[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed by Gargaroz]Drove of Elves
by stassy » 23 May 2013, 06:39
Describe the Bug:
Drove of Elves is immediately buried upon cast even if there is some green permanent into bf
Which card did behave improperly ?
Drove of Elves
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Drove of Elves is not buried immediately upon cast
Are any other cards possibly affected by this bug ?
-

Drove of Elves is immediately buried upon cast even if there is some green permanent into bf
Which card did behave improperly ?
Drove of Elves
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Drove of Elves is not buried immediately upon cast
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 23 May 2013, 14:31, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Sapphire Drake
by 0rion79 » 23 May 2013, 07:36
: Sapphire Drake gives flying to AI creatures too, while it should only to my ones.
Last edited by Aswan jaguar on 23 May 2013, 14:30, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [new info]Spirit en-Dal ability works only 1 time whole
by stassy » 23 May 2013, 10:27
Bug still confirmed as of PtMv1, for each Spirit en-Dal in player hand, activation can only be done once.

In the screenshot, I previously activated 3 times the effect and now only 1 time is left

In the screenshot, I previously activated 3 times the effect and now only 1 time is left
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Re: [checked-ongoing investigation]Whiplash Trap
by stassy » 23 May 2013, 10:31
As of PtMv1, Whiplash Trap seems to be fixed
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[fixed by Gargaroz]Recurring Nightmare
by KevinRBrown » 23 May 2013, 10:46
Does not retrieve the target card from the graveyard. Will activate and accept the sacrifice payment, but nothing happens upon resolution of it's ability.
Last edited by Aswan jaguar on 23 May 2013, 14:39, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: Recurring Nightmare
by stassy » 23 May 2013, 10:55
confirmed

In the screenshot, there is 1 Armor Thrull in the gy and one in the bf, I cast Recurring Nightmare and trigger it, sac the Armor Thrull in the bf and Recurring Nightmare return to hand but not the Armor Thrull from gy to bf

In the screenshot, there is 1 Armor Thrull in the gy and one in the bf, I cast Recurring Nightmare and trigger it, sac the Armor Thrull in the bf and Recurring Nightmare return to hand but not the Armor Thrull from gy to bf
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[fixed by Gargaroz]Reaper King
by stassy » 23 May 2013, 11:30
Describe the Bug:
Reaper King can't be cast
Which card did behave improperly ?
Reaper King
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Reaper King can be cast
Are any other cards possibly affected by this bug ?
-

Reaper King can't be cast
Which card did behave improperly ?
Reaper King
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PtMv1
What exactly should be the correct behavior/interaction ?
Reaper King can be cast
Are any other cards possibly affected by this bug ?
-

Last edited by Aswan jaguar on 23 May 2013, 14:51, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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[fixed by Gargaroz]Magus of the Vineyard
by KevinRBrown » 23 May 2013, 11:31
Upon being cast, he immediately dumps GG into your mana pool. Tempted to call this a feature rather than a bug. 

Last edited by stassy on 23 May 2013, 16:49, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
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Re: Magus of the Vineyard
by stassy » 23 May 2013, 13:17
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Re: Memory Plunder
by Gargaroz » 23 May 2013, 14:01
It works for me, so it's another interaction. Also remember that hybrid cards will always choose the mana they require in an automate mode, you couldn't choose. If you wish to play them in a specific manner, just cast the other spells before.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
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Re: Incremental Blight
by Gargaroz » 23 May 2013, 14:02
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Heap Doll
by Gargaroz » 23 May 2013, 14:03
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Ghastlord of Fugue
by Gargaroz » 23 May 2013, 14:05
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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