[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed by Gargaroz]Farseek
by xJEDIx » 19 Jul 2013, 01:32
Card:
Farseek
Version:
Latest, July 2013
Behaviour:
After casting Farseek the Library is not being shufled, giving all cards in alphabetical order.
Farseek
Version:
Latest, July 2013
Behaviour:
After casting Farseek the Library is not being shufled, giving all cards in alphabetical order.
Last edited by stassy on 19 Jul 2013, 12:59, edited 2 times in total.
Reason: bug fixed
Reason: bug fixed
Re: Major Bug - Farseek
by gmzombie » 19 Jul 2013, 02:00
Ya know now that u say that after casting I did get all 4 blood crypts which I thought was weird
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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[fixed by Gargaroz]Hateflayer
by BAgate » 19 Jul 2013, 02:20
Describe the Bug:
Hateflayer's ability does not untap it (although it can't be activated unless it is tapped). Thus once it is tapped you can use its ability more than once.
Which card did behave improperly ?
Hateflayer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013
What exactly should be the correct behavior/interaction ?
Part of the ability's cost is untaping it.
Are any other cards possibly affected by this bug ?
anything with the untap symbol potentially.
Hateflayer's ability does not untap it (although it can't be activated unless it is tapped). Thus once it is tapped you can use its ability more than once.
Which card did behave improperly ?
Hateflayer
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013
What exactly should be the correct behavior/interaction ?
Part of the ability's cost is untaping it.
Are any other cards possibly affected by this bug ?
anything with the untap symbol potentially.
- Attachments
-
hateflayer.rar
- (2.61 KiB) Downloaded 283 times
Last edited by stassy on 19 Jul 2013, 12:59, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Working on: housekeeping and archived reports
Re: Major Bug - Farseek
by stassy » 19 Jul 2013, 04:09
confirmed, though one workaround until it's fixed would be to disable alphabetize deck mode and try to forget your lib order when choosing your land 

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[fixed by Gargaroz]Sungrass Egg
by RanDomino » 19 Jul 2013, 04:18
Describe the Bug:
Its activated ability doesn't work. No mana stripes.
Which card did behave improperly ?
Sungrass Egg
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013
What exactly should be the correct behavior/interaction ?
It should work like the other eggs
Are any other cards possibly affected by this bug ?
The other eggs work
Its activated ability doesn't work. No mana stripes.
Which card did behave improperly ?
Sungrass Egg
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013
What exactly should be the correct behavior/interaction ?
It should work like the other eggs
Are any other cards possibly affected by this bug ?
The other eggs work
Last edited by stassy on 19 Jul 2013, 12:58, edited 1 time in total.
Reason: bug fixed
Reason: bug fixed
Re: Wurmcoil Engine
by Gargaroz » 19 Jul 2013, 12:27
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Hateflayer
by Gargaroz » 19 Jul 2013, 12:31
Oh, I see. This bug affects all the others creatures with "untap" in the activation cost.
It's fixed now.
It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [confirmed]Farseek
by Gargaroz » 19 Jul 2013, 12:32
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Sungrass Egg
by Gargaroz » 19 Jul 2013, 12:49
Argh, this one and Sungrass Prairie slipped though. Bad values in "ct_all", fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed Gargaroz]Neurok Stealthsuit equip as sorcery costs 2
by Aswan jaguar » 19 Jul 2013, 13:50
Describe the Bug:
Neurok Stealthsuit equip as sorcery costs
Which card did behave improperly ?
Neurok Stealthsuit
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Neurok Stealthsuit equip as sorcery costs
Are any other cards possibly affected by this bug ?
Neurok Stealthsuit equip as sorcery costs

Which card did behave improperly ?
Neurok Stealthsuit
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Neurok Stealthsuit equip as sorcery costs

Are any other cards possibly affected by this bug ?
- Attachments
-
neurok stealthsuit.rar
- (1.78 KiB) Downloaded 246 times
Last edited by Aswan jaguar on 19 Jul 2013, 20:27, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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fixed Gargaroz]Lightmine Field doesn't work after few turns?
by Aswan jaguar » 19 Jul 2013, 13:54
Describe the Bug:
Lightmine Field doesn't work after few turns?
Which card did behave improperly ?
Lightmine Field
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Lightmine Field doesn't work after few turns?
Which card did behave improperly ?
Lightmine Field
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
lightmine field.rar
- (2.11 KiB) Downloaded 243 times
Last edited by Aswan jaguar on 19 Jul 2013, 20:28, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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[fixed by Gargaroz]Auriok Windwalker
by Aswan jaguar » 19 Jul 2013, 14:02
Describe the Bug:
when Auriok Windwalker is trying to equip a creature,the creature is found as "illegal target(type)"
Which card did behave improperly ?
Auriok Windwalker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
when Auriok Windwalker is trying to equip a creature,the creature is found as "illegal target(type)"
Which card did behave improperly ?
Auriok Windwalker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
-
auriok windwalker.rar
- (2.09 KiB) Downloaded 288 times
Last edited by Aswan jaguar on 19 Jul 2013, 20:29, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Neurok Stealthsuit equip as sorcery costs {2}
by Gargaroz » 19 Jul 2013, 19:56
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Lightmine Field doesn't work after few turns?
by Gargaroz » 19 Jul 2013, 19:59
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Auriok Windwalker
by Gargaroz » 19 Jul 2013, 20:00
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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