sweetLu wrote:I found a way to setup the auto-syncer incorrectly. When I try to run the file now I do not get any prompts. Can you provide some information on manually setting up the configuration file?
I also managed to post this in the wrong thread. My bad.
Well, if you just want to try doing it correctly, then just delete the ini file that it made and run it again. If the ini file is missing, it'll ask about the paths.
If you want to do it manually, open the ini file and you should find something like this
- Code: Select all
[Settings]
Debug=
Log=
GoogleDriveCoreFolder=
GoogleDriveArtFolder=
GameFolder=
SyncCore=
SyncArt=
CheckDelay=
Each of those may or may not have text after them if it was done incorrectly (they should, and it shouldn't be possible they don't, but it doesn't matter). Just erase each line after the = and replace it with the correct setting.
Debug and Log should be 0 to avoid logging and debug messages.
GoogleDriveCoreFolder should be one of two paths. If you're syncing loose files, it should be the Google Drive folder containing the HEADER.XML file. If you're syncing the packed wad, it should be the Google Drive folder containing the core wad.
GoogleDriveArtFolder is exactly the same as the art, but it will be title "Community Wad Art" on Google Drive. It will contain either the loose folders for the art wads or it will directly contain the art wads themselves depending on whether you're syncing loose or packed files.
GameFolder is the path to the folder containing the game exe.
SyncCore should be 0, 1, or 2. 0: Don't sync. 1: Sync packed. 2: Sync loose.
SyncArt: Same.
CheckDelay is the number of seconds to wait between checking if your game folder is up-to-date.
Working example. (This is mine and works on my computer. It won't work on yours unless your google drive and game folder are setup exactly like mine.)
- Code: Select all
[Settings]
Debug=0
Log=0
GoogleDriveCoreFolder=C:\Google Drive\Community Wad Folders\Community Loose Files\Community Wad Core\DATA_DLC_COMMUNITY_CORE\DATA_DLC_COMMUNITY_CORE
GoogleDriveArtFolder=C:\Google Drive\Community Wad Folders\Community Wad\Community Wad Art
GameFolder=C:\Games\Steam\SteamApps\common\Magic 2014
SyncCore=2
SyncArt=1
CheckDelay=3600
Note that I have it set to sync packed art files but loose core files. No debugging or logging (this can be toggled by right-clicking the icon). It waits 1 hour between checks.