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Re: Community Wad

PostPosted: 09 Sep 2016, 16:10
by Splinterverse
Not sure if this is the right place to post bugs. If not, please let me know.

I played Platinum Emperion (which says your life total can't change), and my opponent attacked and the life total changed. Maybe it was because I was in two-headed giant and it only impacts 1 player's life total?

Idyllic Tutor didn't let me search through my library and I am certain there were more enchantments in my deck (I had 48 cards left and was playing the deck called Enchanter's Arsenal). This error message showed up when I exited:

Code: Select all
[lua] [string "IDYLLIC_TUTOR_349087_TITLE (RESOLUTION_TIME_ACTION)~0x00000c41"]:6:
call parameter mismatch - too many or too few a parameter count declared, method ChooseItems in class __Player
I was playing the deck Boom and Boon against the deck Containment Priest in 2HG and my opponent cast Oblivion Ring on my Soul Warden, which happened to have 4 +1/+1 counters on it. So appropriately, my Soul Warden was exiled underneath Oblivion Ring. But when I cast Solemn Offering on the Oblivion Ring to get my Soul Warden back, the Soul Warden went to the graveyard (along with the Oblivion Ring) instead of returning to the battlefield. I would have expected it to return without the counters, but I was surprised it went to the graveyard.

No rush on fixing these (and in fact, I am hoping I will be helping code cards soon and maybe able to take a look). Just didn't want to forget the details (I can only keep so many card and deck names in my short-term memory). :)

Re: Community Wad

PostPosted: 09 Sep 2016, 16:19
by Xander9009
Splinterverse wrote:Not sure if this is the right place to post bugs. If not, please let me know.

I played Platinum Emperion (which says your life total can't change), and my opponent attacked and the life total changed. Maybe it was because I was in two-headed giant and it only impacts 1 player's life total?

Idyllic Tutor didn't let me search through my library and I am certain there were more enchantments in my deck (I had 48 cards left and was playing the deck called Enchanter's Arsenal). This error message showed up when I exited:

Code: Select all
[lua] [string "IDYLLIC_TUTOR_349087_TITLE (RESOLUTION_TIME_ACTION)~0x00000c41"]:6:
call parameter mismatch - too many or too few a parameter count declared, method ChooseItems in class __Player
I was playing the deck Boom and Boon against the deck Containment Priest in 2HG and my opponent cast Oblivion Ring on my Soul Warden, which happened to have 4 +1/+1 counters on it. So appropriately, my Soul Warden was exiled underneath Oblivion Ring. But when I cast Solemn Offering on the Oblivion Ring to get my Soul Warden back, the Soul Warden went to the graveyard (along with the Oblivion Ring) instead of returning to the battlefield. I would have expected it to return without the counters, but I was surprised it went to the graveyard.

No rush on fixing these (and in fact, I am hoping I will be helping code cards soon and maybe able to take a look). Just didn't want to forget the details (I can only keep so many card and deck names in my short-term memory). :)
... I sort of fixed Idyllic tutor before even finishing your post, so that one's done. You can, however, have a look at Platinum Emperion if you want I see why it's not working, though fixing it will be rather in-depth. See if you can figure out why it doesn't work right. (Hint, it won't even work the way it's actually supposed to in a 2 player game, even though it will seem like it does in most cases.)

EDIT: No clue yet about Oblivion Ring. It probably lost the pointer somewhere along the way. The amount of detail provided may make it reproducible, though, and if it can be reproduced, then it can (almost definitely) be fixed.

Re: Community Wad

PostPosted: 09 Sep 2016, 19:02
by Splinterverse
Xander9009 wrote:... I sort of fixed Idyllic tutor before even finishing your post, so that one's done. You can, however, have a look at Platinum Emperion if you want I see why it's not working, though fixing it will be rather in-depth. See if you can figure out why it doesn't work right. (Hint, it won't even work the way it's actually supposed to in a 2 player game, even though it will seem like it does in most cases.)

EDIT: No clue yet about Oblivion Ring. It probably lost the pointer somewhere along the way. The amount of detail provided may make it reproducible, though, and if it can be reproduced, then it can (almost definitely) be fixed.
Cool. I plan to read your walk-through when it's ready and then I'll dive in and see if I can figure out what is up with the Platinum Emperion as a training exercise. Thanks.

Re: Community Wad

PostPosted: 09 Sep 2016, 21:42
by Xander9009
The coding section of the tutorial is at a point where it should prove helpful, hopefully. I intend to go through all of the functions soon and list out their parameters and give examples of each like I did for the XML tags. However, no promises for that to happen particularly soon. So, if you have any questions, please ask here

Re: Community Wad

PostPosted: 13 Sep 2016, 01:52
by tmxk2012917
Instead of getting +2/+2, gnarlwood dryad got +4/+0

Re: Community Wad

PostPosted: 13 Sep 2016, 01:54
by Xander9009
tmxk2012917 wrote:Instead of getting +2/+2, gnarlwood dryad got +4/+0
Fixed.

Re: Community Wad

PostPosted: 13 Sep 2016, 02:11
by tmxk2012917
thanks. another bug is that lunpine prototype can attack even I and the opponent both had cards in hand

Re: Community Wad

PostPosted: 13 Sep 2016, 02:16
by Xander9009
tmxk2012917 wrote:thanks. another bug is that lunpine prototype can attack even I and the opponent both had cards in hand
Possibly fixed. I'll test it later.

Re: Community Wad

PostPosted: 13 Sep 2016, 03:20
by tmxk2012917
sorry for bothering you again, nut splendid reclamation did not return the lands from the grave to the battlefield

Re: Community Wad

PostPosted: 13 Sep 2016, 03:21
by Xander9009
tmxk2012917 wrote:sorry for bothering you again, nut splendid reclamation did not return the lands from the grave to the battlefield
No problem. Probably fixed.

Re: Community Wad

PostPosted: 13 Sep 2016, 03:47
by tmxk2012917
thanks for your quick replies

Re: Community Wad

PostPosted: 13 Sep 2016, 03:48
by Xander9009
tmxk2012917 wrote:thanks for your quick replies
You're welcome. I'm currently working on functions for the CW, so that helps.

Re: Community Wad

PostPosted: 14 Sep 2016, 02:37
by Splinterverse
Bellowing Fiend (from the missing cards list) has been uploaded to the wad. Maybe we can move the missing cards list to it's own thread or a wiki that we can all update?

I'm hoping to work on them when EMN is finished (along with the applicable Conspiracy 2 cards and, of course, Kaladesh).

Re: Community Wad

PostPosted: 14 Sep 2016, 02:39
by Xander9009
I was actually considering that and planning to make it a Google Sheet. It could be separated into sets using tabs. Tonight, I'm just playing, though.

Re: Community Wad

PostPosted: 14 Sep 2016, 11:13
by Splinterverse
Xander9009 wrote:I was actually considering that and planning to make it a Google Sheet. It could be separated into sets using tabs. Tonight, I'm just playing, though.
No worries. Google Sheet sounds good.

Gotta make time for playing. I'm buying my pre-release "tickets" today. Excited for Kaladesh.