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[Fixed] Bug Archive

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[fixed by Gargaroz]Saltskitter

Postby porphyre » 08 Jan 2013, 02:51

Describe the Bug:
Saltskitter triggers on itself and removes itself. Then, at end of turn, it sets up an infinite loop (or at least, until MTG.exe runs out of card slots)

Which card did behave improperly ?
Saltskitter

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TSv1

What exactly should be the correct behavior/interaction ?
Saltskitter triggers on OTHER creatures.

Are any other cards possibly affected by this bug ?
Attachments
saltSkitter.zip
(3.37 KiB) Downloaded 202 times
Last edited by Aswan jaguar on 09 Jan 2013, 05:39, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]swarmyard: no mana

Postby 0rion79 » 08 Jan 2013, 08:47

: Swarmyard can't be tapped for mana. Didn't test if it can really be used to regenerate any creature.
Last edited by Aswan jaguar on 09 Jan 2013, 05:38, edited 2 times in total.
Reason: fixed bug
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Re: [confirmed]Riftsweeper

Postby Aswan jaguar » 08 Jan 2013, 09:16

I downloaded the vast majority of your savegames unfortunately probably some cards in them, corrupt them as it is the first time I check so many savegames that ALL are corrupted.
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Re: [confirmed]swarmyard: no mana

Postby Aswan jaguar » 08 Jan 2013, 09:21

The regeneration part works fine.
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[fixed by Gargaroz]Stonebrow: no effect

Postby 0rion79 » 08 Jan 2013, 14:49

: Stonebrow, Krosan Hero has no effect and behaves as a vanilla creature, instead than empowering creatures with trample.
Last edited by Aswan jaguar on 09 Jan 2013, 05:38, edited 1 time in total.
Reason: fixed bug
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[fixed by Gargaroz]Arbalest Elite

Postby 0rion79 » 08 Jan 2013, 14:57

: when used by AI, Arbalest Elite may deal 3 damages to any creature, even if that creature is not blocking nor attacking.
Last edited by Aswan jaguar on 10 Jan 2013, 13:31, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Rift Bolt

Postby ALEX Ryugami » 08 Jan 2013, 14:57

Describe the Bug:
I can't cast Rift Bolt and I can't suspend it too

Which card did behave improperly ?
Rift Bolt

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1

What exactly should be the correct behavior/interaction ?
Rift Bolt should be able to be cast and suspended

Are any other cards possibly affected by this bug ?
Maybe another cards with suspend
Attachments
Rift Bolt.zip
(2.39 KiB) Downloaded 179 times
Last edited by Aswan jaguar on 09 Jan 2013, 05:37, edited 1 time in total.
Reason: fixed bug
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Re: [confirmed]Izzet Charm

Postby Gargaroz » 08 Jan 2013, 15:02

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Utopia Mycon

Postby Gargaroz » 08 Jan 2013, 15:04

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Desperate Ravings

Postby Gargaroz » 08 Jan 2013, 15:06

Bad values in "ct_all". Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Rusted Slasher

Postby Gargaroz » 08 Jan 2013, 15:14

Fixed. Also this fix will prevent for similar things to happen even with other type of cards that allow sacrifices for regeneration.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Victimize

Postby Gargaroz » 08 Jan 2013, 15:21

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Silence

Postby Gargaroz » 08 Jan 2013, 15:26

So, guys, is this working or not ?
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Gruesome Encore

Postby Gargaroz » 08 Jan 2013, 15:30

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Mirran Spy has no Flying.

Postby Gargaroz » 08 Jan 2013, 15:30

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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