Page 5 of 7

Re: NivMizzet1's Deck Mods -- 42 Decks [9 NEW, 19 Sep 15]

PostPosted: 19 Sep 2015, 13:00
by nivmizzet1
Added another new deck:

Access Denied
Data_Decks_131446_ACCESS_DENIED
A {W} {U} control deck based on bouncing and flickering things like fiend hunter, getting card advantage with Ephara, God of the Polis and Mentor of the Meek, and using Venser, the Sojourner as a win-con (inter alia).


*** IMPORTANT ***
Some decks have been changed so I recommend re-downloading!

Experiments in Grafting Hydra (Data_Decks_131427_EXPERIMENTS_IN_GRAFTING_HYDRA) got a major overhaul, so download again if you want to play with a much more enjoyable and more powerful evolve/graft deck.

Also made adjustments to Equipped for War (Data_Decks_131405_EQUIPPED_FOR_WAR), so download them again if you want the changes implemented.

Also fixed some issues with lands in The High Life (Data_Decks_131429_THE_HIGH_LIFE) and The Meaning of Life (Data_Decks_131423_THE_MEANING_OF_LIFE); Emeria the Sky Ruin was MM when it should've been auto-tap. So again, download them again if you want the changes implemented.

Also changed the personality on the deck Malignant Tumour, so download again if you want that, though it's purely aesthetic -- it makes absolutely no difference to how the deck plays.

***Beware***
Experiments in Grafting Hydra uses cards that I only just added to the CW, so you'll need to wait until repack!

Re: NivMizzet1's Deck Mods -- 42 Decks [9 NEW, 19 Sep 15]

PostPosted: 29 Sep 2015, 05:05
by nivmizzet1
In light of a fix to Painter's Servant, I will be adding another deck to my mod that I made quite a while ago but didn't release (due to problems with Painter's Servant). It's a control mill deck based on the combo of Painter's Servant and Grindstone.

I've also made adjustments to two decks -- Ancient Artifacts and Strength in Numbers.

Strength in Numbers had mana issues (somebody pointed this out a while ago but as it could usually be circumnavigated by aggressive mulliganing I didn't see it as a big enough problem until recently). I added an extra fetch land to Strength in Numbers and swapped some basic lands and taplands for taplands that have basic land subtypes (ala Godless Shrine). So it has 1 extra land (but it's fetch so after the first fetch the probabilities of hitting land are the same again) and more ways to get all lands types (colours) required. I also streamlined the deck a bit by replacing some of the higher cost cards so hitting all those lands isn't as important either.

I've stremalined Ancient Artifacts. I always knew it had problems with inconsistency, but I guess I'd moved on from that deck and hadn't given it any more attention...until now. I removed some unnecessary cards that didn't have as much synergy as expected and replaced them with more copies of the core cards (or what I saw as the core cards). I think the end result is a far more consistent deck, which is still potentially just as powerful, but more consistent, so actually more powerful overall.


EDIT: the adjusted decks have been added, but the extra deck isn't added because Painter's Servant is not fixed.


EDIT: I've made some more changes. Some cards were missing from Cordyceps Brain Infection -- the Fungusaurs (a fairly important part) had disappeared, probably because somebody changed the code for them.

I also made some changes to Voltron Retethered; I thought I had an extra set of the mana producing enchant land auras, but I realised I didn't. So I added replaced some not-so-important cards with the set I thought was in there already. Hopefully it plays better/more consistently now.


EDIT: Made major changes to 1 deck: Persistance is (Not) Futile. Now that we have Melira working with the persist creatures, I've completely rejigged the deck -- out with the clunky Vigean Hydropons and enchantments, in with Melira and Viscera Seers (among other things). Check it out.

Made some small changes to 1 deck: Revegetation. Removed Mana Leak (counterpsells usually not effective unless you have more copies) and added extra protection in Gods Willing and Mother of Runes -- that's essentially what the Mana Leaks were for, so having straight out protection is much more effective for that.

Re: NivMizzet1's Deck Mods -- 42 Decks [2 NEW, 9 Nov 15]

PostPosted: 09 Nov 2015, 08:58
by nivmizzet1
Added 4 new decks -- Mail-Oder Eldrazi, No Offence, Memory Leak, and What a Rack.

