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Re: Community Wad

PostPosted: 28 Feb 2015, 22:06
by Kithkin
Whenever there is token action in any form, the game crashes. This is so frustrating. :cry:

e.g. Hornet Queen insects

Re: Community Wad

PostPosted: 01 Mar 2015, 03:17
by Alipheese
Hey Xander9009 is the auto updater going to be fixed today?

Re: Community Wad

PostPosted: 04 Mar 2015, 20:56
by Xander9009
Fate reforged art updated. Hopefully I can get around to the planeswalkers soon. My internet connection isn't very good, right now, so I'm not sure how long it'll take, though. I should have reliable internet by next week. Right now I'm still testing the FRF cards.

I don't know any coding, but I know how to copy the code into an XML and use the convertTDX and find the ID. I successfully created "Unearth" waiting for the recent community wad update. That seems like the least fun part, but like I said, I have nothing but time if someone wants to point me in the direction of some card codes.
I'm not sure what you mean by point you in the direction of some card codes. If you mean cards that are coded but need art, that's actually really unlikely here. I gathered up virtually all of the art I could manage (that's why the art file is so large). The problem isn't that the code exists and the art doesn't, but rather that the art is low quality.

Re: Community Wad

PostPosted: 04 Mar 2015, 21:00
by Xander9009
Alipheese wrote:Hey Xander9009 is the auto updater going to be fixed today?
Try it now. Now it properly references itself rather than another file. It should work now.

Kithkin wrote:Whenever there is token action in any form, the game crashes. This is so frustrating. :cry:

e.g. Hornet Queen insects
As soon as I'm done with FRF, I'll look into the token issues as thoroughly as I can.

Re: Community Wad

PostPosted: 05 Mar 2015, 07:29
by nivmizzet1
there is a text error on true-name nemesis (TRUENAME_NEMESIS_CW_376562). 'voice of all has protection from the chosen colour' should read 'true-name nemesis has protection from the chosen player'. I don't know how the card functions, I haven't used it, I just noticed the text error when browsing with Riiak's deck builder.

Re: Community Wad

PostPosted: 05 Mar 2015, 14:57
by Xander9009
nivmizzet1 wrote:there is a text error on true-name nemesis (TRUENAME_NEMESIS_CW_376562). 'voice of all has protection from the chosen colour' should read 'true-name nemesis has protection from the chosen player'. I don't know how the card functions, I haven't used it, I just noticed the text error when browsing with Riiak's deck builder.
The ability was correct. I corrected all of the languages, but since they're just stitched together from the two available ability texts, they might not be correct.

Re: Community Wad

PostPosted: 05 Mar 2015, 15:35
by MasterXploder7
I hate to be that guy that is most likely late to the party, but none the less id like to inquire as to why the art wads are all separated? was it easier to upload one at a time? or am i missing something...

Re: Community Wad

PostPosted: 05 Mar 2015, 15:59
by Xander9009
That's half of the reason, the other being that it's easier to download. When the art wad updated before, it meant a 2 GB download for everyone using the CW. Now, it means probably a 50-100 MB download, which is way easier for people to manage on a regular basis. It still might change, but it's unlikely. If it does, then it'll be one of two method.

1: A single wad, but in a split-volume zip archive which the syncing utility will automatically unzip and move. This is more difficult because the zipped files couldn't be directly compared to the files in the game folder, making knowing when there's been an update for sure a little more difficult. It already uses a version file, but if that somehow gets messed up (which has happened a couple of times), then it's doesn't work.

2: All of the art we currently have could be combined into a single wad and uploaded to both Google Drive and to a third party file sharing site. Then, new sets could be added to that file and reuploaded. However, other updates would be added to a smaller file which only exists on GD. I don't like this option because I'd have to manually upload the file to the other site. As it stands, everything is automated. I get a popup telling me there's been an update to the MTGImage.com database, and it asks if I want to download any sets from there, and I tell it which ones (being the one that was updated), and it runs everything. Total of about 30 seconds before it's running everything without my guidance.

Re: Community Wad

PostPosted: 05 Mar 2015, 17:03
by ShoGUN
Kithkin wrote:Whenever there is token action in any form, the game crashes. This is so frustrating. :cry:

e.g. Hornet Queen insects
Is this crashing just throwing you to desktop without any script.log? I have (but only) sometimes crashes with token actions like that.

