[Not Solved] + [Unfixable] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Breathstealer's Crypt : messed code
by Gargaroz » 20 May 2012, 13:56
This cards wasn't supposed to be enabled, as the code never worked properly.
I really couldn't figure out how to make you discard the latest card you drawn.
So, I'm sorry but I'll remove it from the next update.
I really couldn't figure out how to make you discard the latest card you drawn.
So, I'm sorry but I'll remove it from the next update.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Drogskol captain
by Gargaroz » 20 May 2012, 14:18
Hexproof keyword is juts an approximation and there are several issues when it doesn't work or make the game crash. Bear with it until we recode the targeting function.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Gargaroz:unsolvable will be removed]Breathstealer's Cryp
by 0rion79 » 20 May 2012, 15:28
Ah, pity! Then I have to delete the deck. Can you use its code to create Zur's Weirding ?
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[unsolvable for now]Phyrexian Metamorph
by loldotcom » 14 Jun 2012, 23:27
Describe the Bug:
Not sure which is the culprit, but I copied my Geralf's Messenger with a Phyrexian Metamorph. I attacked with the copy, it got blocked, died, and then came back as 20 Phyrexian Metamorph cards.
Edit: this appears to happen when copying creatures that have undying
Which card did behave improperly ?
Phyrexian Metamorph
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avr v2
What exactly should be the correct behavior/interaction ?
If Phyrexian Metamorph is copying an undying creature, and dies, it comes back with a +1/+1 counter and should trigger to target a new target (but just one copy should come back).
Are any other cards possibly affected by this bug ?
unknown
Not sure which is the culprit, but I copied my Geralf's Messenger with a Phyrexian Metamorph. I attacked with the copy, it got blocked, died, and then came back as 20 Phyrexian Metamorph cards.
Edit: this appears to happen when copying creatures that have undying
Which card did behave improperly ?
Phyrexian Metamorph
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
avr v2
What exactly should be the correct behavior/interaction ?
If Phyrexian Metamorph is copying an undying creature, and dies, it comes back with a +1/+1 counter and should trigger to target a new target (but just one copy should come back).
Are any other cards possibly affected by this bug ?
unknown
- Attachments
-
gc.rar
- (1.93 KiB) Downloaded 371 times
Last edited by Aswan jaguar on 15 Jun 2012, 03:58, edited 2 times in total.
Reason: unsolvable for now
Reason: unsolvable for now
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Re: Phyrexian Metamorph
by Gargaroz » 15 Jun 2012, 00:30
The problem is, when a "clone-type" creature dies in combat while it's coping a creature with Persist, Undying and such, there's possibility of strange things happening. It's hardcoded stuff and I couldn't solve it right now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[unfixable]Cathar's Crusade & tokens
by 0rion79 » 15 Jun 2012, 16:29
When a source puts more than 1 creature into play at once, Cathar's Crusade puts a +1/+1 counter only on the first creature that comes into play, while it should behave in a different way.
Eg. I have played Hazezon Tamar and, during the next turn, all its sand warriors came into play. Now I don't know how rules have to happly but I guess that, since they come on the battlefield together, each of them should have a +1/+1 counter, while Hazezon should have N of them, one per token.
Instead, only the first of those tokens has got the counter!
Eg. I have played Hazezon Tamar and, during the next turn, all its sand warriors came into play. Now I don't know how rules have to happly but I guess that, since they come on the battlefield together, each of them should have a +1/+1 counter, while Hazezon should have N of them, one per token.
Instead, only the first of those tokens has got the counter!
Last edited by stassy on 02 Jul 2012, 16:27, edited 1 time in total.
Reason: bug not fixable
Reason: bug not fixable
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Re: Cathar's Crusade & tokens
by Gargaroz » 16 Jun 2012, 16:19
It's working differently for me : if you try to put into play first the Cathars' Crusade and then a Deranged Hermit, each one creature will get the counters, but they won't get all 5 counters as it should, instead the first will get 1 counter, the next 2 and so on.
And I fear this is not fixable, as the stack of Manalink works differently than the actual one.
And I fear this is not fixable, as the stack of Manalink works differently than the actual one.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Myr Reservoir: no mana for myrs
by 0rion79 » 24 Jun 2012, 10:07
: Myr Reservoir can be used (turns yellow)only to bring back a Myr card from graveyard, but never for its mana ability (which can be used only to play or activate Myr cards).
Last edited by stassy on 09 Jul 2012, 11:00, edited 1 time in total.
Reason: bug non fixable
Reason: bug non fixable
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Re: Myr Reservoir: no mana for myrs
by Gargaroz » 24 Jun 2012, 14:15
The other ability it's almost impossible to code : I tried variou approximation for other cards, but all were lame, so for now this is unsolveable.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Myr Reservoir: no mana for myrs
by 0rion79 » 24 Jun 2012, 14:22
Ah, I see... well, what about using Mishra's Workshop code: mana only to cast artifacts
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[unfixable]Liege of the tangle: no 8/8 creatures
by 0rion79 » 30 Jun 2012, 07:56
: even if Liege of the Tangle 's effect is active, lands that are affected are not considered as 8/8 creatures but just as lands.
As you can see from the attached image, it is not possible to attack (or block) with them.
As you can see from the attached image, it is not possible to attack (or block) with them.
Last edited by stassy on 09 Jul 2012, 10:55, edited 2 times in total.
Reason: bug not fixable
Reason: bug not fixable
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Re: Liege of the tangle: no 8/8 creatures
by Gargaroz » 30 Jun 2012, 13:03
The "land animation" thing is still obscure, so this bug is not solveable righ now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[unfixable] mana sources equal to N of permanents
by 0rion79 » 02 Jul 2012, 07:35
Hi all.
Even if I'm sure that this bug has already been reported, I would like to remember that lands as Serra's Sanctum, Gaea's Cradle and Tolarian Academy or creatures as Overgrown Battlement , which all produce mana equal to the number of a kind of permanents (in order enchantments, creatures, artifacts, creatures with "defender"), only produce 1 mana or no mana at all when tapped for mana as a fast effect and/or during opponent's turn.
Since the next patch is near, hope that this bug will be fixed!
Even if I'm sure that this bug has already been reported, I would like to remember that lands as Serra's Sanctum, Gaea's Cradle and Tolarian Academy or creatures as Overgrown Battlement , which all produce mana equal to the number of a kind of permanents (in order enchantments, creatures, artifacts, creatures with "defender"), only produce 1 mana or no mana at all when tapped for mana as a fast effect and/or during opponent's turn.
Since the next patch is near, hope that this bug will be fixed!
Last edited by stassy on 18 Jul 2012, 17:17, edited 2 times in total.
Reason: bug not fixable
Reason: bug not fixable
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Re: [Reminder] mana sources equal to N of permanents
by Gargaroz » 02 Jul 2012, 13:03
Here's another Manalink mystery for you... Really dunno how fix this.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [Reminder] mana sources equal to N of permanents
by stassy » 02 Jul 2012, 13:04
Well, just don't use autotap, I know it's a really convenient feature in ML but those cards work ok without
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