Made some changes to Cerebrum Exhauriunt, Malignant Tumour, Mako Spring, Ascension Storm, and Sustained Concussion.

WARNING: All of the new decks may be a touch on the OP side. I'm kind of losing track of the balance with so many decks and no way to test them properly (against human opponents).

Data_Decks_131400_CEREBRUM_EXHAURIUNT.wad
Data_Decks_131403_ASCENSION_STORM.wad
Data_Decks_131425_MALIGNANT_TUMOUR.wad
Data_Decks_131436_MAKO_SPRING.wad
Data_Decks_131449_MAILORDER_ELDRAZI.wad
Data_Decks_131451_NO_OFFENCE.wad
Data_Decks_131452_MEMORY_LEAK.wad
Data_Decks_131453_WHAT_A_RACK

Re: NivMizzet1's Deck Mods -- 46 Decks [4 NEW, 12 Nov 15]

PostPosted: 20 Nov 2015, 15:52
by nivmizzet1
Made modifications to four decks: Grimgrin's Mortician, No Pain, No Gain, Persistance is (not) Futile, and Blood Transfusion.

Blood Transfusion is no longer called Blood Transfusion; it's new name is Captivated by Blood. If you download the new version, make sure you delete the old version or the game will crash on start up. The deck has been modified somewhat, with more focus on token generation and shenanigans with Captivating Vampire, and a bit more removal to compensate the shift toward a slower playstyle.

In Persistance is (not) Futile I only swapped Apostle's Blessing with Vines of Vastwood; the changes to Grimgrin's Mortician and No Pain, No Gain are more substantial. Check them out!

Data_Decks_131421_GRIMGRINS_MORTICIAN.wad
Data_Decks_131445_PERSISTANCE_IS_NOT_FUTILE.wad
Data_Decks_131407_NO_PAIN_NO_GAIN.wad
Data_Decks_131420_CAPTIVATED_BY_BLOOD.wad

EDIT (29/11/2015): changed Captivated by Blood yet again!

EDIT (14/12/2015): Made modifications to Duplicity

Re: NivMizzet1's Deck Mods -- 48 Decks [2 NEW, 30 Dec 15]

PostPosted: 29 Dec 2015, 23:15
by nivmizzet1
Added 2 new decks The Great Selesnyan Expansion and The Last March of the Ents. Would've added a third but it uses Delver of Secrets, which doesn't seem to be functioning properly.

Data_Decks_131454_THE_GREAT_SELESNYAN_EXPANSION
Data_Decks_131456_THE_LAST_MARCH_OF_THE_ENTS

Re: NivMizzet1's Deck Mods -- 48 Decks [2 NEW, 30 Dec 15]

PostPosted: 14 Jan 2016, 09:04
by deathpancreas
The card Quirion Ranger, instead of having the ability to return a Forest the owner controls to activate its effect, seems to be able to return an opponents Forest too. That Elfrakul deck sure is OP! :D

Re: NivMizzet1's Deck Mods -- 48 Decks [2 NEW, 30 Dec 15]

PostPosted: 16 Jan 2016, 01:43
by nivmizzet1
deathpancreas wrote:The card Quirion Ranger, instead of having the ability to return a Forest the owner controls to activate its effect, seems to be able to return an opponents Forest too. That Elfrakul deck sure is OP! :D
Wow, you're right. How did that not get noticed sooner! Fixed.

Re: NivMizzet1's Deck Mods -- 52 Decks [4 NEW, 19 Oct 16]

PostPosted: 19 Oct 2016, 14:50
by nivmizzet1
Made major modifications to 2 dekcs -- Cordyceps Brain Infection and Access Denied
Data_Decks_131437_CORDYCEPS_BRAIN_INFECTION
Data_Decks_131446_ACCESS_DENIED
Added 4 new decks -- Kobold Storm, Jeskai Prowess, Spore, and The Western Way
Data_Decks_131459_KOBOLD_STORM
Data_Decks_131455_JESKAI_PROWESS
Data_Decks_131460_SPORE
Data_Decks_131461_THE_WESTERN_WAY

Re: NivMizzet1's Deck Mods -- 52 Decks [4 NEW, 19 Oct 16]

PostPosted: 20 Oct 2016, 01:04
by Xander9009
That makes me really happy. Why? Because it's the first time someone's added decks since I set up my test for automated deck webpages, and it worked.

