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Programs with AI or Rules Enforcement
Magic: The Gathering - Duels of the Planeswalkers
New MTG Cards and Decks
2014
Programs with AI or Rules Enforcement
Magic: The Gathering - Duels of the Planeswalkers
New MTG Cards and Decks
2014
Community Wad
Moderators: Xander9009, CCGHQ Admins
Re: Community Wad
by Kithkin » 19 May 2015, 19:58
After the update every Manifest card in the Surprise_Attack deck worked as intended.
Except Write into Being which crashes when the dialogue to choose top or bottom appears.
Except Write into Being which crashes when the dialogue to choose top or bottom appears.
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Kithkin - Posts: 456
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Re: Community Wad
by Xander9009 » 19 May 2015, 20:06
Good. I'll look into that one.Kithkin wrote:After the update every Manifest card in the Surprise_Attack deck worked as intended.![]()
Except Write into Being which crashes when the dialogue to choose top or bottom appears.
EDIT: Write into Being is fixed. I've found one problem, so far. Whisperwood Elemental: If its ability is used twice such that a single creature has 2 instances of the ability (I tested it from two separate instances of the elemental, but a single one would likely have the same result) will result in a pretty serious glitch. I'm not sure how to fix that. I'll consider it and look into it again when I have a bit more time, but that'll have to wait for later. Other instances of manifest abilities seem to have been fixed.
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Erchamion » 20 May 2015, 03:59
Sorry for not seeing the previous request for filelist. Manifest works for me fine now (at least Whisperwood Elemental and Mastery of the Unseen, but I haven't used the activated ability of Whisperwood Elemental yet). Many Thanks!!!
btw the Ugin Planeswalker in the CW is missing loyalty counter.
btw the Ugin Planeswalker in the CW is missing loyalty counter.
Re: Community Wad
by Retalyx » 20 May 2015, 06:30
Thanks you, i re-made the 1000 enabler, but for the TFM i doesn't know what was is ID, so thanks you againXander9009 wrote:Fixed the missing 1000 content pack enabler, and for TFM's decks, you need Data_DLC_TFM_Content_Pack_Enabler.wad. I just made this file because it's one of multiple content pack enablers that disappeared. It was also named differently before, but this name should make if more obvious than its previous name. Also, I love TFM's decks.Retalyx wrote:Hmmmmm same problem with "Data_DLC_1000_Content_Pack_Enabler.wad" , impossible to play for example : "Data_Decks_100007_AGGRESSIVE_MINING.wad" or "Data_Decks_100013_BIOVISIONARY.wad"Retalyx wrote:I can't find the file "Data_DLC_9009_Content_Pack_Enabler.wad" in the Community Decks folder, is this normal? I cant play any 9009 decks
And i have a question, what file(s) is required for decks like "DATA_DLC_TFM_D_****.wad" ?
