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Re: Question About Sounds

PostPosted: 24 Jun 2019, 01:38
by Splinterverse
NEMESiS wrote:
Xander9009 wrote:Well, that wouldn't surprise me. The mods from other modders were imported mostly automatically. There was some manual work that went into it (thank you migookman), but a lot of the files were handled programmatically, so it would have missed ones if I wasn't aware they might exist. If you compile everything that needs added to the CW, that'd be really helpful. :)
Here you go:

http://www.mediafire.com/file/j0tqn3mb3 ... FFECTS.zip

I checked all of the effects to make sure they all work, made a few new ones and added some combat animations. Replace the current SFX_627 with the one I made, nothing was deleted from the original just fixed.
Do we know if these FX ever got incorporated into the CW? If so, looking at the files, I'm not sure what code calls each of these. I'd love to start using them when I code if they're available.

Re: Question About Sounds

PostPosted: 29 Jun 2019, 16:37
by Xander9009
Yes, they are in the CW, now.