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[Fixed] Bug Archive

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

[fixed-to check]Moment of Silence

Postby Aswan jaguar » 07 May 2013, 11:47

Describe the Bug:
Moment of Silence doesn't make opponent skip attack phase.

Which card did behave improperly ?
Moment of Silence

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Attachments
moment of silence.rar
(4.19 KiB) Downloaded 296 times
Last edited by stassy on 07 May 2013, 12:22, edited 2 times in total.
Reason: bug fixed
---
Trying to squash some bugs and playtesting.
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Re: [confirmed]Gaddock Teeg

Postby Gargaroz » 07 May 2013, 11:53

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Rasputin as Commander

Postby Gargaroz » 07 May 2013, 11:56

Bad data in "ct_all". Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]River's Grasp

Postby stassy » 07 May 2013, 11:57

Describe the Bug:
When using B to cast River's Grasp (3B or 2UB), game ask to target player but the only valid target will be target creature, then the discard effect will not resolve at all.

Which card did behave improperly ?
River's Grasp

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CLv2

What exactly should be the correct behavior/interaction ?
When using B to cast River's Grasp (3B or 2UB), game ask to target player then the discard effect will resolve correctly

Are any other cards possibly affected by this bug ?
-

Image

When game ask for target player, usually the faces automatically flip so target player can be done, in that case they don't and flipping manually then targeting will generate an illegal target (player) error.
Attachments
1.zip
(3.19 KiB) Downloaded 303 times
Last edited by Aswan jaguar on 08 May 2013, 16:20, edited 2 times in total.
Reason: fixed bug
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Re: Moment of Silence

Postby stassy » 07 May 2013, 12:00

confirmed, supposed to have been fixed last year :P
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Re: Leech Bonder

Postby Gargaroz » 07 May 2013, 12:09

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Greatbow Doyen

Postby Gargaroz » 07 May 2013, 12:10

Well, I always thought this was a Legendary card.. Sorry ;)
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Valleymaker

Postby Gargaroz » 07 May 2013, 12:15

All fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Moment of Silence

Postby Gargaroz » 07 May 2013, 12:20

Fixed (hopefully).
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Psychic Vortex

Postby Aswan jaguar » 07 May 2013, 13:04

Describe the Bug:
1- Psychic Vortex doesn't seem to work fine (if I understand the card correctly) as you don't pay cumulative upkeep (draw as many cards as the counters on it).
2- If you choose not to pay cumulative upkeep only the library is shuffled nothing happens and the menu reappears asking you to pass or pay again and again.
3- If you choose to pay cumulative upkeep you draw a card (1 counter)then another counter is added to Psychic Vortex and you are asked again to pay again and again cumulative cost increases until all library is drawn in the first turn you have to pay cumulative upkeep.

Which card did behave improperly ?
Psychic Vortex

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?
1- pay cumulative upkeep according to counters on it.
2- if you choose not to pay cumulative upkeep cost sacrifice it.
3- if you choose to pay cumulative upkeep cost counters are not added to Psychic Vortex nor you asked to pay multiple times in a turn the cumulative upkeep cost

Are any other cards possibly affected by this bug ?
Attachments
psychic vortex.rar
(2.29 KiB) Downloaded 276 times
Last edited by Aswan jaguar on 08 May 2013, 16:20, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Kyren Negotiations

Postby Aswan jaguar » 07 May 2013, 14:36

Describe the Bug:
Kyren Negotiations can ping creature.

Which card did behave improperly ?
Kyren Negotiations

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?
Kyren Negotiations can ping only player.

Are any other cards possibly affected by this bug ?
Attachments
kyren nagotioins.rar
(2.21 KiB) Downloaded 284 times
Last edited by Aswan jaguar on 08 May 2013, 16:19, edited 2 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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[already fixed by Gargaroz]Ajani Vengent, Tamiyo lockdowns

Postby HarlequinCasts » 07 May 2013, 14:41

Hi all, first post here so help me out if this is already known. I am using latest clean install of Manalink 3.0 as well as all the correct art updates and the most recent Crashing the Gates of Lorwyn patch.

While working on the Urza Wannabe challenge using only planeswalkers, I've noticed two planeswalkers that really bug me. Both Ajani Vengent and Tamiyo's lockdown abilities place a status effect on the permanent that seems to go away at the end of my turn, thus the permanent just untaps as normal during the AI's turn. Ajani's ability doesn't even seem to tap the permanent in the first place.

Is this just how planeswalkers are at the moment, or am I missing something. I have assumed that the Gates of Lorwyn patch was the only one I needed. Thanks!
Last edited by Aswan jaguar on 08 May 2013, 16:17, edited 1 time in total.
Reason: already fixed bug
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[fixed by Gargaroz]Boggart Mob

Postby Aswan jaguar » 07 May 2013, 14:46

Describe the Bug:
1- Boggart Mob puts a 1/1 Goblin Rogue in play even if it deals combat damage to creature.
2- If Boggart Mob goes to graveyard from battlefield at least 2 of them appear to the graveyard.
Which card did behave improperly ?
Boggart Mob

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?
1- Boggart Mob or other goblins puts a 1/1 Goblin Rogue in play if they deal combat damage to player.

Are any other cards possibly affected by this bug ?
Attachments
boggart mob.rar
(2.26 KiB) Downloaded 312 times
Last edited by Aswan jaguar on 08 May 2013, 16:18, edited 3 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Giant's Ire + Skeletal Changeling

Postby Aswan jaguar » 07 May 2013, 14:56

Describe the Bug:
Either Giant's Ire doesn't draw a card or doesn't work with changeling,Skeletal Changeling to be exact.

Which card did behave improperly ?
Giant's Ire - Skeletal Changeling

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2

What exactly should be the correct behavior/interaction ?

Tribal spells or any spell or activated ability have to work with creatures with changeling

Are any other cards possibly affected by this bug ?
Attachments
giant's ire-skeletal changeling.rar
(2.22 KiB) Downloaded 294 times
Last edited by Aswan jaguar on 08 Jun 2013, 04:36, edited 3 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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Re: Boggart Mob

Postby stassy » 07 May 2013, 18:19

confirmed on 1, couldn't reproduce 2 in a clean game
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