[fixed]Inniaz, the Gale Force
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[fixed]Inniaz, the Gale Force
by etphonehome » 04 Jun 2022, 10:46
Inniaz, the Gale Force activated effect of control nonland permanent but it only has 2 creatures with flying.
It is probably coded with 3 creatures but without flying.
THX
It is probably coded with 3 creatures but without flying.
THX
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Inniaz.rar
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Last edited by drool66 on 18 Jun 2022, 00:46, edited 5 times in total.
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- etphonehome
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Re: Inniaz, the Gale Force
by Aswan jaguar » 04 Jun 2022, 12:32
I confirm the bug. Inniaz, the Gale Force checks if 3 creatures it's controller has are attacking but needs only 1 of them to have flying instead of three or more.
It also will crash if her controller's opponent doesn't have a non-land permanent to gain.
It also will crash if her controller's opponent doesn't have a non-land permanent to gain.
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Aswan jaguar - Super Tester Elite
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Re: [fixeded]Inniaz, the Gale Force
by drool66 » 05 Jun 2022, 22:13
Fixed both in 1e05271
Last edited by drool66 on 11 Jun 2022, 21:15, edited 1 time in total.
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Re: [fixed]Inniaz, the Gale Force
by Aswan jaguar » 14 Jun 2022, 12:17
It fixes both issues for Inniaz, the Gale Force but your change in store_attackers() makes other cards with attack triggers to crash when they attack and also when others are attacking. Tested Mentor ability, Exert ability and Decimator Beetle.
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Re: [fixed]Inniaz, the Gale Force
by drool66 » 15 Jun 2022, 20:57
Right, fixed - I'll push with my next batch of updates.
EDIT 6675570
EDIT 6675570
Last edited by drool66 on 17 Jun 2022, 20:59, edited 1 time in total.
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