[fixed]Wayfaring Temple p/t not counting animated crits
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[fixed]Wayfaring Temple p/t not counting animated crits
by Aswan jaguar » 27 Apr 2016, 21:36
Describe the Bug:
Wayfaring Temple doesn't count artifacts or lands that get animated as creatures for it's p/t.
Note:Beast of Burden which is slightly different as it counts all creatures in battlefield counts the animated creatures.
NOTE2: there is also thisbug 2 mentioned in this bug reportabout Wayfaring Temple: http://www.slightlymagic.net/forum/view ... 30#p196330
Which card did behave improperly ?
Wayfaring Temple
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
Wayfaring Temple has to count animated creatures you control,too for it's p/t.
Are any other cards possibly affected by this bug ?
And the others templated like this,Crusader of Odric tested and is bugged,too.
Wayfaring Temple doesn't count artifacts or lands that get animated as creatures for it's p/t.
Note:Beast of Burden which is slightly different as it counts all creatures in battlefield counts the animated creatures.
NOTE2: there is also thisbug 2 mentioned in this bug reportabout Wayfaring Temple: http://www.slightlymagic.net/forum/view ... 30#p196330
Which card did behave improperly ?
Wayfaring Temple
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2016/01/15: Battle For Zendikar v2,duel
What exactly should be the correct behavior/interaction ?
Wayfaring Temple has to count animated creatures you control,too for it's p/t.
Are any other cards possibly affected by this bug ?
And the others templated like this,Crusader of Odric tested and is bugged,too.
- Attachments
-
wayfaring Temple not count animated artifacts.rar
- (3.65 KiB) Downloaded 226 times
Last edited by Aswan jaguar on 15 May 2019, 17:58, edited 5 times in total.
Reason: fixed
Reason: fixed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Wayfaring Temple p/t not counting animated cr
by Aswan jaguar » 02 May 2016, 08:30
Another savegame that shows the bad interaction with animated creatures and Wayfaring Temple.Wayfaring Temple is only creature and is 1/1 then after AI attacks animate Lumbering Falls,Wayfaring Temple is still 1/1 wrongly but if you block with animated Lumbering Falls a creature that will kill animated Lumbering Falls then also the Wayfaring Temple is killed although not blocking and none ability can kill it either.
- Attachments
-
wayfaring temple die;.rar
- (3.57 KiB) Downloaded 218 times
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Wayfaring Temple p/t not counting animated cr
by Gargaroz » 08 Sep 2016, 21:07
Fixed the wrong P/T handling in d23c23f
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [still bug]Wayfaring Temple p/t not counting animated cr
by Aswan jaguar » 11 Apr 2018, 14:46
Wayfaring Temple now works fine with animated artifacts and lands.
However, Crusader of Odric that I posted in the "Are any other cards possibly affected by this bug ?" is still bugged. I will make a complete list of such cards.
Others that are bugged the same way:
1- Crusader of Odric
2- Battle Squadron
3- Scion of the Wild - these 3 have the same code address
4- Veteran Warleader
The rest that are similarly worded work fine.
However, Crusader of Odric that I posted in the "Are any other cards possibly affected by this bug ?" is still bugged. I will make a complete list of such cards.
Others that are bugged the same way:
1- Crusader of Odric
2- Battle Squadron
3- Scion of the Wild - these 3 have the same code address
4- Veteran Warleader
The rest that are similarly worded work fine.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [still bug]Wayfaring Temple p/t not counting animated cr
by Aswan jaguar » 15 May 2019, 17:58
Fixed all in commit 304f56db.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
- Posts: 8129
- Joined: 13 May 2010, 12:17
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