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Thanks for the list. I have updated the OP on the assumption that you will be uploading the art soon.Xander9009 wrote:Here's a list of the art from Magic Duels. (It's sorted by hand, so there might be some mistakes.)
I haven't actually uploaded this art yet, but it's all isolated and ready. And I've also significantly improved the tool I use to get it. Before, I had to collect it all and then manually sort through it to determine what was new or risk missing alternate art. Now, the tool can intelligently collect the art, listing out exactly which files are new to a specific ZED file. It'll make grabbing the art in the future MUCH easier (and even did this time, except for the time spent improving the tool itself). Not all of the art from this ZED is from Amonkhet cards, but it should all be the highest quality art we have for the card unless it came from a DotP game. But in that case, it'll be equal quality and newer, so I'll still use it.
I won't be dealing with the lands themselves, though. I'll post those in the public uploads folder.
The only Aftermath card missing is Failure//Comply.
The only Embalm art missing is Angel of Sanctions.
The numbers are the Art IDs, not Multiverse IDs.
- Duels Art | Open
And, more usefully, I've gone ahead and made a list of cards just from Amonkhet so marking the OP is easier.
- | Open
I never did notice any full art lands except for one island...
Cool. Thank you.Xander9009 wrote:I will be uploading it soon. In fact, it's uploading right now, including the basic lands. I've actually included ALL basic lands (except wastes, because I forgot about them), and I sorted them into folders based on which zed contained them. I also went ahead and converted them. It makes the file way larger than it needs to be, though. I'm about 90% certain you're not on a metered connection, though, so hopefully that shouldn't matter.
EDIT: Finished uploading.
EDIT: Tokens are done.
I don't have any special permissions here or on the wiki... I've never had any issues editing the page, but I don't have the ability to allow others to do so. I thought anyone with an account could edit it. Is it possibly not recognizing that you're logged in while you're on the wiki?Splinterverse wrote:I lied. I was able to get the Duels exclusive Amonkhet lands coded and uploaded just now. Thanks Xander9009 for grabbing the art!
To see the art automatically, you'll need to update your deck builder land pools using the link in my signature.
@Xander9009 The land pool code has caused my original message about it to hit the character limit, meaning I won't be able to update it in the future without removing all text or splitting it into 2 posts (I was able to squeeze in the updates above). I was thinking it might be better as a wiki page, but I don't seem to have privileges to edit the 2014 wiki here. Can you grant me privileges or create a new page I can use?
I tested Lumbering Falls, and it seems fine. Not sure why you saw it tap to become a creature without being able to afford it. It's a normal mana cost.tmxk2012917 wrote:AI could cast As Foretold and then Oracle's Vault for free and the two Oracle's Vault were cast in the same turn.
AI had an island, a forest, a Lumbering Falls(non-MM), an As Foretold, two Oracle's Vault and a Skyship Plunderer on the battlefield.
I had 2 mountains, a Ravenous Intruder, an Implement of Combustion on the battlefield.
Besides, AI made Lumbering Falls a creature, but it only had 3 lands.
Edit: I played AI's deck later and found that I could cast As Foretold for free when I only had 2 lands (island, Lumbering Falls )
Sorry. I forgot about the "your next end step" question. It looks fine except for two things. 1: It doesn't check whose turn it is. Currently, it's doing "at the beginning of the next end step" instead of "at the beginning of your next end step". I added the player check. 2: It checks the LinkedDC():Int(33) for the turn, but it's never set. So, I added it to the RTA that creates the trigger. (Also, only because I was already messing with it, I cleaned it up ever so slightly by removing the LinkedDC). I've also tested it to make sure it works.Splinterverse wrote:Glorious End has been coded, tested, and uploaded. It should appear in the next CW update. OP updated.
That worked, thanks. The Land Pool code linked in my signature now takes you to the wiki page. That will be much easier to maintain than an old post.Xander9009 wrote:Try this: https://www.slightlymagic.net/mw/index. ... &redlink=1