[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
[fixed by Gargaroz]Edge of Autumn
by Aswan jaguar » 04 Feb 2013, 17:26
Describe the Bug:
1- Edge of Autumn ability doesn't work with four or less Lands but with 3 or less
2- Edge of Autumn doesn't get sacrificed when using it's cycling ability.
Which card did behave improperly ?
Edge of Autumn
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time-spiral
What exactly should be the correct behavior/interaction ?
1- Edge of Autumn ability work with four or less Lands
2- Edge of Autumn gets sacrificed when using it's cycling ability.
Are any other cards possibly affected by this bug ?
1- Edge of Autumn ability doesn't work with four or less Lands but with 3 or less
2- Edge of Autumn doesn't get sacrificed when using it's cycling ability.
Which card did behave improperly ?
Edge of Autumn
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time-spiral
What exactly should be the correct behavior/interaction ?
1- Edge of Autumn ability work with four or less Lands
2- Edge of Autumn gets sacrificed when using it's cycling ability.
Are any other cards possibly affected by this bug ?
- Attachments
-
edge of autumn.rar- (2.05 KiB) Downloaded 244 times
Last edited by Aswan jaguar on 05 Feb 2013, 14:06, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Skirk Prospector
by Zloy » 04 Feb 2013, 19:44
Describe the Bug:
Ability to sacrifice goblin permanent don't add red mana.
Which card did behave improperly ?
Skirk Prospector
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TS v.2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Ability to sacrifice goblin permanent don't add red mana.
Which card did behave improperly ?
Skirk Prospector
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TS v.2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
SK.rar- (866 Bytes) Downloaded 220 times
Last edited by Aswan jaguar on 05 Feb 2013, 14:07, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Loaming Shaman
by 0rion79 » 05 Feb 2013, 09:52
: Loaming Shaman has exiled my library. The AI used it to shuffle my graveyard and the result is that I had no more cards to draw.
Last edited by Aswan jaguar on 05 Feb 2013, 14:08, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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0rion79 - Posts: 1520
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Re: Loaming Shaman has exiled my library
by stassy » 05 Feb 2013, 11:42
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Re: [confirmed]Edge of Autumn
by Gargaroz » 05 Feb 2013, 13:36
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Skirk Prospector
by Gargaroz » 05 Feb 2013, 13:38
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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Re: [confirmed]Loaming Shaman
by Gargaroz » 05 Feb 2013, 13:40
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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[fixed by Gargaroz]Lorwyn's Commands fixed (almost)
by Gargaroz » 05 Feb 2013, 14:50
I finally fixed the "menu" issues for Commands in Lorwyn. Almost. The one that keeps bugging me is Cryptic Command, which sometimes doesn't let you draw the card. I'm working on it, but consider the others fixed. 

Last edited by stassy on 06 Feb 2013, 04:26, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
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Re: Lorwyn's Commands fixed (almost)
by Aswan jaguar » 05 Feb 2013, 15:09
Like I mentioned in another command report,I fear you will go nuts
with those or,or.................they increase every year,I hope they are out of text space for more.
Bravo for the fix.
Bravo for the fix.

---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Icatian Town
by Aswan jaguar » 05 Feb 2013, 18:32
Describe the Bug:
1- Icatian Town puts on the battlefield 8 1/1 tokens.
2- the tokens are red goblins.
3- when it goes to the graveyard,4 Dragon Fodder appear below it.
Which card did behave improperly ?
Icatian Town
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral
What exactly should be the correct behavior/interaction ?
1- Icatian Town put 4 1/1 tokens
2- tokens are white citizen
3- no Dragon Fodder to graveyard
Are any other cards possibly affected by this bug ?
1- Icatian Town puts on the battlefield 8 1/1 tokens.
2- the tokens are red goblins.
3- when it goes to the graveyard,4 Dragon Fodder appear below it.
Which card did behave improperly ?
Icatian Town
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral
What exactly should be the correct behavior/interaction ?
1- Icatian Town put 4 1/1 tokens
2- tokens are white citizen
3- no Dragon Fodder to graveyard
Are any other cards possibly affected by this bug ?
- Attachments
-
Icatian town.rar- (2.15 KiB) Downloaded 194 times
Last edited by Aswan jaguar on 08 Feb 2013, 14:25, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8144
- Joined: 13 May 2010, 12:17
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[fixed by Gargaroz]Kuldotha Forgemaster
by Zeek » 05 Feb 2013, 19:40
Uh, simply put, Kuldotha Forgemaster doesn't tap itself when using the activated ability. It requires you not have summoning sickness, but after that, it just becomes, "Sacrifice three artifacts:" with no tapping.
