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[Fixed] Bug Archive

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[fixed by Gargaroz]Farseek

Postby xJEDIx » 19 Jul 2013, 01:32

Card:
Farseek

Version:
Latest, July 2013

Behaviour:
After casting Farseek the Library is not being shufled, giving all cards in alphabetical order.
Last edited by stassy on 19 Jul 2013, 12:59, edited 2 times in total.
Reason: bug fixed
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Re: Major Bug - Farseek

Postby gmzombie » 19 Jul 2013, 02:00

Ya know now that u say that after casting I did get all 4 blood crypts which I thought was weird
can I maze of ith your snowstorm?

http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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[fixed by Gargaroz]Hateflayer

Postby BAgate » 19 Jul 2013, 02:20

Describe the Bug:
Hateflayer's ability does not untap it (although it can't be activated unless it is tapped). Thus once it is tapped you can use its ability more than once.

Which card did behave improperly ?
Hateflayer

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013

What exactly should be the correct behavior/interaction ?
Part of the ability's cost is untaping it.

Are any other cards possibly affected by this bug ?
anything with the untap symbol potentially.
Attachments
hateflayer.rar
(2.61 KiB) Downloaded 283 times
Last edited by stassy on 19 Jul 2013, 12:59, edited 1 time in total.
Reason: bug fixed
Working on: housekeeping and archived reports
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Re: Major Bug - Farseek

Postby stassy » 19 Jul 2013, 04:09

confirmed, though one workaround until it's fixed would be to disable alphabetize deck mode and try to forget your lib order when choosing your land :D
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[fixed by Gargaroz]Sungrass Egg

Postby RanDomino » 19 Jul 2013, 04:18

Describe the Bug:
Its activated ability doesn't work. No mana stripes.

Which card did behave improperly ?
Sungrass Egg

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013

What exactly should be the correct behavior/interaction ?
It should work like the other eggs

Are any other cards possibly affected by this bug ?
The other eggs work
Last edited by stassy on 19 Jul 2013, 12:58, edited 1 time in total.
Reason: bug fixed
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Re: Wurmcoil Engine

Postby Gargaroz » 19 Jul 2013, 12:27

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Hateflayer

Postby Gargaroz » 19 Jul 2013, 12:31

Oh, I see. This bug affects all the others creatures with "untap" in the activation cost.
It's fixed now.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Farseek

Postby Gargaroz » 19 Jul 2013, 12:32

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Sungrass Egg

Postby Gargaroz » 19 Jul 2013, 12:49

Argh, this one and Sungrass Prairie slipped though. Bad values in "ct_all", fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed Gargaroz]Neurok Stealthsuit equip as sorcery costs 2

Postby Aswan jaguar » 19 Jul 2013, 13:50

Describe the Bug:
Neurok Stealthsuit equip as sorcery costs {2}

Which card did behave improperly ?
Neurok Stealthsuit

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?
Neurok Stealthsuit equip as sorcery costs {1}

Are any other cards possibly affected by this bug ?
Attachments
neurok stealthsuit.rar
(1.78 KiB) Downloaded 246 times
Last edited by Aswan jaguar on 19 Jul 2013, 20:27, edited 1 time in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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fixed Gargaroz]Lightmine Field doesn't work after few turns?

Postby Aswan jaguar » 19 Jul 2013, 13:54

Describe the Bug:
Lightmine Field doesn't work after few turns?

Which card did behave improperly ?
Lightmine Field

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Attachments
lightmine field.rar
(2.11 KiB) Downloaded 243 times
Last edited by Aswan jaguar on 19 Jul 2013, 20:28, edited 1 time in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Auriok Windwalker

Postby Aswan jaguar » 19 Jul 2013, 14:02

Describe the Bug:
when Auriok Windwalker is trying to equip a creature,the creature is found as "illegal target(type)"

Which card did behave improperly ?
Auriok Windwalker

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13

What exactly should be the correct behavior/interaction ?


Are any other cards possibly affected by this bug ?
Attachments
auriok windwalker.rar
(2.09 KiB) Downloaded 288 times
Last edited by Aswan jaguar on 19 Jul 2013, 20:29, edited 1 time in total.
Reason: fixed bug
---
Trying to squash some bugs and playtesting.
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Re: Neurok Stealthsuit equip as sorcery costs {2}

Postby Gargaroz » 19 Jul 2013, 19:56

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Lightmine Field doesn't work after few turns?

Postby Gargaroz » 19 Jul 2013, 19:59

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Auriok Windwalker

Postby Gargaroz » 19 Jul 2013, 20:00

Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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