Re: Community Wad
Fixed.
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https://www.slightlymagic.net/forum/
https://www.slightlymagic.net/forum/viewtopic.php?f=109&t=15783
Fixed.
No, Trostani not fixed.Xander9009 wrote:Try it again next update. I added a SetItemCount since that solved the same problem with the manifest creature.
Oath of Druids may or may not be fixed. I added a loop after the code normally stops due to finding a creature. If it finds no creatures, it should run this second loop which will move all cards in the library to the graveyard.Misplay wrote:Hi!
Bug report
1. "Oath of Druids":
- The card doesn't trigger if you don't have any creature in your Library.
- When the opponent triggers the oath, you(= controller of the oath of druids) have the choice to activate it or not.
2. "Dromoka's Command":
- When you use the mode "+1/+1" (3rd ability) with the mode "Fight" (4th ability), the +1/+1 counter is put on the fighting creature AFTER the resolution of the fight.
FixedKithkin wrote:No, Trostani not fixed.Xander9009 wrote:Try it again next update. I added a SetItemCount since that solved the same problem with the manifest creature.
The spell is supposed to resolve in printing order, but in the case of DOTP 2014 I guess it "stacks" the actions in that order and resolves them in reverse order.Misplay wrote:Hi!
"Dromoka's command":
- When you use the mode "+1/+1" (3rd ability) with the mode "Fight" (4th ability), the +1/+1 counter is put on the fighting creature AFTER the resolution of the fight.
I'll point you to MTG():ReevaluateContinuousEffects(), this should be quite useful in this case.ShoGUN wrote:Still, the problem of dealing damage with the new added power remains...
Collective Voyage works such that first players choose how much mana they will pay. Say you pay 3 and your opponent pays 2. Then, everyone can search their library for up to 5 lands. You don't get 3 and them 2; but rather, the mana is combined. This is denoted by the fact that the it says each player pays mana, THEN each player searches for lands up to the TOTAL. So, it sounds like it's working correctly.zysron wrote:Collective Voyage is broken
ai can pay more mana than they have or gets as many as you do cannot tell wich yet
Great, as I said in the other post, I'll check it asap.Xander9009 wrote:I've updated the repacking utility in an attempt to correct the auto-backup feature. It appears to be working much more reliably.
The problem seems to have been that it wasn't waiting long enough between adding the changed card list and then adding the actual wad. It worked fine when the files were a bit smaller, but as they grow larger, that waiting period needed to grow. Instead of just increasing it, I've completely reworked it so that waiting period is no longer even needed. I even managed to cut it down from about 20 lines to 2. Would have been one, but Google Drive seems to want to delete the compressed file if I try to edit it via command line. Anyway, it's now working properly and should work more reliably in the future without needing fixed. However, there was one oddity I found which may end up breaking. (It needed a random, out of place extra quotation mark, despite that causing there to be an odd number of them... But it wouldn't work any other way, so hopefully it'll be okay.)
My next goal is to try and get the changed cards utility fixed. Unfortunately, I still don't have a very good way to do it. The way it's working right now is simply comparing the list of cards to a text list to see if they're new, and then comparing their modified date to the current date. I wanted to use the actual tags, but with thousands of files, that's really slow. However, before long, I should have this whole thing moved over to a server I'm helping my dad with, so the speed might not matter anymore (since it won't be interfering with my using my laptop). In addition, I might be able to use the tags and speed it up dramatically if I'm a bit more strict about the tags. If the date tag is ALWAYS second to last, then I can read just that line without reading the rest of the file. That should increase the speed considerably. I'll test this out and a couple of other ideas and see what happens. I'll be busy, though, so I might not be able to work on it much.