Still using Timespiralv2.
Still using Timespiralv2.
Last edited by Aswan jaguar on 08 Feb 2013, 14:25, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[fixed by Gargaroz]Daybreak Coronet
by doran7 » 06 Feb 2013, 08:31
Describe the Bug:
cant be casted
Which card did behave improperly ?
Daybreak Coronet
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral v2
What exactly should be the correct behavior/interaction ?
Enchant creature with another Aura attached to it
cant be casted
Which card did behave improperly ?
Daybreak Coronet
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral v2
What exactly should be the correct behavior/interaction ?
Enchant creature with another Aura attached to it
- Attachments
-
daybreak.rar- (2.28 KiB) Downloaded 189 times
Last edited by Aswan jaguar on 08 Feb 2013, 14:26, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
[all fixed by Gargaroz]Urborg, Tomb of Yawgmoth
by Acra » 06 Feb 2013, 08:45
Describe the Bug:
At the moment Urborg works as T: Tap target land you control for B. Urborg taps itself and target land. Strangly you can tap urborg and urborg for mana.
Which card did behave improperly ?
Urborg, Tomb of Yawgmoth
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
I know that Urborg is hard to implement. But the way it was done is good. Just Urborg should not tap itself.
Are any other cards possibly affected by this bug ?
-
At the moment Urborg works as T: Tap target land you control for B. Urborg taps itself and target land. Strangly you can tap urborg and urborg for mana.
Which card did behave improperly ?
Urborg, Tomb of Yawgmoth
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
I know that Urborg is hard to implement. But the way it was done is good. Just Urborg should not tap itself.
Are any other cards possibly affected by this bug ?
-
Last edited by Aswan jaguar on 08 Feb 2013, 14:28, edited 1 time in total.
Reason: all bugs fixed
Reason: all bugs fixed
[fixed by Gargaroz]Windbrisk Heights-hideaway lands
by Zeek » 08 Feb 2013, 12:36
Describe the Bug:
Windbrisk Heights is displaying the wrong card on its legacy text. While it correctly exiles a card, it will instead link itself to a card in your hand, based on the first four cards you drew. For example, if my opening hand is "White Knight, Plains, Plains, Plains, [three other cards]" and Windbrisk Heights reveals four choices off my deck, picking the first card will link the land to White Knight, which picking the 2nd, 3rd, or 4th choice will link to a Plains. If the card in my hand is no longer around (say the White Knight is gone and I pick the first revealed card), the legacy text will default to "Rebel".
Regardless, since the wrong card is linked and isn't the exiled card, you can never actually put anything into play by activating the land's non-mana ability.
Which card did behave improperly ?
Windbrisk Heights
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TimeSpiralv2
What exactly should be the correct behavior/interaction ?
The card you select to be exiled should be the one imprinted to the land.
Picture-
http://i34.photobucket.com/albums/d103/ ... Broken.png
The "out of play" cards are being revealed in the graveyard area. I also buried the 4th card from my opening hand to show the defaulting to "Rebel". Other than that, all I did was throw four Windbrisk Heights into play and picked the first, second, third, and fourth revealed cards, respectively.
Windbrisk Heights is displaying the wrong card on its legacy text. While it correctly exiles a card, it will instead link itself to a card in your hand, based on the first four cards you drew. For example, if my opening hand is "White Knight, Plains, Plains, Plains, [three other cards]" and Windbrisk Heights reveals four choices off my deck, picking the first card will link the land to White Knight, which picking the 2nd, 3rd, or 4th choice will link to a Plains. If the card in my hand is no longer around (say the White Knight is gone and I pick the first revealed card), the legacy text will default to "Rebel".
Regardless, since the wrong card is linked and isn't the exiled card, you can never actually put anything into play by activating the land's non-mana ability.
Which card did behave improperly ?
Windbrisk Heights
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
TimeSpiralv2
What exactly should be the correct behavior/interaction ?
The card you select to be exiled should be the one imprinted to the land.
Picture-
http://i34.photobucket.com/albums/d103/ ... Broken.png
The "out of play" cards are being revealed in the graveyard area. I also buried the 4th card from my opening hand to show the defaulting to "Rebel". Other than that, all I did was throw four Windbrisk Heights into play and picked the first, second, third, and fourth revealed cards, respectively.
Last edited by Aswan jaguar on 08 Feb 2013, 14:30, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
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