOTP2014 CW is updated nightly between 11 PM and 12 AM EST.
Known Issues/Bugs |
Impossible Cards List | Update Your Land Pools
Splinterverse
 
Posts: 918
Joined: 04 Sep 2016, 13:32
Has thanked: 150 times
Been thanked: 75 times

Re: Community Wad

Postby Misplay » 25 Jun 2019, 23:58

Cool!
Misplay
 
Posts: 92
Joined: 29 Aug 2013, 08:26
Has thanked: 50 times
Been thanked: 10 times

Re: Community Wad

Postby Misplay » 26 Jun 2019, 19:35

@Splinterverse - Sorry, but the fix doesn't seem to work. Commune with Lava & Light Up the Stage don't provide any ability (= the text "play the card" doesn't appear on the exiled cards).
Misplay
 
Posts: 92
Joined: 29 Aug 2013, 08:26
Has thanked: 50 times
Been thanked: 10 times

Re: Community Wad

Postby Splinterverse » 27 Jun 2019, 11:03

Misplay wrote:@Splinterverse - Sorry, but the fix doesn't seem to work. Commune with Lava & Light Up the Stage don't provide any ability (= the text "play the card" doesn't appear on the exiled cards).
It looks like there was a secondary issue in the code for both cards. I believe I have fixed it (but have not tested it). I just uploaded them so they should be available after the CW repacks tonight. Thanks for letting me know. If they still don't work, hit me up and I'll take another look.
---------------------------------------------
The DOTP2014 CW is updated nightly between 11 PM and 12 AM EST.
Known Issues/Bugs |
Impossible Cards List | Update Your Land Pools
Splinterverse
 
Posts: 918
Joined: 04 Sep 2016, 13:32
Has thanked: 150 times
Been thanked: 75 times

Re: Community Wad

Postby Misplay » 29 Jun 2019, 13:44

Hi!
I tried both of them with the new WAD (v1126).
> Commune with Lava - Do nothing (the text "play the card" doesn't appear on the exiled cards).
> Light Up the Stage - Works "until end of turn", but not "until your next turn".
Misplay
 
Posts: 92
Joined: 29 Aug 2013, 08:26
Has thanked: 50 times
Been thanked: 10 times

Re: Community Wad

Postby Splinterverse » 29 Jun 2019, 14:13

Misplay wrote:Hi!
I tried both of them with the new WAD (v1126).
> Commune with Lava - Do nothing (the text "play the card" doesn't appear on the exiled cards).
> Light Up the Stage - Works "until end of turn", but not "until your next turn".
Ok. I dug into the code more. I found a more reliable set of code for "end of your next turn" that I have now implemented on the cards. Also, I figured out why Commune With Lava wasn't showing the ability. It had a misnumbered tag.

Both are fixed, but not tested, and have been uploaded, so they should appear in tonight's repack.

Please let me know if these aren't fixed. I'll get them fixed if it kills me.
---------------------------------------------
The DOTP2014 CW is updated nightly between 11 PM and 12 AM EST.
Known Issues/Bugs |
Impossible Cards List | Update Your Land Pools
Splinterverse
 
Posts: 918
Joined: 04 Sep 2016, 13:32
Has thanked: 150 times
Been thanked: 75 times

PreviousNext

Return to 2014

Who is online

Users browsing this forum: No registered users and 43 guests


Who is online

In total there are 43 users online :: 0 registered, 0 hidden and 43 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 43 guests

Login Form