Here's The Western Way: https://sites.google.com/site/rlhgoogte ... estern-way

(Links to that site will become broken eventually. It's just a sandbox for testing.)

Re: NivMizzet1's Deck Mods -- 52 Decks [4 NEW, 19 Oct 16]

PostPosted: 20 Oct 2016, 08:20
by nivmizzet1
Xander9009 wrote:That makes me really happy. Why? Because it's the first time someone's added decks since I set up my test for automated deck webpages, and it worked.

Here's The Western Way: https://sites.google.com/site/rlhgoogte ... estern-way

(Links to that site will become broken eventually. It's just a sandbox for testing.)
Niiice :D

Re: NivMizzet1's Deck Mods -- 52 Decks [4 NEW, 19 Oct 16]

PostPosted: 26 Oct 2016, 15:22
by nivmizzet1
*** Important ***
I've renamed "Life's Blessing" to "Soul Sisters" and also modified it somewhat. This has important consequences; if you want to use it, remove Life's Blessing from your game directory and add Soul Sisters -- they use the same ID number so there will be a conflict if you don't replace them.

I've also made modifications to a further 3 decks.

I made some substantial modifications to the western way (I know I only just added it) -- it now more closely resembles the deck list from 2013, rather than the current build by MetaphysicalxProdigy, which is now massively different from their original build.

I made some small modifications (mostly adding 1 or 2 special lands) to acouple of decks;
no pain no gain -- removed tutors and added 1 extra removal and 1 transmute card (although thinking of swapping the extra removal for a second transmute), and added a nykthos
cerebrum exhauriant -- I will be adding some special lands when the community wad repacks, so you'll need to resync this in a couple of days from now if you want the changes.

EDIT: 28/10/2016
*** Added new deck *** -- Nine Lives
Data_Decks_131462_NINE_LIVES

EDIT (25-11-16): I just realised that Kithkin (147) already included this deck in his mod.

Re: NivMizzet1's Deck Mods -- 53 Decks [5 NEW, 28 Oct 16]

PostPosted: 02 Nov 2016, 15:01
by nivmizzet1
Made major modifications to "Sacrificial Rites" and renamed "Sadistic Friends". So if you want the new build, delete Sacrificial Rites from your drive and add Sadistic Friends


some more decks on the way, after some card bugs are fixed.

Re: NivMizzet1's Deck Mods -- 53 Decks [5 NEW, 28 Oct 16]

PostPosted: 23 Nov 2016, 15:40
by nivmizzet1
24/11/2016
Made modifications to cerebrum exhauriant, mail-order eldrazi, experiments in grafting hydra, and it's getting stuffy in here.
Removed OP decks (put in separate mod, under Block ID 1315).

EDIT 1:
Added 3 NEW decks:
Only a Myth
Devoted to Obliteration
Miraculous Nothingness

EDIT 2: Completely changed the deck Cerebrum Exhauriant

Re: NivMizzet1's Deck Mods -- 57 Decks [2 NEWish, 20 May 17]

PostPosted: 20 May 2017, 14:43
by nivmizzet1
20/05/2017
Added Decks Swimming With the Fishes, Luxuria, Evil Goblins, Heroes of Urd, and Devotion to the Flame. I actually added these decks a few months ago, but was too busy to update the info here, so many of you might have seen these already.

Made substantial modifications to It's Getting Stuffy In Here, Miraculous Nothingness (it's actually playable now), and Fiery Stampede. Unlike the new decks, these changes were made very recently.
EDIT: Made substantial modifications to Grand Army of the Republic.

So download/redownload these if you want them.

Re: NivMizzet1's Deck Mods -- 57 Decks [2 NEWish, 20 May 17]

PostPosted: 18 Jun 2017, 17:03
by nivmizzet1
19/06/2017
*** Important ***
Renamed "Stream of Consciousness" to "Congratulations, It's a Squid!" after making substantial modifications to it -- it's now a {U} {B} deck.
This has important consequences; if you want to use it, remove Stream of Consciousness from your game directory and add Congratulations, It's a Squid! -- they use the same ID number so there will be a conflict if you don't replace them.

Made modifications to Swimming With the Fishes -- added 4x Merrow Reejerey (how did I not know about this card), and adapted the deck to this change.