Re: Planechase development -- 84/86 uploaded
Posted: 31 Jul 2019, 22:48
I'm not sure I can properly diagnose the problem; but if your code to prevent additional land playing worked as you hoped, it would probably count things like Rampant Growth against the player, which don't technically count as "playing" a land. The solution I can suggest would be to use a "LAND_PLAYED" trigger for the active player, set a LinkedDC Int to 1 if a land is played, and only allow land playing from the plane if the LinkedDC is 0.
One other thing that you might want to do is mark your activated ability as a Mana ability so that Harsh Mentor and Burning Tree Shaman don't damage the player who uses the plane.
One other thing that you might want to do is mark your activated ability as a Mana ability so that Harsh Mentor and Burning Tree Shaman don't damage the player who uses the plane.