[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
[fixed by Gargaroz]Profane Command
by Aswan jaguar » 13 Jan 2013, 14:32
Describe the Bug:
Profane Command menus are messed up.
Which card did behave improperly ?
Profane Command
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time spiral
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Profane Command menus are messed up.
Which card did behave improperly ?
Profane Command
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time spiral
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
profane command.zip- (2.52 KiB) Downloaded 211 times
Last edited by Aswan jaguar on 14 Jan 2013, 16:26, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Hypnotic Specter + Solitary Confinement
by Emphyrio » 13 Jan 2013, 20:40
Describe the Bug:
I have Solitary Confinement in play, the AI attacks with Hypnotic Specter, the damage is prevented but I discard a card at random.
Which card did behave improperly ?
Either Solitary Confinement or the damage prevention in general, in interaction with abilities triggered on combat damage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
January, Time Spiral, Gauntlet.
What exactly should be the correct behavior/interaction ?
I should get to randomly discard a card when the damage is redirected, but not when it's prevented.
I don't remember if this was an issue already present in the original microprose game (hypnotic specter + healing salve used as damage prevention, or CoP: Black, for instance).
Are any other cards possibly affected by this bug ?
Not sure if it's specifically the interaction between these 2 cards or if it affects the whole damage prevention vs abilities triggered on damage dealt mechanism.
I have Solitary Confinement in play, the AI attacks with Hypnotic Specter, the damage is prevented but I discard a card at random.
Which card did behave improperly ?
Either Solitary Confinement or the damage prevention in general, in interaction with abilities triggered on combat damage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
January, Time Spiral, Gauntlet.
What exactly should be the correct behavior/interaction ?
I should get to randomly discard a card when the damage is redirected, but not when it's prevented.
I don't remember if this was an issue already present in the original microprose game (hypnotic specter + healing salve used as damage prevention, or CoP: Black, for instance).
Are any other cards possibly affected by this bug ?
Not sure if it's specifically the interaction between these 2 cards or if it affects the whole damage prevention vs abilities triggered on damage dealt mechanism.
- Attachments
-
Solitary Confinement Hypnotic Specter bug.zip- (3.63 KiB) Downloaded 216 times
Last edited by Aswan jaguar on 14 Jan 2013, 16:26, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Hypnotic Specter + Solitary Confinement
by stassy » 14 Jan 2013, 12:38
Hypnotic Specter combat damage do get correctly prevented from card like Healing Salve or CoP (by selecting the damage card several times), however the issue here is Solitary Confinement which doesn't activate it's damage prevention ability.
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: [new info bug confirmed]Diabolic Edict/Geth's Verdict
by Gargaroz » 14 Jan 2013, 16:01
Mmh, probably it's again the base value functions I implemented. We'll see with V2.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: [confirmed]Patron of the Nezumi
by Gargaroz » 14 Jan 2013, 16:04
It's a global bug for all "patrons". It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: [confirmed]Profane Command
by Gargaroz » 14 Jan 2013, 16:07
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: [confirmed]Hypnotic Specter + Solitary Confinement
by Gargaroz » 14 Jan 2013, 16:10
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
[fixed by Gargaroz]Cloudchaser Kestrel
by Sonic » 14 Jan 2013, 23:26
Describe the Bug:
Can't activate Cloudchaser Kestrel's ability.
: Target permanent becomes white until end of turn.
Which card did behave improperly?
Cloudchaser Kestrel
Which update are you using?(date,name).
Which type(Duel,Gauntlet,Sealed Deck).
January 2013, Time Spiral.
Duel.
What exactly should be the correct behavior/interaction ?
Target permanent becomes white until end of turn.
Are any other cards possibly affected by this bug?
Nope.
Can't activate Cloudchaser Kestrel's ability.
: Target permanent becomes white until end of turn.Which card did behave improperly?
Cloudchaser Kestrel
Which update are you using?(date,name).
Which type(Duel,Gauntlet,Sealed Deck).
January 2013, Time Spiral.
Duel.
What exactly should be the correct behavior/interaction ?
Target permanent becomes white until end of turn.
Are any other cards possibly affected by this bug?
Nope.
Last edited by stassy on 15 Jan 2013, 04:26, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Working On: Life, the Universe, and Everything.
[fixed by Gargaroz]Benalish Commander
by ozks » 14 Jan 2013, 23:41
Describe the Bug:
doesn't works suspend (you have to pay twice the price of mana)
Which card did behave improperly ?