Re: Community Wad
by RiiakShiNal » 20 May 2015, 11:02
thefiremind used 1990. You can look up the Id Blocks that people have reserved by checking the Prefix/Id Registry.Retalyx wrote:Thanks you, i re-made the 1000 enabler, but for the TFM i doesn't know what was is ID, so thanks you again
Just getting started: Xander9009's DotP 2014 Community Wad
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
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Re: Community Wad
by Xander9009 » 20 May 2015, 14:47
Just look in the decks folder. I put them both in there.Retalyx wrote:Thanks you, i re-made the 1000 enabler, but for the TFM i doesn't know what was is ID, so thanks you again
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Kithkin » 20 May 2015, 16:40
Bug report
Momir Vig, Simic Visionary
-- there are too many abilities on the card
-- if a green and blue creature card is cast, both abilities should trigger
Edit:
[lua] [string "MOMIR_VIG_SIMIC_VISIONARY_CW_107506_TITLE (RESOLUTION_TIME_ACTION)~0x0000091b"]:2: attempt to index global 'effectController' (a nil value)
Momir Vig, Simic Visionary
-- there are too many abilities on the card
-- if a green and blue creature card is cast, both abilities should trigger
Edit:
[lua] [string "MOMIR_VIG_SIMIC_VISIONARY_CW_107506_TITLE (RESOLUTION_TIME_ACTION)~0x0000091b"]:2: attempt to index global 'effectController' (a nil value)
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Kithkin - Posts: 456
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Re: Community Wad
by Xander9009 » 20 May 2015, 17:01
The extra ability is just a small mistake. When you cast a blue green creature, the abilities trigger in the wrong order, so there are three abilities. One for green creatures, one for blue creatures, and one for blue green creatures. The third wasn't mean to have any visible text. Fixed the effectController instances, so the card should work in teh next release.Kithkin wrote:Bug report
Momir Vig, Simic Visionary
-- there are too many abilities on the card
-- if a green and blue creature card is cast, both abilities should trigger
Edit:
[lua] [string "MOMIR_VIG_SIMIC_VISIONARY_CW_107506_TITLE (RESOLUTION_TIME_ACTION)~0x0000091b"]:2: attempt to index global 'effectController' (a nil value)
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by zhupiter » 21 May 2015, 15:07
Painter's Servant : Its effect still exist even if it has left the battlefield
Re: Community Wad
by Xander9009 » 21 May 2015, 15:25
I'll need more detailed information on how you encountered this bug. I looked at the code, and it suggests the ability will stop when it leaves the battlefield, and when I tested it, it worked exactly as intended. (Well, in that regard, at least. I don't know if it worked for changing the color of permanents in zones other than the battlefield...)zhupiter wrote:Painter's Servant : Its effect still exist even if it has left the battlefield
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Kithkin » 21 May 2015, 16:41
Fixed. Thank you.Xander9009 wrote:The extra ability is just a small mistake. When you cast a blue green creature, the abilities trigger in the wrong order, so there are three abilities. One for green creatures, one for blue creatures, and one for blue green creatures. The third wasn't mean to have any visible text. Fixed the effectController instances, so the card should work in teh next release.Kithkin wrote:Bug report
Momir Vig, Simic Visionary
-- there are too many abilities on the card
-- if a green and blue creature card is cast, both abilities should trigger
Edit:
[lua] [string "MOMIR_VIG_SIMIC_VISIONARY_CW_107506_TITLE (RESOLUTION_TIME_ACTION)~0x0000091b"]:2: attempt to index global 'effectController' (a nil value)
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Kithkin - Posts: 456
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Re: Community Wad
by zhupiter » 22 May 2015, 03:51
Yeah it works for changing the color of permanents in zones other than the battlefield and it's exactly this effect still exist.I build a deck include Painter's Servant and Grindstone.The Painter's Servant entered the battlefield,chose the color and was killed soon.But when I used the Grindstone's ability,It still put opponent's all cards from library to graveyard.I viewed the graveyard and found most two cards don't share a color.So I think it's Painter's Servant's bug.Xander9009 wrote:I'll need more detailed information on how you encountered this bug. I looked at the code, and it suggests the ability will stop when it leaves the battlefield, and when I tested it, it worked exactly as intended. (Well, in that regard, at least. I don't know if it worked for changing the color of permanents in zones other than the battlefield...)zhupiter wrote:Painter's Servant : Its effect still exist even if it has left the battlefield
Re: Community Wad
by Xander9009 » 22 May 2015, 04:31
No manual mana basic lands are in the CW. They won't be, either, because that removes the ability of the player to decide whether or not to use manual mana lands. To get the basic lands to be manual mana, install Riiak's Manual Mana wad.zysron wrote:manual mana swamp is not in the cw
Alright. I'll look into this.zhupiter wrote:Yeah it works for changing the color of permanents in zones other than the battlefield and it's exactly this effect still exist.I build a deck include Painter's Servant and Grindstone.The Painter's Servant entered the battlefield,chose the color and was killed soon.But when I used the Grindstone's ability,It still put opponent's all cards from library to graveyard.I viewed the graveyard and found most two cards don't share a color.So I think it's Painter's Servant's bug.
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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