Page 3 of 3

Re: Commander - EDH

PostPosted: 01 May 2017, 13:13
by Splinterverse2
Xander9009 wrote:Yes I saw this post. In fact, I specifically remember writing out a reply to it, and yet that reply is missing. Not sure if I just didn't hit submit or what... Short version of what I recall: I know the AI has problems casting the commander from the command zone when potentially any card has the possibility of having an alternate casting cost. That much was discovered by error3.

The AI could cast its commander. He added Gitaxian Probe, or Dig through Time, or Treasure Cruise, and with any of those added, the AI could not cast its commander. I haven't yet looked at why.
The decks I was playing against didn't have any alternate cost cards in the deck. Not one of the three AI players cast their commander.

Re: Commander - EDH

PostPosted: 01 May 2017, 13:14
by Xander9009
Splinterverse2 wrote:
Xander9009 wrote:Yes I saw this post. In fact, I specifically remember writing out a reply to it, and yet that reply is missing. Not sure if I just didn't hit submit or what... Short version of what I recall: I know the AI has problems casting the commander from the command zone when potentially any card has the possibility of having an alternate casting cost. That much was discovered by error3.

The AI could cast its commander. He added Gitaxian Probe, or Dig through Time, or Treasure Cruise, and with any of those added, the AI could not cast its commander. I haven't yet looked at why.
The decks I was playing against didn't have any alternate cost cards in the deck. Not one of the three AI players cast their commander.
Did you have any alternate cast cards? (Also, just so you're aware, the Discord server is actually getting some use if you want to join.)

Re: Commander - EDH

PostPosted: 03 May 2017, 11:10
by Splinterverse
Xander9009 wrote:Did you have any alternate cast cards? (Also, just so you're aware, the Discord server is actually getting some use if you want to join.)
I don't recall there being any alternate cast cards involved. I've attached 3 of the 4 decks that were being played (I don't remember which one was the 4th). I was playing the Mikaeaus one.

These were all decks based on TappedOut, so feel free to share them if you want. The only changes I made from the Tapped Out decklists were to swap things like Command Tower for a card in the deck's "Maybeboard."

Re: Commander - EDH

PostPosted: 03 May 2017, 13:31
by Xander9009
I need your alt art files (well, just the cards folder, really), too.

Re: Commander - EDH

PostPosted: 03 May 2017, 13:47
by Splinterverse
Xander9009 wrote:I need your alt art files (well, just the cards folder, really), too.
Ok. It's too big to upload as an attachment so I have uploaded it to the Public Uploads folder. The file is called "DATA_DLC_700_MY_MOD_CORE.zip".

Re: Commander - EDH

PostPosted: 28 Jul 2017, 10:39
by FranAvalon
Hi,

I was trying to do a commander deck, but after follow the instructions on the first post to do the deck, I start the game and it freezes after mulligan was taken. I downloaded the decks for Commander from Commander folder, and I get the same problem, the games freezes after mulligan.

I tried to remove the commander land and the game start but without commander exiled, as is expected.

I've attached my file. Maybe it could be useful to find the problem

Re: Commander - EDH

PostPosted: 28 Jul 2017, 14:31
by FranAvalon
I was testing Commander decks from community folder, and I've found that if you and the AI play the same deck, as for example Ghave vs Ghave, the game works correctly. However, if you match two different decks, as for example Ghave vs Sliver Queen or any other combination, the game freezes after mulligan.

Re: Commander - EDH

PostPosted: 28 Jul 2017, 19:14
by Xander9009
Addressed in Discord.

Re: Commander - EDH

PostPosted: 28 Jul 2017, 21:32
by FranAvalon
Political Puppet's issue was "Skyscribing".
Further investigation is needed to check if this card is playable on other non-commander decks and if the problem affect other forecast cards too.