[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
Re: [confirmed]Havoc Festival
by stassy » 26 Nov 2012, 13:55
Ah you are right, the round up is the damage done, not the life left, so as the gatherer say with 15 life Havoc Festival will do 8 damage and for 1 life it will do 1 damage.
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Re: [confirmed]Faceless Butcher - AI
by Gargaroz » 26 Nov 2012, 14:02
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Horn of Greed
by Gargaroz » 26 Nov 2012, 14:06
Fixed, however Crucible of Worlds only mimic the original rules, so there could be other interactions lost.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Pyreheart Wolf
by Gargaroz » 26 Nov 2012, 14:13
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]AI - Chancellor of the Dross
by Gargaroz » 26 Nov 2012, 14:32
Fixed. Also fixed the same issue for other Chancellors.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Dwarven Armorer
by Gargaroz » 26 Nov 2012, 14:33
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Bounty of the Hunt
by Gargaroz » 26 Nov 2012, 14:37
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [already reported]Arcbound Worker, Arcbound Ravager
by Gargaroz » 26 Nov 2012, 14:42
Fixed, finally 
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Menu typo for detain creatures
by Aswan jaguar » 26 Nov 2012, 14:51
Although we all understand what the menu means....Italian?
Last edited by stassy on 29 Nov 2012, 13:56, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Aether Vial
by Gargaroz » 26 Nov 2012, 14:59
Nah, it's just the wrong type of counters. Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Death Cloud
by Gargaroz » 26 Nov 2012, 15:08
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Menu typo for detain creatures
by stassy » 26 Nov 2012, 15:19
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Re: [confirmed]Guild Feud
by Gargaroz » 26 Nov 2012, 15:33
All fixed, and thanks to this bug report I discovered & fixed another global bug related to AI "tutoring" stuff.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Spirit Away
by Aswan jaguar » 26 Nov 2012, 17:14
I encountered a bug I posted on September maybe now it will have some love.
Describe the Bug:
1- Spirit Away doesn't get attached to creature but stand as enchantment.
2- Spirit Away doesn't steal creature.
Which card did behave improperly ?
Spirit Away
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 M13 duel
What exactly should be the correct behavior/interaction ?
1- Spirit Away is an aura
2- Spirit Away steals the creature it pumps.
Are any other cards possibly affected by this bug ?
Describe the Bug:
1- Spirit Away doesn't get attached to creature but stand as enchantment.
2- Spirit Away doesn't steal creature.
Which card did behave improperly ?
Spirit Away
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink3.0 M13 duel
What exactly should be the correct behavior/interaction ?
1- Spirit Away is an aura
2- Spirit Away steals the creature it pumps.
Are any other cards possibly affected by this bug ?
- Attachments
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spirit away.zip- (2.19 KiB) Downloaded 217 times
Last edited by Aswan jaguar on 28 Nov 2012, 04:37, edited 3 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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