[Fixed] Bug Archive
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Re: [confirmed]Timber Protector
by Gargaroz » 20 Mar 2011, 14:36
I actually forgot the Forests in the Indestructibel range. 
Fixed.

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Utopia Sprawl
by Gargaroz » 20 Mar 2011, 14:41
Fixed, Utopia Sprawl code was buggy.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Tezzeret, Agent of Bolas
by Wronskian » 23 Mar 2011, 14:50
Describe the Bug:
When Tezzeret, Agent of Bolas uses its second ability with an artifact-creature (Ornithopter for exemple), this artifact creature does not become 5/5.
Which card did behave improperly ?
Tezzeret, Agent of Bolas
Which Version did you use ? (Constructed, Limited)
Constructed, Gauntlet ( March , no mod)
What exactly should be the correct behavior/interaction ?
The artifact creature should become a 5/5 artifact creature
Are any other cards possibly affected by this bug ?
Every artifact creature
When Tezzeret, Agent of Bolas uses its second ability with an artifact-creature (Ornithopter for exemple), this artifact creature does not become 5/5.
Which card did behave improperly ?
Tezzeret, Agent of Bolas
Which Version did you use ? (Constructed, Limited)
Constructed, Gauntlet ( March , no mod)
What exactly should be the correct behavior/interaction ?
The artifact creature should become a 5/5 artifact creature
Are any other cards possibly affected by this bug ?
Every artifact creature
- Attachments
-
tezz.zip
- (2.4 KiB) Downloaded 296 times
Last edited by Aswan jaguar on 27 Mar 2011, 15:25, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Tezzeret, Agent of Bolas
by Xenocyde » 23 Mar 2011, 16:30
Confirmed. I think the ability as it is coded applies only to noncreature artifacts. I used the ability on the artifact lands and it worked.
[fixed byGargaroz]Etherium Sculptor, Master Etherium,Inkwell
by Wronskian » 23 Mar 2011, 18:42
Describe the Bug:
The game says that you are able to cast Etherium Sculptor, Master of Etherium and Inkwell Leviathan even if you don't have enough mana. And if you use "auto cast" with double-click, you become full tapped, but they don't come into play
Which card did behave improperly ?
Etherium Sculptor, Master of Etherium and Inkwell Leviathan
Which Version did you use ? (Constructed, Limited)
Constructed ( March , no mod)
What exactly should be the correct behavior/interaction ?
You should say taht you are able to cast them only if tou have teh good amount of mana.
Are any other cards possibly affected by this bug ?
Sphinx of the Steel Wind
The game says that you are able to cast Etherium Sculptor, Master of Etherium and Inkwell Leviathan even if you don't have enough mana. And if you use "auto cast" with double-click, you become full tapped, but they don't come into play
Which card did behave improperly ?
Etherium Sculptor, Master of Etherium and Inkwell Leviathan
Which Version did you use ? (Constructed, Limited)
Constructed ( March , no mod)
What exactly should be the correct behavior/interaction ?
You should say taht you are able to cast them only if tou have teh good amount of mana.
Are any other cards possibly affected by this bug ?
Sphinx of the Steel Wind
- Attachments
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inkwell.zip
- (2.46 KiB) Downloaded 322 times
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sculptor.zip
- (2.21 KiB) Downloaded 320 times
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master of etherium.zip
- (1.92 KiB) Downloaded 349 times
Last edited by Aswan jaguar on 29 Mar 2011, 17:05, edited 4 times in total.
Reason: fixed bug-Etherium Sculptor, Master Etherium,Inkwell Leviathan
Reason: fixed bug-Etherium Sculptor, Master Etherium,Inkwell Leviathan
Re: Etherium Sculptor, Master Etherium and Inkwell Leviathan
by Dave » 24 Mar 2011, 12:16
If it is any help: I encountered this bug a long time ago (1 or 2 years, when i played the challenge: march of the machines). It is not something caused by the latest patches.
Re: [confirmed]Etherium Sculptor, Master Etherium
by Aswan jaguar » 24 Mar 2011, 13:21
Confirm this 3 bugs about Etherium Sculptor, Master of Etherium,and Inkwell Leviathan.
And about the first 2 the strange is that they light up to be cast even if you don't have Blue mana!!
I think these three cards don't take into account in the total mana number (in the light up-to be cast) the nonblue one that's why Etherium Sculptor, Master of Etherium with 1 less mana they (light up) and Inkwell Leviathan with 2 less.
And about the first 2 the strange is that they light up to be cast even if you don't have Blue mana!!
I think these three cards don't take into account in the total mana number (in the light up-to be cast) the nonblue one that's why Etherium Sculptor, Master of Etherium with 1 less mana they (light up) and Inkwell Leviathan with 2 less.
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Re: [confirmed]Etherium Sculptor, Master Etherium,Inkwell Le
by Gargaroz » 24 Mar 2011, 18:02
This is an old bug and affects all the "colored artifacts". I'll look into it, but I doubt it's solvable.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[unconfirmed broken savegame]Liliana Vess[Salbei to archive]
by thedrigo » 25 Mar 2011, 22:18
Describe the Bug:
Liliana Vess forces me to discard a card with no cards in hand, which prompts the game to ask me which card to discard, which in turn makes the game get stuck because I can't choose one due to my hand being empty.
Which card did behave improperly ?
Liliana Vess
Which Version did you use ? (Constructed, Limited)
Constructed
What exactly should be the correct behavior/interaction ?
If I'm forced to discard a card with an empty hand, I shouldn't be asked to choose which card since I'm not holding any.
Are any other cards possibly affected by this bug ?
