Re: Community Wad
Posted: 09 May 2018, 17:50
also Firesong and Sunspeaker is coded incorrectly as its second ability (3 damage) triggers also from static triggers (not instants and sorceries only)
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https://www.slightlymagic.net/forum/viewtopic.php?f=109&t=15783
"CardName" - "AnimArtID"
"EMRAKUL_THE_AEONS_TORN_CW_193452.xml" - "EMRAKUL_KINOKONOKAMISAMA.bik"
"EPHARA_GOD_OF_THE_POLIS_CW_378517.xml" - "Ephara.bik"
"TOKEN_ANGEL_C_4_4_W_F_CW_8.xml" - "TOKEN_ANGEL_C_4_4_W_F_CW_8"
"TOKEN_SPIRIT_C_1_1_W_F_CW_7.xml" - "TOKEN_SPIRIT_C_1_1_W_F_CW_7"
"TOKEN_WOLF_C_2_2_G_CW_7.xml" - "TOKEN_WOLF_C_2_2_G_CW_7"
"XENAGOS_GOD_OF_REVELS_CW_378528.xml" - "Xenagos.bik"
The path length wasn't the problem.Xander9009 wrote:I'd say try a shorter file path first, but it may be an issue with the isolator not properly handling animated art. I'll check into it when I can. Keep in mind that if needed, you can add that art manually in the mean-time. Just unpack the lite version using gibbed tools, drop the relevant animated art files (google drive's loose art files will have them) into their proper location, and repack.
[lua] [string "Content\Functions\CW_SUBTYPE.LOL"]:109: table index is nil
[lua] [string "_MANAGER_CHARACTERISTICS_TITLE (CONTINUOUS_ACTION)~0x000014f3"]:2: attempt to call global 'DuelDataChest' (a nil value)
When is the next update due? I thought it updated daily, but it's showing that it hasn't been updated in 4 days...Xander9009 wrote:That's a bug that I already fixed. It should be gone in the next update. Not even sure how it managed to get into the main was, 'cause it was just what happened as part of getting the Torpor Orb type cards to work together. But that was in my custom test folder, so maybe one instance of it slipped through. I'll check tonight.