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Programs with AI or Rules Enforcement
Magic: The Gathering - Duels of the Planeswalkers
New MTG Cards and Decks
2014
Programs with AI or Rules Enforcement
Magic: The Gathering - Duels of the Planeswalkers
New MTG Cards and Decks
2014
Community Wad
Moderators: Xander9009, CCGHQ Admins
Re: Community Wad
by Kithkin » 27 May 2015, 18:49
- Code: Select all
27.05.2015 20:47:49: Medium: System.Xml - Unerwartetes Token '<'. Erwartet wurde das Token '>'. Zeile 934, Position 5.:
bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
bei System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
bei System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
bei System.Xml.XmlTextReaderImpl.ParseEndElement()
bei System.Xml.XmlTextReaderImpl.ParseElementContent()
bei System.Xml.XmlTextReaderImpl.Read()
bei System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
bei System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
bei System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
bei System.Xml.XmlDocument.Load(XmlReader reader)
bei System.Xml.XmlDocument.LoadXml(String xml)
bei RSN.DotP.WadBase.LoadIndividualStringTable(Dictionary`2 dicStrings, String strXml)
bei RSN.DotP.WadWrapper.LoadStringTable(FileStream fsInput)
Extra Information:
Unable to read string table: CARD_UI_TEXT NEO_MORPH.xml in DATA_DLC_COMMUNITY_CORE
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Kithkin - Posts: 456
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Re: Community Wad
by Xander9009 » 27 May 2015, 18:50
Already caught and fixed that. Just hasn't repacked yet.Kithkin wrote:
- Code: Select all
27.05.2015 20:47:49: Medium: System.Xml - Unerwartetes Token '<'. Erwartet wurde das Token '>'. Zeile 934, Position 5.:
bei System.Xml.XmlTextReaderImpl.Throw(Exception e)
bei System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
bei System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
bei System.Xml.XmlTextReaderImpl.ParseEndElement()
bei System.Xml.XmlTextReaderImpl.ParseElementContent()
bei System.Xml.XmlTextReaderImpl.Read()
bei System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
bei System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
bei System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
bei System.Xml.XmlDocument.Load(XmlReader reader)
bei System.Xml.XmlDocument.LoadXml(String xml)
bei RSN.DotP.WadBase.LoadIndividualStringTable(Dictionary`2 dicStrings, String strXml)
bei RSN.DotP.WadWrapper.LoadStringTable(FileStream fsInput)
Extra Information:
Unable to read string table: CARD_UI_TEXT NEO_MORPH.xml in DATA_DLC_COMMUNITY_CORE
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Kithkin - Posts: 456
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Re: Community Wad
by Drakno » 27 May 2015, 20:54
So, dunno if anyone has reported this yet (or for that matter if this is the page I am supposed to report this in) but I've run in a few cards that don't work: eladamri, lord of leaves doesn't do anything, neither shroud nor forestwalk and cabal therapy doesn't let me pick a card from the opponents' decklist to check (in other words the hand is just revealed and then the card autofails, this happens in both the regular cast and the flashback)
Re: Community Wad
by StoneyTheBear » 28 May 2015, 00:17
I feel borderline guilty for posting this again.
Downloaded the new pack. Ghoulcaller Gisa throwing back the same error.
Downloaded the new pack. Ghoulcaller Gisa throwing back the same error.
- Code: Select all
[lua] [string "GHOULCALLER_GISA_CW_389535_TITLE (RESOLUTION_TIME_ACTION)~0x000003da"]:4: attempt to index global 'creature' (a nil value)
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StoneyTheBear - Posts: 33
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Re: Community Wad
by Xander9009 » 28 May 2015, 00:21
Are you certain you have the latest version? I've checked it again and there are no instances of "creature" except in the ability text and in my note at the end explaining that I changed it to "Creature".StoneyTheBear wrote:I feel borderline guilty for posting this again.
Downloaded the new pack. Ghoulcaller Gisa throwing back the same error.It's still fizzling on the token generation. Everything before that resolves correctly.
- Code: Select all
[lua] [string "GHOULCALLER_GISA_CW_389535_TITLE (RESOLUTION_TIME_ACTION)~0x000003da"]:4: attempt to index global 'creature' (a nil value)
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by StoneyTheBear » 28 May 2015, 01:00
I believe so. I have version 291. I downloaded it when I got home from work. Around 4pm est.
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Re: Community Wad
by Yodatheugly » 28 May 2015, 01:01
Found a minor flaw in Rakshasa Gravecaller. Instead of the two zombie tokens, it only produces one.
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Re: Community Wad
by Xander9009 » 28 May 2015, 01:02
Alright. Let me know.
Fixed Rakshasa Gravecaller.
UPDATE: I've gotten the Morph ability turned into a series of functions which work. They allow the very simple copy/pasting of the ability to any creature that needs morph. All of the megamorph cards and other DTK morph cards are done with the exception of 6.
