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Community Wad

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Re: Community Wad

Postby Xander9009 » 24 May 2015, 21:15

Kithkin wrote:When I use the direkt link both files are there. Then I "open in Google Drive" and the folder is empty.
In that case, I would suggest deleting the folder from your google drive account and re-adding it.
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Re: Community Wad

Postby StoneyTheBear » 25 May 2015, 02:23

This person is experiencing the same thing I was, and still am to a degree.

What I stumbled upon was this. All of the files are there. If you download the folder you'll get it all.

As of now, all of the files do seem to show up on Google Drive (most of the time). Although, they will not all sync to my PC. As such I cannot use the auto updater.

P.S. Deleting the folder, at no point, solved my problem.
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Re: Community Wad

Postby zysron » 25 May 2015, 05:20

are you both using the comunity synce tool?
it will move the file from your local google drive folder and place it in you mtg folder where as if you open google drive with the web browser it will show up. if this is the case than what the problem is a misconception of information... as for me google doesnt update the art wads (or does the art also exist in the community wad? xander)
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Re: Community Wad

Postby zysron » 25 May 2015, 07:07

i just found this... if you dont have this link on your community wad website you should add it its raiik's deck builders and such with instructions
http://mtg.dragonanime.org/index.php?title=Main_Page
or
http://mtg.dragonanime.org/index.php?ti ... ck_Builder
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Re: Community Wad

Postby Xander9009 » 25 May 2015, 07:10

zysron wrote:i just found this... if you dont have this link on your community wad website you should add it its raiik's deck builders and such with instructions
http://mtg.dragonanime.org/index.php?title=Main_Page
Good idea. I'll be sure to do that. I actually have it bookmarked, so I definitely know what it is haha.
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Re: Community Wad

Postby Kithkin » 25 May 2015, 07:30

[lua] [string "DRAGON_WHISPERER_CW_394543_TITLE (AVAILABILITY)~0x0000022f"]:9: 'then' expected near '!'
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Re: Community Wad

Postby StoneyTheBear » 25 May 2015, 16:34

I hope here is the right place to mention this. I've found a few cosmetic inconsistencies.

Ghoulcaller Gisa. Listed as a common. Mythic Rare.
Monastery Mentor. Listed as a common. Mythic Rare.
Great Teacher's Decree. No artwork.
Sage-Eye Avengers. Incorrect artwork.
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Re: Community Wad

Postby Xander9009 » 25 May 2015, 18:49

Kithkin wrote:[lua] [string "DRAGON_WHISPERER_CW_394543_TITLE (AVAILABILITY)~0x0000022f"]:9: 'then' expected near '!'
Fixed.

StoneyTheBear wrote:I hope here is the right place to mention this. I've found a few cosmetic inconsistencies.

Ghoulcaller Gisa. Listed as a common. Mythic Rare.
Monastery Mentor. Listed as a common. Mythic Rare.
Great Teacher's Decree. No artwork.
Sage-Eye Avengers. Incorrect artwork.
All fixed. Sage-Eye Avengers had traded artwork with Sage's Reverie, so they've both been fixed.

EDIT: I've integrated CCGHQ's Dragons of Tarkir images. There shouldn't be any more missing art. This art update affects DATA_DLC_KHANS_OF_TARKIR.wad. If you don't have art set to automatically update, grab this new file. I've forced the art to repack, so this update is available immediately (I did not force the core to repack; for that you'll have to wait until the auto pack time).
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Re: Community Wad

Postby Kithkin » 25 May 2015, 20:52

Xander9009 wrote:EDIT: I've integrated CCGHQ's Dragons of Tarkir images. There shouldn't be any more missing art. This art update affects DATA_DLC_KHANS_OF_TARKIR.wad. If you don't have art set to automatically update, grab this new file. I've forced the art to repack, so this update is available immediately (I did not force the core to repack; for that you'll have to wait until the auto pack time).
Did you overwrite the DTK HQ art I provided some time ago as well?
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Re: Community Wad

Postby Xander9009 » 25 May 2015, 21:02

No. I compared the two, and the ones you provided were much better. They weren't scans of the cards, they were originally digital, it seems, so they looked a lot better. Thus, I left any that already existed, just filling in the gaps.
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Re: Community Wad

Postby StoneyTheBear » 25 May 2015, 22:26

Does the core need to be updated for the rarity change to take effect?

I do see the art has changed, and thank for you that.
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Re: Community Wad

Postby Xander9009 » 25 May 2015, 22:29

StoneyTheBear wrote:Does the core need to be updated for the rarity change to take effect?

I do see the art has changed, and thank for you that.
Any change made to the core will not appear until it has been repacked. Repacking, releasing, and updating are all the same thing. They are when my automated program runs, registers that something has changed, deletes the old wad file, and uses Gibbed Tools to turn the loose files into a new wad file, which Google Drive then uploads. Until this happens, the wad file is exactly the same, and no changes will be visible to those using the packed version.
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Re: Community Wad

Postby StoneyTheBear » 25 May 2015, 23:09

Xander9009 wrote:
StoneyTheBear wrote:Does the core need to be updated for the rarity change to take effect?

I do see the art has changed, and thank for you that.
Any change made to the core will not appear until it has been repacked. Repacking, releasing, and updating are all the same thing. They are when my automated program runs, registers that something has changed, deletes the old wad file, and uses Gibbed Tools to turn the loose files into a new wad file, which Google Drive then uploads. Until this happens, the wad file is exactly the same, and no changes will be visible to those using the packed version.
Yes I understand that. My question was specifically. Does the core require an update to show changes made to a cards code? Ie: The line that defines a card's rarity.

The fact is. I'm now aware of the correlation between the art and core wads.

I noticed both cards I reported had their art corrected. Though Ghoulcaller Gisa and Monastery Mentor both still show as commons.
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Re: Community Wad

Postby Xander9009 » 25 May 2015, 23:13

StoneyTheBear wrote:
Xander9009 wrote:
StoneyTheBear wrote:Does the core need to be updated for the rarity change to take effect?

I do see the art has changed, and thank for you that.
Any change made to the core will not appear until it has been repacked. Repacking, releasing, and updating are all the same thing. They are when my automated program runs, registers that something has changed, deletes the old wad file, and uses Gibbed Tools to turn the loose files into a new wad file, which Google Drive then uploads. Until this happens, the wad file is exactly the same, and no changes will be visible to those using the packed version.
Yes I understand that. My question was specifically. Does the core require an update to show changes made to a cards code? Ie: The line that defines a card's rarity.

The fact is. I'm now aware of the correlation between the art and core wads.

I noticed both cards I reported had their art corrected. Though Ghoulcaller Gisa and Monastery Mentor both still show as commons.
I'm not sure whether you mean in general (which was answered by my last post: yes) or in this particular instance (as in, has the core been repacked since I changed those: no it hasn't repacked, so yes it needs to update first). Either way, yes, those will continue to be incorrect until it has repacked sometime tonight or tomorrow morning. (I have no clue when it will.)
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Re: Community Wad

Postby StoneyTheBear » 25 May 2015, 23:53

I meant this particular instance. I had suspected that particular change was dependent on a core update.

As I said. I'm not yet aware how the art and core wads interact with each other. Which data is dependent and which is independent. Partly a learning experience for myself.

I'm fascinated with this modding scene. I don't mean to post too much and be a pest. I just want to contribute.
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