Re: Community Wad

PostPosted: 05 Mar 2015, 17:59
by Kithkin
ShoGUN wrote:
Kithkin wrote:Whenever there is token action in any form, the game crashes. This is so frustrating. :cry:

e.g. Hornet Queen insects
Is this crashing just throwing you to desktop without any script.log? I have (but only) sometimes crashes with token actions like that.
Yes.

Re: Community Wad

PostPosted: 05 Mar 2015, 18:16
by Kithkin
CW core #213:

05.03.2015 19:14:39: Low: Card (CHANCELLOR_OF_THE_FORGE_CW_218021 (1)) in wad DATA_DLC_COMMUNITY_CORE has a FILENAME tag that does not match which will cause problems in-game: CHANCELLOR_OF_THE_FORGE_CW_218021

05.03.2015 19:14:39: Low: Card (COPY_ARTIFACT_CW_101 (1)) in wad DATA_DLC_COMMUNITY_CORE has a FILENAME tag that does not match which will cause problems in-game: COPY_ARTIFACT_CW_101

05.03.2015 19:14:40: Low: Card (INVIOLABILITY_CW_19546 (1)) in wad DATA_DLC_COMMUNITY_CORE has a FILENAME tag that does not match which will cause problems in-game: INVIOLABILITY_CW_19546

05.03.2015 19:14:42: Low: Card (TREE_OF_REDEMPTION_CW_247421 (1)) in wad DATA_DLC_COMMUNITY_CORE has a FILENAME tag that does not match which will cause problems in-game: TREE_OF_REDEMPTION_CW_247421

05.03.2015 19:14:42: Low: Card (UNEARTH_CW_12398 (1)) in wad DATA_DLC_COMMUNITY_CORE has a FILENAME tag that does not match which will cause problems in-game: UNEARTH_CW_12398

Re: Community Wad

PostPosted: 05 Mar 2015, 18:42
by Xander9009
All corrected.

Also, Unearth was apparently done by both ShoGUN and Zambooo on the same day, and both had issues the other didn't. One had good localized text, while the other had only English, and one was missing the target tag the other had, and one was using an unnecessary for loop to loop through a single number (which will work, it's just more complicated than it needs to be). I labeled it as created by both and edited by me. Hopefully that's a good compromise.

Finally, I'll try and get a check in the wad packing utility to only copy the newest file if it finds one with a filename with (1) in it. This seems to be a recurring problem, and that should fix it.

Re: Community Wad

PostPosted: 05 Mar 2015, 19:30
by MasterXploder7
you havee just incentivised me to get the auto updater. holy crap. Also.... are these sets like complete sets? i can understand why certain cards arent there, but are they, like above 50% of the cards?

Edit: after updating the art for expansions "5DN" and i had also found a second expansion with its art missing but i cannot find it again i think it was "DPi"

I will be an idiot and put the big art wad back in because the cards that dont have art now had art before i took it out... i hope to god someone set art priority...

Re: Community Wad

PostPosted: 05 Mar 2015, 23:45
by Xander9009
Well, they were meant to be exclusive, so I never set the priority, no. I can go do that, though. However, it shouldn't matter. If the issue is missing art, then the priority wouldn't be an issue, since the file wouldn't apparently only exist in one of the files.

As for how much is done, I made a spreadsheet awhile back (thought I didn't exactly make it easy to find.

And finally, for the missing art, if you can tell me which cards are missing art, I can correct that. I checked the first few cards of Fifth Dawn and each one I checked existed in the Mirrodin block like it should. I don't know what DPi would be. I made a double check to make sure every art file from the large file ended up SOMEWHERE in the split version, so the single file version shouldn't have more.

Re: Community Wad

PostPosted: 06 Mar 2015, 10:56
by ShoGUN
[lua] [string "Content\Functions\COLORLESS_REPLACE_FUNCTIONS62.LOL"]:475: attempt to index global 'ffilter' (a nil value)

I got this trying to use e.g. Rishadan Port Land and it's not producing the colorless mana. Some functions etc. missing from the Community Wad or am I missing something?