[fixed/closed]Adun Oakenshield-old legends in ASM
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed/closed]Adun Oakenshield-old legends in ASM
by stassy » 28 Aug 2013, 06:17
As of OIv2, Adun Oakenshield still uses the old legend system.
Last edited by BAgate on 03 Feb 2014, 17:58, edited 4 times in total.
Reason: closed
Reason: closed
- stassy
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Re: Adun Oakenshield
by Aswan jaguar » 28 Aug 2013, 07:29
Stassy that is true for all old Legendary creatures that are coded in ASM.And that is really confusing.In my opinion until all old Legends are recoded or the rule can be changed in the engine we should use the old rule because now we have 2 different rules applied on the legends making it confusing.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: Adun Oakenshield
by Gargaroz » 28 Aug 2013, 12:36
Guys, you should understand that recoding all that old stuff will take time, A LOT of time. So please be patient 

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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Adun Oakenshield
by Korath » 28 Aug 2013, 12:54
On the other hand, fixing the old legend rule will only take replacing one function with a call out to C. I'll send you a patch tonight.
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Re: [NEW INFO]Adun Oakenshield
by Aswan jaguar » 30 Aug 2013, 13:27
Gargaroz have you received and applied the fix patch from Korath?
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [NEW INFO]Adun Oakenshield
by Gargaroz » 31 Aug 2013, 14:55
No, I decided to recode all the old Legendary cards, as they've other problems correctly interacting with stuff like Pithing Needle and such. Be patient 

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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [on hold]Adun Oakenshield-old legends in ASM
by Gargaroz » 13 Sep 2013, 14:33
Done, you'll got the new Legend on the upcoming updata (be patiente, will be a lot of fun 

----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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- Been thanked: 595 times
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