mitotic slime
Anybody know why my mitotic slime token doesn't have a filled in text box?

using this code:

using this code:
- Code: Select all
<?xml version="1.0"?>
<CARD_V2 ExportVersion="2">
<FILENAME text="MITOTIC_SLIME_276952" />
<CARDNAME text="MITOTIC_SLIME" />
<TITLE>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Mitotic Slime]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Boue mitotique]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Fango mitótico]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Mitotischer Schleim]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Melma Mitotica]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[分裂するスライム]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[분열하는 슬라임]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Митотическая Слизь]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Gosma Mitótica]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[丝裂黏菌]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[絲裂黏菌]]></LOCALISED_TEXT>
</TITLE>
<MULTIVERSEID value="276952" />
<ARTID value="129121" />
<ARTIST name="Raymond Swanland" />
<CASTING_COST cost="{4}{G}" />
<TYPE metaname="Creature" />
<SUB_TYPE metaname="Ooze" />
<EXPANSION value="DPG" />
<RARITY metaname="R" />
<POWER value="4" />
<TOUGHNESS value="4" />
<TRIGGERED_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When Mitotic Slime dies, put two 2/2 green Ooze creature tokens onto the battlefield. They have “When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Quand la Boue mitotique meurt, mettez sur le champ de bataille deux jetons de créature 2/2 verte Limon. Ils ont « Quand cette créature meurt, mettez sur le champ de bataille deux jetons de créature 1/1 verte Limon. »]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuando el Fango mitótico muera, pon en el campo de batalla dos fichas de criatura Cieno verdes 2/2. Tienen “Cuando esta criatura muera, pon en el campo de batalla dos fichas de criatura Cieno verdes 1/1”.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn der Mitotische Schleim stirbt, bringe zwei 2/2 grüne Schlammwesen-Kreaturenspielsteine ins Spiel. Sie haben „Wenn diese Kreatur stirbt, bringe zwei 1/1 grüne Schlammwesen-Kreaturenspielsteine ins Spiel“.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando la Melma Mitotica muore, metti sul campo di battaglia due pedine creatura Melma 2/2 verdi. Hanno “Quando questa creatura muore, metti sul campo di battaglia due pedine creatura Melma 1/1 verdi.”]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[分裂するスライムが死亡したとき、緑の2/2のウーズ・クリーチャー・トークンを2体戦場に出す。 それらは「このクリーチャーが死亡したとき、緑の1/1のウーズ・クリーチャー・トークンを2体戦場に出す。」を持つ。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[분열하는 슬라임이 죽을 때, 2/2 녹색 점액괴물 생물 토큰 두 개를 전장에 놓는다. 그 생물들은 “이 생물이 죽을 때, 1/1 녹색 점액괴물 생물 토큰 두 개를 전장에 놓는다.”라는 능력을 가진다.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Когда Митотическая Слизь умирает, положите на поле битвы две фишки существа 2/2 зеленая Тина. Они имеют способность «Когда это существо умирает, положите на поле битвы две фишки существа 1/1 зеленая Тина».]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Quando Gosma Mitótica morrer, coloque no campo de batalha duas fichas de criatura verde 2/2 do tipo Lodo. Elas têm "Quando esta criatura morrer, coloque no campo de batalha duas fichas de criatura verdes 1/1 do tipo Lodo."]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[当丝裂黏菌从战场进入坟墓场时,将两个2/2绿色流浆衍生物放进战场。 它们具有「当此生物进入坟墓场时,将两个1/1绿色流浆衍生物放进战场。」]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[當絲裂黏菌從戰場進入墳墓場時,將兩個2/2綠色流漿衍生物放進戰場。 它們具有「當此生物進入墳墓場時,將兩個1/1綠色流漿衍生物放進戰場。」]]></LOCALISED_TEXT>
<TRIGGER value="ZONECHANGE_BEGIN" simple_qualifier="self" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD" />
<RESOLUTION_TIME_ACTION>
MTG():PutTokensOntoBattlefield( "TOKEN_OOZE_2_2_277458", 2, EffectController() )
</RESOLUTION_TIME_ACTION>
</TRIGGERED_ABILITY>
<TOKEN_REGISTRATION reservation="1" type="TOKEN_OOZE_2_2_277458" />
<TOKEN_REGISTRATION reservation="1" type="TOKEN_OOZE_1_1_277459" />
<SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
<SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
<AI_BASE_SCORE score="450" zone="ZONE_BATTLEFIELD" />
</CARD_V2>
- Code: Select all
<?xml version="1.0"?>
<CARD_V2 ExportVersion="2">
<FILENAME text="TOKEN_OOZE_2_2_277458" />
<CARDNAME text="OOZE" />
<TITLE>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[OOZE]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[LIMON]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[CIENO]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[SCHLAMMWESEN]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[MELMA]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[ウーズ]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[점액괴물]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[ТИНА]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[LODO]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[流浆]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[流漿]]></LOCALISED_TEXT>
</TITLE>
<MULTIVERSEID value="277458" />
<ARTID value="129187" />
<COLOUR value="G" />
<ARTIST name="Raymond Swanland" />
<CASTING_COST cost="" />
<TYPE metaname="Creature" />
<SUB_TYPE metaname="Ooze" />
<EXPANSION value="DPG" />
<RARITY metaname="T" />
<POWER value="2" />
<TOUGHNESS value="2" />
<TOKEN />
<TRIGGERED_ABILITY>
<LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When this creature dies, put two 1/1 green Ooze creature tokens onto the battlefield.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Quand cette créature meurt, mettez sur le champ de bataille deux jetons de créature 1/1 verte Limon.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuando esta criatura muera, pon en el campo de batalla dos fichas de criatura Cieno verdes 1/1.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn diese Kreatur stirbt, bringe zwei 1/1 grüne Schlammwesen-Kreaturenspielsteine ins Spiel.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando questa creatura muore, metti sul campo di battaglia due pedine creatura Melma 1/1 verdi.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[このクリーチャーが死亡したとき、緑の1/1のウーズ・クリーチャー・トークンを2体戦場に出す。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[이 생물이 죽을 때, 1/1 녹색 점액괴물 생물 토큰 두 개를 전장에 놓는다.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Когда это существо умирает, положите на поле битвы две фишки существа 1/1 зеленая Тина.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Quando esta criatura morrer, coloque no campo de batalha duas fichas de criatura verdes 1/1 do tipo Lodo.]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[当此生物进入坟墓场时,将两个1/1绿色流浆衍生物放进战场。]]></LOCALISED_TEXT>
<LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[當此生物進入墳墓場時,將兩個1/1綠色流漿衍生物放進戰場。]]></LOCALISED_TEXT>
<TRIGGER value="ZONECHANGE_BEGIN" simple_qualifier="self" to_zone="ZONE_GRAVEYARD" from_zone="ZONE_BATTLEFIELD" />
<RESOLUTION_TIME_ACTION>
MTG():PutTokensOntoBattlefield( "TOKEN_OOZE_1_1_277459", 2, EffectController() )
</RESOLUTION_TIME_ACTION>
</TRIGGERED_ABILITY>
<SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
<SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
</CARD_V2>