[Fixed] Bug Archive
Moderators: Aswan jaguar, gmzombie, stassy, BAgate, drool66, CCGHQ Admins
Re: Umbra Stalker
by Gargaroz » 17 May 2013, 21:25
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Necroskitter + Morph
by Gargaroz » 17 May 2013, 21:28
Oh, I see, it probably doesn't work with cloning creatures too. It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
[fixed by Gargaroz]Sightless Ghoul has no undying.
by Aswan jaguar » 18 May 2013, 04:57
Describe the Bug:
Sightless Ghoul has no undying.
Which card did behave improperly ?
Sightless Ghoul
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Sightless Ghoul has no undying.
Which card did behave improperly ?
Sightless Ghoul
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
sightless soul-no undying.rar- (1.53 KiB) Downloaded 232 times
Last edited by Aswan jaguar on 18 May 2013, 12:53, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Warden of the Wall doesn't entered tapped
by Aswan jaguar » 18 May 2013, 05:03
Describe the Bug:
Warden of the Wall doesn't entered tapped.
Which card did behave improperly ?
Warden of the Wall
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Warden of the Wall doesn't entered tapped.
Which card did behave improperly ?
Warden of the Wall
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
warden of the wall.rar- (1.45 KiB) Downloaded 235 times
Last edited by Aswan jaguar on 18 May 2013, 12:53, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Parallax Wave not returning exiled creat.
by Aswan jaguar » 18 May 2013, 10:43
Describe the Bug:
1- Parallax Wave is not returning the exiled creatures back when it leaves play(when AI casts it at least)
2- AI will use sometimes 2 counters to exile one creature (Immerwolf in this case)
Which card did behave improperly ?
Parallax Wave
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
2- AI uses always 1 counter per creature.
Are any other cards possibly affected by this bug ?
1- Parallax Wave is not returning the exiled creatures back when it leaves play(when AI casts it at least)
2- AI will use sometimes 2 counters to exile one creature (Immerwolf in this case)
Which card did behave improperly ?
Parallax Wave
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
2- AI uses always 1 counter per creature.
Are any other cards possibly affected by this bug ?
- Attachments
-
parallax wave-no return.rar- (2.46 KiB) Downloaded 254 times
Last edited by Aswan jaguar on 18 May 2013, 12:57, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Faithless Looting
by Aswan jaguar » 18 May 2013, 11:13
Describe the Bug:
Faithless Looting when cast with flashback then one Faithless Looting goes to exile from graveyard before it resolves and when it resolves another Faithless Looting goes to exile making them 2.
Which card did behave improperly ?
Faithless Looting
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
NOTE:If fixing such bugs from exile especially,as we have almost none card using exile zone (may cause other bugs then don't bother fixing it
)
Maybe I shouldn't even report them but if my eye catches them I can't help my urge to report them... won't be
Faithless Looting when cast with flashback then one Faithless Looting goes to exile from graveyard before it resolves and when it resolves another Faithless Looting goes to exile making them 2.
Which card did behave improperly ?
Faithless Looting
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
NOTE:If fixing such bugs from exile especially,as we have almost none card using exile zone (may cause other bugs then don't bother fixing it
Maybe I shouldn't even report them but if my eye catches them I can't help my urge to report them... won't be

Last edited by Aswan jaguar on 18 May 2013, 12:57, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
Re: Sightless Ghoul has no undying.
by Gargaroz » 18 May 2013, 12:26
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Warden of the Wall doesn't entered tapped
by Gargaroz » 18 May 2013, 12:27
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Parallax Wave is not returning the exiled creatures back
by Gargaroz » 18 May 2013, 12:42
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: Faithless Looting
by Gargaroz » 18 May 2013, 12:46
Well, it's a good point and a global issue for cards with Flashback. I've fixed that.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
[fixed by Gargaroz]Deadly Allure-AI
by Aswan jaguar » 18 May 2013, 13:09
Describe the Bug:
If AI tries to play Deadly Allure on a creature that can't be blocked by player game freezes.e.g(AI tries to play it on a his flier but human has not creatures that can block fliers)
Which card did behave improperly ?
Deadly Allure-AI
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
If AI casts it on a creature that has an ability unblocked by opponent AI doesn't freeze.
Are any other cards possibly affected by this bug ?
If AI tries to play Deadly Allure on a creature that can't be blocked by player game freezes.e.g(AI tries to play it on a his flier but human has not creatures that can block fliers)
Which card did behave improperly ?
Deadly Allure-AI
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
If AI casts it on a creature that has an ability unblocked by opponent AI doesn't freeze.
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 08 Jun 2013, 04:35, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Talons of Falkenrath
by Aswan jaguar » 18 May 2013, 13:24
Describe the Bug:
Talons of Falkenrath have no flash
Which card did behave improperly ?
Talons of Falkenrath
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED
Talons of Falkenrath have no flash
Which card did behave improperly ?
Talons of Falkenrath
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-GATECRASH+V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 18 May 2013, 18:55, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Undying, Persist
by Aswan jaguar » 18 May 2013, 14:26
Describe the Bug:
Undying has a global bug since if an AI creature with Undying dies it enters under my control and not AI's.
undying works fine for human.
Which card did behave improperly ?
Undying (Sightless Ghoul and Vorapede tested)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
MAY.2013
What exactly should be the correct behavior/interaction ?
AI Undying creatures return under AI control if they die
Are any other cards possibly affected by this bug ?
Undying has a global bug since if an AI creature with Undying dies it enters under my control and not AI's.
undying works fine for human.
Which card did behave improperly ?
Undying (Sightless Ghoul and Vorapede tested)
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
MAY.2013
What exactly should be the correct behavior/interaction ?
AI Undying creatures return under AI control if they die
Are any other cards possibly affected by this bug ?
- Attachments
-
sightless ghoul.rar- (2 KiB) Downloaded 232 times
Last edited by Aswan jaguar on 19 May 2013, 13:33, edited 3 times in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
- Posts: 8142
- Joined: 13 May 2010, 12:17
- Has thanked: 751 times
- Been thanked: 486 times
[fixed by Gargaroz]Planechase
by stassy » 18 May 2013, 15:16
Describe the Bug:
Both Planechase and plane card can be activated once for free
Which card did behave improperly ?
Planechase
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Free roll can only be done once
Are any other cards possibly affected by this bug ?
-
Not sure if the new rules from 2012 allow that, but you can click for free roll on Planechase card, then click again on Plane card for another roll for free

Both Planechase and plane card can be activated once for free
Which card did behave improperly ?
Planechase
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Free roll can only be done once
Are any other cards possibly affected by this bug ?
-
Not sure if the new rules from 2012 allow that, but you can click for free roll on Planechase card, then click again on Plane card for another roll for free

Last edited by Aswan jaguar on 18 May 2013, 18:56, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Who is online
Users browsing this forum: No registered users and 21 guests