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[Fixed] Bug Archive

Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins

Re: Blizzard Specter screwed up

Postby Gargaroz » 09 Jan 2013, 14:19

There was a bug in the "do something when you deal combat damage", it's fixed now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Skullbriar, the Walking Grave is messed up

Postby stassy » 09 Jan 2013, 17:45

Bug similar that has been just fixed so wait for v2 (something happen when damage done)
viewtopic.php?f=86&t=4108&p=107086#p107086
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[fixed by Gargaroz]Urborg, Tomb of Yawgmoth

Postby 0rion79 » 09 Jan 2013, 18:14

: Urborg, Tomb of Yawgmoth has a strange bug. It works as "T: tap target land and add |B to your mana pool".
In addition, it would be lovely if it had the same Swamp code in addition to its own, to make the game to run more smoothly
Last edited by stassy on 23 Mar 2013, 17:59, edited 1 time in total.
Reason: bug fixed
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[fixed by Gargaroz]Marrow-Gnawer

Postby 0rion79 » 09 Jan 2013, 18:16

: Marrow-Gnawer doesn't have fear, but is unblockable. In fact, I can't block it even with other black creatures.
Last edited by Aswan jaguar on 10 Jan 2013, 13:35, edited 2 times in total.
Reason: fixed bug
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[fixed by Gargaroz]Phthisis

Postby ozks » 10 Jan 2013, 07:00

Describe the Bug:
Phthisis you can't pay his suspend cost, or his normal cost to cast it (and i do not know if his effect works)

Which card did behave improperly ?
Phthisis

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Mode

What exactly should be the correct behavior/interaction ?
you should able to cast it for his suspend cost, or his normal cost

Are any other cards possibly affected by this bug ?
phthisis.zip
Last edited by Aswan jaguar on 10 Jan 2013, 13:36, edited 2 times in total.
Reason: fixed bug
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Re: Marrow-Gnawer is unblockable

Postby stassy » 10 Jan 2013, 11:08

confirmed

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Re: [confirmed]Glittering Wish

Postby stassy » 10 Jan 2013, 11:26

sc added

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Re: [confirmed]Phthisis

Postby Gargaroz » 10 Jan 2013, 13:05

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Marrow-Gnawer

Postby Gargaroz » 10 Jan 2013, 13:09

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Crown of Convergence

Postby Gargaroz » 10 Jan 2013, 13:15

Bad values in "ct_all". Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed both bugs]1-Celestial Crusader 2- Kher Keep

Postby Gargaroz » 10 Jan 2013, 13:28

Both fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Arbalest Elite

Postby Gargaroz » 10 Jan 2013, 13:30

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [added screenshot]Taniwha phasing doesn't work correctly

Postby Gargaroz » 10 Jan 2013, 13:34

Oh, finally I found it, it's a global bug in the Phasing code for AI side. It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Fact or Fiction

Postby Gargaroz » 10 Jan 2013, 13:43

I see, it's my new function for calculating base value that screwed things up, but since you were so kind to update all the values (thanx a lot, I forgot to mention it in the new pacth threads, I'll fix that !) I reverted to the previous code and now everything seems to work fine.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Rock Slide deals damage to fliers

Postby Aswan jaguar » 10 Jan 2013, 13:52

Describe the Bug:
Rock Slide deals damage to fliers.

Which card did behave improperly ?
Rock Slide

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TIME-SPIRAL-DUEL

What exactly should be the correct behavior/interaction ?
Rock Slide deals damage only to non-fliers.

Are any other cards possibly affected by this bug ?
Attachments
rock slide.png
Last edited by Aswan jaguar on 12 Jan 2013, 05:52, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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