[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed by Gargaroz]Argivian Find
by Aswan jaguar » 15 Mar 2013, 07:22
Describe the Bug:
Argivian Find doesn't return target enchantment or artifact from graveyard to hand they still stay on graveyard.
Which card did behave improperly ?
Argivian Find
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Argivian Find doesn't return target enchantment or artifact from graveyard to hand they still stay on graveyard.
Which card did behave improperly ?
Argivian Find
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
argivian find.rar
- (2.06 KiB) Downloaded 217 times
Last edited by stassy on 22 Mar 2013, 15:47, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Teferi's Veil
by stassy » 15 Mar 2013, 13:18
Also I must add that the Teferi's Veil + Spark Elemental combo doesn't work, once the creature go back to bf after upkeep they are buried while they should not.
The combo Teferi's Veil + Unearth somewhat work as unearthed creatures are buried to gy instead of exiled so they can be unearthed ad naudeum (technically they should not, Teferi's Veil should just skip their end phase and pop them in)
There is also no interaction with Fog Elemental, instead a legacy card is attached to the latest after attack or block and it will be buried at opponent turn.
The combo Teferi's Veil + Unearth somewhat work as unearthed creatures are buried to gy instead of exiled so they can be unearthed ad naudeum (technically they should not, Teferi's Veil should just skip their end phase and pop them in)
There is also no interaction with Fog Elemental, instead a legacy card is attached to the latest after attack or block and it will be buried at opponent turn.
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[fixed by Gargaroz]Withstand Death and Boros Charm
by Aswan jaguar » 15 Mar 2013, 15:26
Describe the Bug:
Withstand Death doesn't make creature indestructible.I know this ability is not perfect but I had 3 times this behaviour in 3 different games 2 on combat damage and one to a burn spell.
Which card did behave improperly ?
Withstand Death
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Withstand Death makes creature indestructible until end of turn.
Are any other cards possibly affected by this bug ?
Withstand Death doesn't make creature indestructible.I know this ability is not perfect but I had 3 times this behaviour in 3 different games 2 on combat damage and one to a burn spell.
Which card did behave improperly ?
Withstand Death
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Withstand Death makes creature indestructible until end of turn.
Are any other cards possibly affected by this bug ?
- Attachments
-
withstand death.rar
- (1.8 KiB) Downloaded 218 times
Last edited by Aswan jaguar on 12 May 2013, 06:36, edited 2 times in total.
Reason: both bugs fixeed
Reason: both bugs fixeed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Cerebral Eruption doesn't reveal the card
by Aswan jaguar » 15 Mar 2013, 15:30
Describe the Bug:
Cerebral Eruption doesn't reveal the card.The effect seems fine.
Which card did behave improperly ?
Cerebral Eruption
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Reveal the top card....
Are any other cards possibly affected by this bug ?
Cerebral Eruption doesn't reveal the card.The effect seems fine.
Which card did behave improperly ?
Cerebral Eruption
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
time spiral.V2
What exactly should be the correct behavior/interaction ?
Reveal the top card....
Are any other cards possibly affected by this bug ?
- Attachments
-
Cerebral Eruption.rar
- (1.97 KiB) Downloaded 206 times
Last edited by Aswan jaguar on 22 Mar 2013, 22:01, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8131
- Joined: 13 May 2010, 12:17
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[fixed by Gargaroz]Angel's grace
by triol » 16 Mar 2013, 19:17
Describe the Bug:
When I play angel's grace and take lethal damage I lose the game and I lose life less to 1 life
Which card did behave improperly ?
Angel's grace
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral V2
What exactly should be the correct behavior/interaction ?
I play angel's grace
I take damage but my life point reduces to 1 life
Are any other cards possibly affected by this bug ?
When I play angel's grace and take lethal damage I lose the game and I lose life less to 1 life
Which card did behave improperly ?
Angel's grace
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Time Spiral V2
What exactly should be the correct behavior/interaction ?
I play angel's grace
I take damage but my life point reduces to 1 life
Are any other cards possibly affected by this bug ?
- Attachments
-
angel's grace.rar
- (2.41 KiB) Downloaded 225 times
Last edited by Aswan jaguar on 12 May 2013, 06:35, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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Re: Withstand Death
by stassy » 17 Mar 2013, 09:48
From what I can see, Withstand Death does not work on combat damage, only prevent target spells (maybe some sort of hexproof?).
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Re: Cerebral Eruption doesn't reveal the card
by stassy » 17 Mar 2013, 09:53
savegame crashes when loading it, and seems to be Cerebral Eruption work fine in a clean game, will need another savegame...


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[fixed by Gargaroz]Savage Thallid
by 0rion79 » 18 Mar 2013, 07:23
: Savage Thallid gets counters but they can't remove to produce the Saproling tokens. It never turns yellow
Last edited by Aswan jaguar on 22 Mar 2013, 21:58, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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0rion79 - Posts: 1520
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[fixed by Gargaroz]Mayael: bug when selecting cards
by 0rion79 » 18 Mar 2013, 07:28
When Mayael the Anima 's ability is activated, it works fine but there is a bug when it asks to place the remaining cards on the bottom of the library. In fact, the selection isn't about the first 5 cards among which a creature has been chosen, but among 4 other new cards, as if the previous ones have already been re-shuffled in the library (hope not exiled).
Last edited by Aswan jaguar on 22 Mar 2013, 21:59, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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0rion79 - Posts: 1520
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[fixed by Gargaroz]Hellhole Rats
by 0rion79 » 18 Mar 2013, 09:05
: Hellhole Rats: no haste
Last edited by Aswan jaguar on 22 Mar 2013, 22:00, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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0rion79 - Posts: 1520
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Re: Mayael: bug when selecting cards
by stassy » 18 Mar 2013, 17:23
confirmed, when a creature is choosen from the list others cards from the list are shuffled in the library and the next list are the 5 next cards after the shuffle instead of the 4 previous ones.
Library before ability activation :

1st 5 cards from library after activation :

5 others cards after creature is choosen which is completely different from the original list, so a shuffle occured:

Library before ability activation :

1st 5 cards from library after activation :

5 others cards after creature is choosen which is completely different from the original list, so a shuffle occured:

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