I've just tested
Sculpting Steel and it doesn't work. It stayed as a permanent on the battlefield when I copied
Lodestone Golem, but just as
Sculpting Steel and not a as copy of the Golem. In another game I copied
Tangle Wire, and it got the counters, but none of its abilities triggered (not even losing one counter per turn, it just stayed there with four counters for the entire game.
Tested
Precursor Golem and when the opponent casts an instant or sorcery to one of the golems, the spell wasn't copied. As my opponent Pathed one of the golems, Precursor got that ring of glowing light over it, as if it had been triggered correctly, but then the ability never resolved, and the other golems didn't get pathed.
Regarding the lands (
Rishadan Port,
Thespian's Stage,
Karakas) they're working swell, but I find these dynamic mana cards to be clunkier than just Manual Mana. Let's say I disable tapping for a
Rishadan Port. Now, everytime I want to tap the Port for mana, I have to click on the card's tap symbol, and then a menu with three options opens where I have to click on the first one. However, with the MM version, I just have to click on the card, with no menu being needed.
Sorry if it's more work for you, Xander, but for some decks MM is better. Would be great if you coded those, too.
Again, thanks for everything you do, guys.