Dominaria development -- 227/228 uploaded
Total cards: 228, excluding basic lands and 2 impossible cards.
Coded cards: 220
Legend:
# = Coded
* = Tested
- = LQ Art
+ = HQ Art
Impossible:
Baird, Steward of Argive
Naban, Dean of Iteration
Reprints:
Aesthir Glider
Clifftop Retreat
Divination
Fire Elemental
Gaea's Blessing
Gideon's Reproach
Gilded Lotus
Goblin Warchief
Hinterland Harbor
Icy Manipulator
Isolated Chapel
Juggernaut
Llanowar Elves
Meandering River
Nature's Spiral
Opt
Rescue
Sage of Lat-Nam
Serra Angel
Siege-Gang Commander
Skirk Prospector
Skizzik
Sulfur Falls
Syncopate
Thorn Elemental
Tragic Poet
Verdant Force
Woodland Cemetery
Tokens:
#-Cleric 0/1
#+Construct 0/0 with ability
#-Demon 6/6
#-Elemental 1/1
#+Goblin 1/1
#Jaya Ballard Emblem
#-Knight 2/2 (x2) -- HQ for 1
#-Karox Bladewing
#-Mishra's Self-Replicator
#+Nightmare Horror X/X
#+-Saproling 1/1 (x3) -- HQ for 2
#-Soldier 1/1
#Teferi, Hero of Dominaria Emblem
#-Zombie Knight 2/2
Basic Lands: All 20 basic lands have been coded and uploaded with HQ art.
About Updates: I will update this OP based on new cards/art added, but I won't be listing them in replies. If you want to see exactly what was updated and when, check out the discord app #updates channel
About the Art: All cards (even those not coded) have LQ or HQ art.
About Saga Art: The art for the Saga cards is vertical. For now, I've been using crops. It would be awesome if someone familiar with animations would make slow pans from the bottom of the art to the top that we could add to the cards. I have HQ versions of most of the Saga cards, so if you want to animate them, let me know and I'll send you the art.
=======NOTES FOR FELLOW CODERS=======
- Feel free to code any that haven't been coded. Use the discord app #updates channel to keep track of the latest cards coded. I will update this OP as things are coded, but that is a good place between updates to make sure that you aren't coding something that has already been coded. (I too will check this channel before starting work.)
- See my reply to this thread to see which cards still need to be coded (and that I have no plans to code).
- I have coded the cards in the "Knight of" cycle that have been spoiled so far. These cards have hexproof for a certain color. At some point, we'll need to update any card that references hexproof (not cards that have hexproof, but cards the reference it) to handle these new color-based hexproof cards. That may even involve adding a fake characteristic to the "Knight of" cycle cards.
Coded cards: 220
Legend:
# = Coded
* = Tested
- = LQ Art
+ = HQ Art
- CARDS | Open
Impossible:
Baird, Steward of Argive
Naban, Dean of Iteration
Reprints:
Aesthir Glider
Clifftop Retreat
Divination
Fire Elemental
Gaea's Blessing
Gideon's Reproach
Gilded Lotus
Goblin Warchief
Hinterland Harbor
Icy Manipulator
Isolated Chapel
Juggernaut
Llanowar Elves
Meandering River
Nature's Spiral
Opt
Rescue
Sage of Lat-Nam
Serra Angel
Siege-Gang Commander
Skirk Prospector
Skizzik
Sulfur Falls
Syncopate
Thorn Elemental
Tragic Poet
Verdant Force
Woodland Cemetery
Tokens:
#-Cleric 0/1
#+Construct 0/0 with ability
#-Demon 6/6
#-Elemental 1/1
#+Goblin 1/1
#Jaya Ballard Emblem
#-Knight 2/2 (x2) -- HQ for 1
#-Karox Bladewing
#-Mishra's Self-Replicator
#+Nightmare Horror X/X
#+-Saproling 1/1 (x3) -- HQ for 2
#-Soldier 1/1
#Teferi, Hero of Dominaria Emblem
#-Zombie Knight 2/2
Basic Lands: All 20 basic lands have been coded and uploaded with HQ art.
About Updates: I will update this OP based on new cards/art added, but I won't be listing them in replies. If you want to see exactly what was updated and when, check out the discord app #updates channel
About the Art: All cards (even those not coded) have LQ or HQ art.
About Saga Art: The art for the Saga cards is vertical. For now, I've been using crops. It would be awesome if someone familiar with animations would make slow pans from the bottom of the art to the top that we could add to the cards. I have HQ versions of most of the Saga cards, so if you want to animate them, let me know and I'll send you the art.
=======NOTES FOR FELLOW CODERS=======
- Feel free to code any that haven't been coded. Use the discord app #updates channel to keep track of the latest cards coded. I will update this OP as things are coded, but that is a good place between updates to make sure that you aren't coding something that has already been coded. (I too will check this channel before starting work.)
- See my reply to this thread to see which cards still need to be coded (and that I have no plans to code).
- I have coded the cards in the "Knight of" cycle that have been spoiled so far. These cards have hexproof for a certain color. At some point, we'll need to update any card that references hexproof (not cards that have hexproof, but cards the reference it) to handle these new color-based hexproof cards. That may even involve adding a fake characteristic to the "Knight of" cycle cards.