Commander - EDH

Commander Deck Folder - Anyone can currently edit this folder, so add your decks as you want for now. In the future, it'll match the normal decks folder, so only uploads and replacements will be allowed, with removals being requested (to avoid accidental or troll-induced mass removal by random users). I've removed the EDH decks that were in there, and I'll re-add them by tomorrow once I've corrected them to use the updated system.
Commander should now be working, and this topic should serve as a place to specifically ask questions about the format, report bugs related to it, or to post decks for it. Eventually, once I'm ready to move the online deck browser to the main website, I'll also get EDH decks added to the site.
Notes
Here's what I know about EDH and DotP 2014.
How
In order to use an EDH deck, just download it and play the game against other EDH decks.
When the game begins, it will ask you to choose your commander, and it will then exile that creature, set your life total to 40, and then begin the game. If you choose a commander with Partner, you can choose a second one. Partner color identity is handled correctly.
If your commander is in your hand at the beginning of the game, it will be replaced by a drawn card.
In order to create a commander deck, make a deck with exactly 100 cards. At least one of those cards must be a legendary creature whose mana cost includes all colors found in the deck's other cards. If mana symbols are found in the card's text, this is also included, as well as the color of the card's back face, if it has one.
Exactly one card must be a special basic land. Search for cards named "Plains", "Island", "Swamp", "Mountain", "Forest", or "Wastes", and find the one whose filename is "COMMANDER_*". Add your chosen basic land to your deck.
Open the Deck Information window and set "Ignore cards with CMC over -1" to 0.
Add " EDH" to the end of the deck's name. (Make sure the space is included. " EDH" doesn't need to be added to the personality, though.)
That's it. You should have a working EDH deck.
Other Info
Cards in these lists are handled correctly.
These cards are not yet coded, but should be possible now.
If the manager is updated to enforce a limit (this is to both myself and others), please remember to create a characteristic for "CW_CHARACTERISTIC_CAN_HAVE_ANY_NUMBER" (name it whatever you want) for Relentless Rats and Shadowborn Apostle, because they do in fact override the normal EDH singleton limit.
There's still a bunch to do, but the basics should be working with any legendary creature being a usable commander, as well as the 5 commander planeswalkers.
Opinion
Should EDH decks be added to their own folder or is it alright to mix them in with normal decks? Having the separate is easier to use but more difficult to maintain. I would personally opt for separate, and since I'm the one that would be putting the work to manek that happen, don't worry about that. I'm just not sure if anyone would actively prefer them all being together.
EDIT: Removed some info that was no longer true. Updated it to include the various fixes I've just made.
Commander should now be working, and this topic should serve as a place to specifically ask questions about the format, report bugs related to it, or to post decks for it. Eventually, once I'm ready to move the online deck browser to the main website, I'll also get EDH decks added to the site.
Notes
Here's what I know about EDH and DotP 2014.
- EDH functionality has gone through many different modders' hands to get here, and it's as yet untested. MC Brodie, sweetlu, Blue Ghost, migookman, and finally me. That's not to mention the ever-present RiiakShiNal and thefiremind.
There are some limitations to how commander can work. Technically, you should have 100 cards, and one of those cards should be your commander. The game can even handle 100 cards. However, in order to manage the ability to play commander without recoding every legendary to be compatible with it, we opted to have a single manager card which registers a deck as an EDH deck and does all of the work to make it behave properly. This card will take up one slot and then will do nothing else. So, you will effectively be playing with 99 cards, not 100.Fixed.- There is no proper command zone. The exile zone is being used instead. This means effects which can affect cards in exile may affect the commander while it is in the command zone. This includes cards such as Oracle of Dust, Coax from the Blind Eternities, and Pull from Eternity. These can be addressed at some point, but haven't been yet.
Your commander's color identity is supposed to include all mana symbols which appear on the card, but currently only considers its casting cost, and is currently only relevant at the beginning of the game when choosing your commander. This means that it doesn't currently do anything about adding improperly colored mana. It also doesn't properly identify the color identity of cards like General Tazri or Archangel Avacyn//Avacyn, the Purifier.Fixed.You can only have one commander. Cards with Partner such as Kraum, Ludevic's Opus do not yet allow for dual commanders.Fixed.Cards with "X can be your commander" do not function, yet. Example: Nahiri, the Lithomancer.Fixed.- There is no check in place for ensuring each card is unique. It's up to you to make sure of that.
It appears your commander is currently only going to the command zone (exile) if it would be put into your graveyard. It should also be available whenever it would go to your hand or library, as well as when it would be exiled normally, but none of these cases is yet covered (and going to exile and going to the command zone aren't technically anything different, yet).Fixed.
How
In order to use an EDH deck, just download it and play the game against other EDH decks.
When the game begins, it will ask you to choose your commander, and it will then exile that creature, set your life total to 40, and then begin the game. If you choose a commander with Partner, you can choose a second one. Partner color identity is handled correctly.
If your commander is in your hand at the beginning of the game, it will be replaced by a drawn card.
In order to create a commander deck, make a deck with exactly 100 cards. At least one of those cards must be a legendary creature whose mana cost includes all colors found in the deck's other cards. If mana symbols are found in the card's text, this is also included, as well as the color of the card's back face, if it has one.
Exactly one card must be a special basic land. Search for cards named "Plains", "Island", "Swamp", "Mountain", "Forest", or "Wastes", and find the one whose filename is "COMMANDER_*". Add your chosen basic land to your deck.
Open the Deck Information window and set "Ignore cards with CMC over -1" to 0.
Add " EDH" to the end of the deck's name. (Make sure the space is included. " EDH" doesn't need to be added to the personality, though.)
That's it. You should have a working EDH deck.
Other Info
Cards in these lists are handled correctly.
- Color Identity | Open
- "... can be your commander." | Open
- Partner | Open
These cards are not yet coded, but should be possible now.
- Commander references | Open
If the manager is updated to enforce a limit (this is to both myself and others), please remember to create a characteristic for "CW_CHARACTERISTIC_CAN_HAVE_ANY_NUMBER" (name it whatever you want) for Relentless Rats and Shadowborn Apostle, because they do in fact override the normal EDH singleton limit.
There's still a bunch to do, but the basics should be working with any legendary creature being a usable commander, as well as the 5 commander planeswalkers.
Opinion
Should EDH decks be added to their own folder or is it alright to mix them in with normal decks? Having the separate is easier to use but more difficult to maintain. I would personally opt for separate, and since I'm the one that would be putting the work to manek that happen, don't worry about that. I'm just not sure if anyone would actively prefer them all being together.
EDIT: Removed some info that was no longer true. Updated it to include the various fixes I've just made.