Re: Community Wad
The newest version may have errors for Grimoire of the Dead and Eternity Vessel. Both have already been addressed.
All card requests (with four exceptions) I know of are in the CW. They are untested because I got distracted by actually playing the game today as well as random life matters. If there are bugs, please let me know.
All of these were either already in the CW, were already coded but not in the CW (Time Vault), or have been added. Most of these were done by me, but not all of them. I don't remember which three, but I think there were three that were coded by others over the last couple of days.
This was already in the base game.
Familiar's Ruse is in the vanilla game in one of the expansions, so it was skipped.
Havengul Lich - Impossible; can't even be approximated very well.
Ruhan of the Fomori - Technically impossible, but I'll approximate this one.
Whirler Rogue - Will be added very soon. Origins cards weren't in gatherer when I last checked, but they are now. Now that I can get the MultiverseID, I'll get it coded.
EDIT: I meant to mention that Ruhan of the Fomori wasn't yet coded properly (or at all, really; its ability was empty). It's done and tested now. It works as expected. If, for some reason, it can't attack the player it chooses randomly, then it won't be able to attack that turn at all. This is not rule compliant, but there is no particularly simple fix for that. (Except recoding any cards that affect whether a creature can attack a player. Which, admittedly, are far fewer than creature blocking restrictions.)
All card requests (with four exceptions) I know of are in the CW. They are untested because I got distracted by actually playing the game today as well as random life matters. If there are bugs, please let me know.
All of these were either already in the CW, were already coded but not in the CW (Time Vault), or have been added. Most of these were done by me, but not all of them. I don't remember which three, but I think there were three that were coded by others over the last couple of days.
- Coded | Open
This was already in the base game.
Familiar's Ruse is in the vanilla game in one of the expansions, so it was skipped.
Havengul Lich - Impossible; can't even be approximated very well.
Ruhan of the Fomori - Technically impossible, but I'll approximate this one.
Whirler Rogue - Will be added very soon. Origins cards weren't in gatherer when I last checked, but they are now. Now that I can get the MultiverseID, I'll get it coded.
EDIT: I meant to mention that Ruhan of the Fomori wasn't yet coded properly (or at all, really; its ability was empty). It's done and tested now. It works as expected. If, for some reason, it can't attack the player it chooses randomly, then it won't be able to attack that turn at all. This is not rule compliant, but there is no particularly simple fix for that. (Except recoding any cards that affect whether a creature can attack a player. Which, admittedly, are far fewer than creature blocking restrictions.)
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