Finnical wrote:I am having a problem lately where the AI plays EXCEPTIONALLY poorly, not playing most spells or lands (but oddly, not none).
When this happened to me I was testing a commander deck (Ayli) and using Favor of the Gods to simulate commander rules with life totals and tutoring for Ayli. I think the bug may be occuring when I increase my opponents life totals.
Any idea what might be happening here?
Other than the AI control section of Favor, there isn't anything about that card that would make the AI essentially do nothing. If you are cognizant of how you are using the AI control section, then you can rule that out.
Others can explain this better than I, but every card has an AI component to it. We have to tell the AI who it should and shouldn't target. We have to tell it when the spell is available for use. Also, the AI is known to have issues with some nonbasic lands. It doesn't quite know what to do with them. However, there are, in some cases, alternative AI versions and Xander is working on improving this.
Given the sheer number of cards, it could be that you have given the AI a deck with a lot of cards that don't have sufficient AI code in them. In the deck builder, you can right-click to view the card's XML. If you don't see AI blocks, then the cards may be hard for the AI to use. After you've looked at that, if you post a few example cards that are not being used by the AI, we might be able to provide more help.