[fixed] TYPE_NONCREATURE doesn't mean that
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[fixed] TYPE_NONCREATURE doesn't mean that
by Korath » 18 Jul 2021, 21:17
(Sorry for not using the form, it's a bad fit and I haven't actually tested this, or even built yet.)
Everything here also applies to the similarly-new TYPE_NONLAND.
Everything here also applies to the similarly-new TYPE_NONLAND.
- Code: Select all
TYPE_NONCREATURE = TYPE_LAND | TYPE_ENCHANTMENT | TYPE_ARTIFACT | TYPE_SPELL,
Last edited by drool66 on 21 Jul 2021, 21:31, edited 1 time in total.
Reason: fixed
Reason: fixed
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Korath - DEVELOPER
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Re: [fixed] TYPE_NONCREATURE doesn't mean that
by drool66 » 21 Jul 2021, 21:32
Thanks, Korath
Fixed, currently checking full functionality.
EDIT: fixed in 81dc2e4
Fixed, currently checking full functionality.
EDIT: fixed in 81dc2e4
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The latest Manalink installation directory will be here. Well, not quite, anymore. Check the latest patches.
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