Benalish Commander
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
be able to play with his suspend cost
Are any other cards possibly affected by this bug ?
doesn't works suspend (you have to pay twice the price of mana)
Which card did behave improperly ?
Benalish Commander
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
be able to play with his suspend cost
Are any other cards possibly affected by this bug ?
Benalish Commander.zip
Last edited by stassy on 15 Jan 2013, 04:26, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Thunder Totem
by ozks » 14 Jan 2013, 23:43
Describe the Bug:
produce mana white or colorless, only have to produce white
and when becomes into a totem is 5/5 instead 2/2
Which card did behave improperly ?
Thunder Totem
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
only produce white mana and totem be 2/2 instead 5/5
Are any other cards possibly affected by this bug ?
produce mana white or colorless, only have to produce white
and when becomes into a totem is 5/5 instead 2/2
Which card did behave improperly ?
Thunder Totem
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
only produce white mana and totem be 2/2 instead 5/5
Are any other cards possibly affected by this bug ?
Thunder totem.zip
Last edited by stassy on 15 Jan 2013, 04:25, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Riftmarked Knight
by ozks » 14 Jan 2013, 23:46
Describe the Bug:
when you use suspend it close the game or make i lot of knights (and shows up a lot of error messages)
Which card did behave improperly ?
Riftmarked Knight
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
don't close the game and create a creature
Are any other cards possibly affected by this bug ?
when you use suspend it close the game or make i lot of knights (and shows up a lot of error messages)
Which card did behave improperly ?
Riftmarked Knight
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
don't close the game and create a creature
Are any other cards possibly affected by this bug ?
Riftmarked Knight.zip
Last edited by stassy on 15 Jan 2013, 04:25, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Urza's Factory
by ozks » 15 Jan 2013, 00:07
Describe the Bug:
Do not tap to produce mana
Which card did behave improperly ?
Urza's Factory
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
produce colorless mana
Are any other cards possibly affected by this bug ?
Do not tap to produce mana
Which card did behave improperly ?
Urza's Factory
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
produce colorless mana
Are any other cards possibly affected by this bug ?
urza factory.zip
Last edited by stassy on 15 Jan 2013, 04:24, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Ana Battlemage
by ozks » 15 Jan 2013, 00:09
Describe the Bug:
his ability is backwards, instead of do what it says with blue mana, do what it says with black mana and viceversa
so, if you pay black mana, discards three cards
Which card did behave improperly ?
Ana Battlemage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
When Ana Battlemage enters the battlefield, if it was kicked with its 2-Blue kicker, target player discards three cards.
When Ana Battlemage enters the battlefield, if it was kicked with its 1-Black kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Are any other cards possibly affected by this bug ?
his ability is backwards, instead of do what it says with blue mana, do what it says with black mana and viceversa
so, if you pay black mana, discards three cards
Which card did behave improperly ?
Ana Battlemage
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
When Ana Battlemage enters the battlefield, if it was kicked with its 2-Blue kicker, target player discards three cards.
When Ana Battlemage enters the battlefield, if it was kicked with its 1-Black kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Are any other cards possibly affected by this bug ?
Anna Battlemage.zip
Last edited by stassy on 15 Jan 2013, 04:24, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Boom // Bust
by ozks » 15 Jan 2013, 00:10
Describe the Bug:
Boom or Bust Don't cost anything to play it
Which card did behave improperly ?
Boom // Bust
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
pay his cost to play the "instant" and not for free
Are any other cards possibly affected by this bug ?
Boom or Bust Don't cost anything to play it
Which card did behave improperly ?
Boom // Bust
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
pay his cost to play the "instant" and not for free
Are any other cards possibly affected by this bug ?
Boom Bust.zip
Last edited by stassy on 15 Jan 2013, 04:24, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Blightspeaker
by ozks » 15 Jan 2013, 00:11
Describe the Bug:
Search for a rebel doesn't cause tap
Which card did behave improperly ?
Blightspeaker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
after search for a rebel card tap the Blightspeaker
Are any other cards possibly affected by this bug ?
Search for a rebel doesn't cause tap
Which card did behave improperly ?
Blightspeaker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral v1
Solo Duel
What exactly should be the correct behavior/interaction ?
after search for a rebel card tap the Blightspeaker
Are any other cards possibly affected by this bug ?
Blightspeaker.zip
Last edited by stassy on 15 Jan 2013, 04:23, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Who is online
Users browsing this forum: No registered users and 18 guests