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[Fixed] Bug Archive

Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins

Re: [confirmed]Havoc Festival

Postby stassy » 26 Nov 2012, 13:55

Ah you are right, the round up is the damage done, not the life left, so as the gatherer say with 15 life Havoc Festival will do 8 damage and for 1 life it will do 1 damage.
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Re: [confirmed]Faceless Butcher - AI

Postby Gargaroz » 26 Nov 2012, 14:02

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Horn of Greed

Postby Gargaroz » 26 Nov 2012, 14:06

Fixed, however Crucible of Worlds only mimic the original rules, so there could be other interactions lost.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Pyreheart Wolf

Postby Gargaroz » 26 Nov 2012, 14:13

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]AI - Chancellor of the Dross

Postby Gargaroz » 26 Nov 2012, 14:32

Fixed. Also fixed the same issue for other Chancellors.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Dwarven Armorer

Postby Gargaroz » 26 Nov 2012, 14:33

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Bounty of the Hunt

Postby Gargaroz » 26 Nov 2012, 14:37

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [already reported]Arcbound Worker, Arcbound Ravager

Postby Gargaroz » 26 Nov 2012, 14:42

Fixed, finally ;)
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Menu typo for detain creatures

Postby Aswan jaguar » 26 Nov 2012, 14:51

Although we all understand what the menu means....Italian?
Attachments
tergete.png
Last edited by stassy on 29 Nov 2012, 13:56, edited 2 times in total.
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
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Re: [confirmed]Aether Vial

Postby Gargaroz » 26 Nov 2012, 14:59

Nah, it's just the wrong type of counters. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Death Cloud

Postby Gargaroz » 26 Nov 2012, 15:08

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Menu typo for detain creatures

Postby stassy » 26 Nov 2012, 15:19

Not all of them are affected (only Azorius Justiciar and Archon of the Triumvirate), since others are single target and the message is different.

Image
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Re: [confirmed]Guild Feud

Postby Gargaroz » 26 Nov 2012, 15:33

All fixed, and thanks to this bug report I discovered & fixed another global bug related to AI "tutoring" stuff.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Spirit Away

Postby Aswan jaguar » 26 Nov 2012, 17:14

I encountered a bug I posted on September maybe now it will have some love. :lol:

Describe the Bug:
1- Spirit Away doesn't get attached to creature but stand as enchantment.
2- Spirit Away doesn't steal creature.

Which card did behave improperly ?
Spirit Away

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 M13 duel

What exactly should be the correct behavior/interaction ?
1- Spirit Away is an aura
2- Spirit Away steals the creature it pumps.

Are any other cards possibly affected by this bug ?
Attachments
spirit away.zip
(2.19 KiB) Downloaded 217 times
Last edited by Aswan jaguar on 28 Nov 2012, 04:37, edited 3 times in total.
Reason: bug fixed
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Trying to squash some bugs and playtesting.
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Re: Spirit Away

Postby stassy » 26 Nov 2012, 18:05

confirmed, also the AI is perfectly aware of the bug and will cast it on his own creatures as a buff instead of a steal creature spell.
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