Probably other discard effects.
Liliana Vess forces me to discard a card with no cards in hand, which prompts the game to ask me which card to discard, which in turn makes the game get stuck because I can't choose one due to my hand being empty.
Which card did behave improperly ?
Liliana Vess
Which Version did you use ? (Constructed, Limited)
Constructed
What exactly should be the correct behavior/interaction ?
If I'm forced to discard a card with an empty hand, I shouldn't be asked to choose which card since I'm not holding any.
Are any other cards possibly affected by this bug ?
Probably other discard effects.
- Attachments
-
No Cards Stuck..rar
- (1.94 KiB) Downloaded 326 times
Last edited by Aswan jaguar on 03 May 2011, 17:03, edited 2 times in total.
Reason: [unconfirmed due to broken savegame
Reason: [unconfirmed due to broken savegame
Re: [confirmed]Etherium Sculptor, Master Etherium,Inkwell Le
by CirothUngol » 26 Mar 2011, 00:44
Just to stick my 2 cents in...
This bug does indeed affect all colored artifacts. Manalink will highlight the spell for casting if you have sufficient mana to cover the Generic Mana cost (disregarding the Colored Mana). I always assumed this was a result of internally labeling the cards as "Artifact" so that all in-game interactions would be correct, but the original Microprose MtG expecting a payment of only Generic Mana for artifacts.
I would agree that this bug is probably deep-seeded, all-encompassing, and might require a restructuring of the internal definition of what an Artifact actually is. Slightly annoying and an eyesore to be sure, but it's strictly a user-interface thing and doesn't affect the actual gameplay in any way. It may be best to expend your efforts elsewhere.
Of course, maybe I'm wrong and there's a simple fix (that'd be nice). Does anybody know in which update Colored Artifacts were introduced? Mok's 2.0 doesn't appear to have any, so I'm assuming that it's post-Mok.
This bug does indeed affect all colored artifacts. Manalink will highlight the spell for casting if you have sufficient mana to cover the Generic Mana cost (disregarding the Colored Mana). I always assumed this was a result of internally labeling the cards as "Artifact" so that all in-game interactions would be correct, but the original Microprose MtG expecting a payment of only Generic Mana for artifacts.
I would agree that this bug is probably deep-seeded, all-encompassing, and might require a restructuring of the internal definition of what an Artifact actually is. Slightly annoying and an eyesore to be sure, but it's strictly a user-interface thing and doesn't affect the actual gameplay in any way. It may be best to expend your efforts elsewhere.
Of course, maybe I'm wrong and there's a simple fix (that'd be nice). Does anybody know in which update Colored Artifacts were introduced? Mok's 2.0 doesn't appear to have any, so I'm assuming that it's post-Mok.
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Re: Liliana Vess
by aww1979 » 26 Mar 2011, 06:50
The problem is a more general one, and probably has nothing to do with Liliana. Certain cards cause the AI to get confused about how many cards you actually have in hand, such as Goblin Ringleader. Usually it seems to be cards that put something in your hand without actually saying you draw it. Thus, the AI -thinks- you have a card in hand when you really don't. (or sometimes the other way around; I've seen it where I or the AI didn't have to discard at EOT even with >7 cards in hand)
Re: Liliana Vess
by Aswan jaguar » 26 Mar 2011, 11:36
I couldn't check this,due to "different versions or corrupted save file".
I just tested targeting my empty hand and AI's empty hand and the game continued as normal.
I just tested targeting my empty hand and AI's empty hand and the game continued as normal.
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Re: Liliana Vess
by CirothUngol » 26 Mar 2011, 15:45
It would seem that thedringo needs to be a little more specific as to which version the SaveGame is from (e.g. Constructed 20110307 Update). This is usually why SaveGames won't load for me.Aswan jaguar wrote:I couldn't check this,due to "different versions or corrupted save file".
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[fixed by Gargaroz]Phyrexian Etchings
by GrimmHatter » 27 Mar 2011, 03:21
Describe the Bug:
Phyrexian Etchings is simple enchantment for BBB, so I should be able cast it no problem during my main phases. Unfortunately, I'm unable to. The name on the card in my hand doesn't even highlight when I have sufficient mana to cast it. I literally have no way of playing it without using debug mode.
Which card did behave improperly ?
Phyrexian Etchings
Which Version did you use ? (Constructed, Limited)
Magic:Golden Years
What exactly should be the correct behavior/interaction ?
Should be able to cast Phyrexian Etchings from hand during main phase with BBB in your mana pool.
Are any other cards possibly affected by this bug ?
None that I know of.
*Tried several times to add a save game file like this topic said to do, but was met with the msg "The extension [extension type listed here] is not allowed." Tried E1M, E1G, zip and 7z. None worked.*
Phyrexian Etchings is simple enchantment for BBB, so I should be able cast it no problem during my main phases. Unfortunately, I'm unable to. The name on the card in my hand doesn't even highlight when I have sufficient mana to cast it. I literally have no way of playing it without using debug mode.
Which card did behave improperly ?
Phyrexian Etchings
Which Version did you use ? (Constructed, Limited)
Magic:Golden Years
What exactly should be the correct behavior/interaction ?
Should be able to cast Phyrexian Etchings from hand during main phase with BBB in your mana pool.
Are any other cards possibly affected by this bug ?
None that I know of.
*Tried several times to add a save game file like this topic said to do, but was met with the msg "The extension [extension type listed here] is not allowed." Tried E1M, E1G, zip and 7z. None worked.*
Last edited by Aswan jaguar on 27 Mar 2011, 15:27, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
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