It is currently 08 Sep 2025, 18:37
   
Text Size

[Fixed] Bug Archive

Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins

Re: Talons of Falkenrath have no flash

Postby stassy » 18 May 2013, 16:34

confirmed in PtMv1, also Talons of Falkenrath is made available to cast even if no valid creature is in the bf and once cast it will lock the game

Image

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Undying has a global bug

Postby stassy » 18 May 2013, 16:42

confirmed, also same bug with persist ability (all dead persist creatures go to player)
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Hollowhenge Spirit

Postby Aswan jaguar » 18 May 2013, 16:47

Describe the Bug:
1- Hollowhenge Spirit has no flash(so I can't test CIP ability -remove attacking or blocking creature works)
2- No flying.
Which card did behave improperly ?
Hollowhenge Spirit

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
MAY-2013

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 18 May 2013, 19:29, edited 3 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 8131
Joined: 13 May 2010, 12:17
Has thanked: 748 times
Been thanked: 479 times

[fixed by Gargaroz]Saproling Burst

Postby Aswan jaguar » 18 May 2013, 17:01

Describe the Bug:
Saproling Burst tokens don't get destroyed immediately (EDIT LATER: if Saproling Burst gets destroyed) when it leaves the battlefield but on next turn at some point.

Which card did behave improperly ?
Saproling Burst

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?

SAVEGAME CORRUPTED
Last edited by Aswan jaguar on 18 May 2013, 19:29, edited 3 times in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 8131
Joined: 13 May 2010, 12:17
Has thanked: 748 times
Been thanked: 479 times

Re: Hollowhenge Spirit

Postby stassy » 18 May 2013, 17:05

confirmed, though you still check the 2nd effect but it will generate some bugs (you need to have a card that prompt the fast effect phase like Healing Salve and then debug put Hollowhenge Spirit into bf), the 2nd effect seems to work but as debug putting a creature with a citp effect will lock the game we don't know exactly if the effect correctly resolve.

Image

In the screenshot, 3 Memnite attack, I debug cast Hollowhenge Spirit and target one then minimize the combat window, there is a Memnite back into the bf not attacking but it has the destroyed status effect.
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: Saproling Burst

Postby stassy » 18 May 2013, 17:09

confirmed, Saproling Burst is left as a permanent with no counter until next owner upkeep

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [wait fix confirmation]Story Circle

Postby stassy » 18 May 2013, 17:16

As of MtPv1 Story Circle seems to be fixed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [confirmed]Saproling Burst

Postby Aswan jaguar » 18 May 2013, 17:20

I mean if Saproling Burst gets destroyed-removed from game....not when the counters fade away that part seems fine=(the card gets destroyed when it doesn't have a counter to remove)
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 8131
Joined: 13 May 2010, 12:17
Has thanked: 748 times
Been thanked: 479 times

Re: [fixed by Gargaroz]Faerie Trickery,Syncopate

Postby stassy » 18 May 2013, 17:21

As of PtMv1 Faerie Trickery and Syncopate seems to be fixed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [confirmed]Saproling Burst

Postby stassy » 18 May 2013, 17:26

Ah right, they don't get removed at all

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [recoded-check new update]Elvish Piper

Postby stassy » 18 May 2013, 17:29

Unfortunately, as of PtMv1 the bug is still here (and the blank legacy card too)

Image
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

Re: [1st bug fixed- for indestructible wait]Boros Charm

Postby stassy » 18 May 2013, 17:33

As of PtMv1 Boros Charm seems fixed
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

[fixed by Gargaroz]Morph cards + Dream Chisel

Postby triol » 18 May 2013, 17:43

Describe the Bug:

When I have Dream Chisel in play and I want to play some Morph creatures (but not all) the casting cost is not reduced

Which card did behave improperly ?

Vesuvan Shapeshifter
Akroma, Angel of Fury

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)

PtMv1

What exactly should be the correct behavior/interaction ?

The casting cost should be reduced by 1

Are any other cards possibly affected by this bug ?

I will edit the post when I'll find new cards with this bug
Attachments
Dream Chisel.rar
(1.86 KiB) Downloaded 272 times
Last edited by stassy on 19 May 2013, 16:38, edited 3 times in total.
Reason: bug fixed
triol
 
Posts: 110
Joined: 25 Feb 2013, 13:20
Location: Lyon, France
Has thanked: 36 times
Been thanked: 2 times

Re: [confirmed]Dream Chisel + some Morph cards

Postby stassy » 18 May 2013, 17:48

confirmed, I expect nice morph decks posting triol :P
stassy
Moderator
 
Posts: 5274
Joined: 25 Feb 2009, 07:06
Has thanked: 471 times
Been thanked: 337 times

fixed by Gargaroz]Tokens of Séance don't get removed at all.

Postby Aswan jaguar » 18 May 2013, 17:49

Describe the Bug:
Tokens-copies of Séance don't get removed at all.Legacy card is removed but not tokens.

Which card did behave improperly ?
Séance


Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013

What exactly should be the correct behavior/interaction ?
The copy-tokens last until the beginning of next end step and then they are exiled.

Are any other cards possibly affected by this bug ?
Attachments
seance.rar
(2.3 KiB) Downloaded 283 times
Last edited by Aswan jaguar on 18 May 2013, 19:30, edited 1 time in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
User avatar
Aswan jaguar
Super Tester Elite
 
Posts: 8131
Joined: 13 May 2010, 12:17
Has thanked: 748 times
Been thanked: 479 times

PreviousNext

Return to Archived Reports

Who is online

Users browsing this forum: No registered users and 66 guests

Main Menu

User Menu

Our Partners


Who is online

In total there are 66 users online :: 0 registered, 0 hidden and 66 guests (based on users active over the past 10 minutes)
Most users ever online was 7303 on 15 Jul 2025, 20:46

Users browsing this forum: No registered users and 66 guests

Login Form