Shorecrasher Elemental
Revealing Wind
Keeper of the Lens
Qarsi Deceiver
Obscuring Æther
Deathmist Raptor
Those 6 are not done. All of the others are done and I'll test them out tomorrow and hopefully release them.
Shorecrasher Elemental, Obscuring Æther, and Deathmist Raptor require being turned face-down in a manner other than the normal morph method, and thus I'll need to work on them a bit to make sure they work right.
Revealing Wind and Lens of Clarity won't work with these new morph creatures (or ANY morph creatures) right now. They also don't work with manifest creatures. I'll have to redo a small piece of of the coding to make this work, but then it should be pretty simple to grant anything the ability to do so, for both these and any in the future for both morph and manifest.
Obscuring Æther reduces the cost, but I'm not actually sure how Neo did this. I'll have to look into that.
Qarsi Deceiver's produces mana which can only be spent to cast creatures face-down. I'm not sure I can manage this, but I'll certainly try. I can at least think of one way to do it. However, I'm not certain it will work. If it does, it'll be a lot simpler than normal restricted mana. (Make the mana lose all abilities unless a PlayerDC value is set, and only set it while the player is deciding which mana to spend for the
used to cast a face down creature.
Fixed Rakshasa Gravecaller.
UPDATE: I've gotten the Morph ability turned into a series of functions which work. They allow the very simple copy/pasting of the ability to any creature that needs morph. All of the megamorph cards and other DTK morph cards are done with the exception of 6.
Shorecrasher Elemental
Revealing Wind
Keeper of the Lens
Qarsi Deceiver
Obscuring Æther
Deathmist Raptor
Those 6 are not done. All of the others are done and I'll test them out tomorrow and hopefully release them.
Shorecrasher Elemental, Obscuring Æther, and Deathmist Raptor require being turned face-down in a manner other than the normal morph method, and thus I'll need to work on them a bit to make sure they work right.
Revealing Wind and Lens of Clarity won't work with these new morph creatures (or ANY morph creatures) right now. They also don't work with manifest creatures. I'll have to redo a small piece of of the coding to make this work, but then it should be pretty simple to grant anything the ability to do so, for both these and any in the future for both morph and manifest.
Obscuring Æther reduces the cost, but I'm not actually sure how Neo did this. I'll have to look into that.
Qarsi Deceiver's produces mana which can only be spent to cast creatures face-down. I'm not sure I can manage this, but I'll certainly try. I can at least think of one way to do it. However, I'm not certain it will work. If it does, it'll be a lot simpler than normal restricted mana. (Make the mana lose all abilities unless a PlayerDC value is set, and only set it while the player is deciding which mana to spend for the
used to cast a face down creature._______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Xander9009 » 28 May 2015, 01:21
Open the Deck Builder, right click Ghoulcaller Gisa, and choose View Card ... Scroll all the way to the bottom and see if the second to last line readsStoneyTheBear wrote:I believe so. I have version 291. I downloaded it when I got home from work. Around 4pm est.
- Code: Select all
--27-05-15: Corrected "creature" to "Creature".
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by Yodatheugly » 28 May 2015, 01:55
Silumgar Monument (the manual mana one) seems to be causing some output in the script_log, although I haven't noticed any bugs. I thought I'd post in anyway. Probably the same case for the other monuments.
- Code: Select all
[lua] [string "SILUMGAR_MONUMENT_MM_CW_394702_TITLE (CONTINUOUS_ACTION)~0x000003b4"]:5: attempt to call method 'Set' (a nil value)
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Re: Community Wad
by sweetLu » 28 May 2015, 02:48
Warbringer is not possible unless you specifically code dash to account for it. I'm not sure if I was the last person to work on dash but I did not account for Warbringer. It's possible that I accidentally copied the basic xml of Warbringer into the CW when I was copying over other dash cards.
Re: Community Wad
by Xander9009 » 28 May 2015, 03:06
Actually, I redid all of the dash cards so Warbringer will work. I just somehow left the dash ability off that specific card. I already fixed it, though.sweetLu wrote:Warbringer is not possible unless you specifically code dash to account for it. I'm not sure if I was the last person to work on dash but I did not account for Warbringer. It's possible that I accidentally copied the basic xml of Warbringer into the CW when I was copying over other dash cards.
EDIT: Oh, I fixed the monuments, too.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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Re: Community Wad
by StoneyTheBear » 28 May 2015, 08:20
Yes it does say that.Xander9009 wrote:Open the Deck Builder, right click Ghoulcaller Gisa, and choose View Card ... Scroll all the way to the bottom and see if the second to last line readsStoneyTheBear wrote:I believe so. I have version 291. I downloaded it when I got home from work. Around 4pm est.
- Code: Select all
--27-05-15: Corrected "creature" to "Creature".
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