[Old confirmed] Bug Archive
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[confirmed]Gemstone Array
by maka » 12 Feb 2013, 17:37
Describe the Bug:
There are two bugs with Gemstone Array: #1) it taps to remove charge counters, which means that if I want to remove more than one, I have to manually untap it - 'cheat' - and then use it again; #2) it always gives me colourless mana, instead of mana of any colour.
Which card did behave improperly ?
Gemstone Array
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 January 5, 2013 v2 Update; Duel
What exactly should be the correct behavior/interaction ?
Gemstone Array should not need to tap in order to remove charge counters for mana, and the mana it provides should be of any colour, instead of colourless.
Are any other cards possibly affected by this bug ?
Not that I could detect.
There are two bugs with Gemstone Array: #1) it taps to remove charge counters, which means that if I want to remove more than one, I have to manually untap it - 'cheat' - and then use it again; #2) it always gives me colourless mana, instead of mana of any colour.
Which card did behave improperly ?
Gemstone Array
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 January 5, 2013 v2 Update; Duel
What exactly should be the correct behavior/interaction ?
Gemstone Array should not need to tap in order to remove charge counters for mana, and the mana it provides should be of any colour, instead of colourless.
Are any other cards possibly affected by this bug ?
Not that I could detect.
- gemstone array bug.E1M.txt
- Had to add the .txt extension because forum sais "The extension e1m is not allowed".
- (126.29 KiB) Downloaded 214 times
Last edited by maka on 12 Feb 2013, 20:20, edited 2 times in total.
[confirmed]Etched Oracle
by maka » 12 Feb 2013, 17:45
Describe the Bug:
It's a very minor bug: when in your hand, Etched Oracle's name is highlighted (yellow) as if you have enough mana to cast it, even though you might not.
Which card did behave improperly ?
Etched Oracle
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 January 5, 2013 v2 Update; Duel
What exactly should be the correct behavior/interaction ?
Etched Oracle's name when in hand should only be 'yellow' if you have enough mana to cast it.
Are any other cards possibly affected by this bug ?
Not that I could tell.
It's a very minor bug: when in your hand, Etched Oracle's name is highlighted (yellow) as if you have enough mana to cast it, even though you might not.
Which card did behave improperly ?
Etched Oracle
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 January 5, 2013 v2 Update; Duel
What exactly should be the correct behavior/interaction ?
Etched Oracle's name when in hand should only be 'yellow' if you have enough mana to cast it.
Are any other cards possibly affected by this bug ?
Not that I could tell.
- Attachments
-
- etched oracle bug.E1M.txt
- Had to add the .txt extension because forum wouldn't allow me to upload .e1m files.
- (126.29 KiB) Downloaded 215 times
Last edited by maka on 12 Feb 2013, 20:19, edited 2 times in total.
[confirmed]Surestrike Trident
by maka » 12 Feb 2013, 17:59
Describe the Bug:
When Surestrike Tridend is equipped and I want to use its damage-dealing ability, it crashes the game; it also appears 'usable' (yellow) when it's unequipped and I have less than the 4 mana need to equip. Interacting with it causes it to ask me to target a player.
Which card did behave improperly ?
Surestrike Trident
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 January 5, 2013 v2 Update; Duel
What exactly should be the correct behavior/interaction ?
Activating Surestrike Trident's damage ability should tap the equipped creature, unattach Surestrike Trident, and deal damage to target player equal to equipped creature's power.
Are any other cards possibly affected by this bug ?
Not that I could tell.
When Surestrike Tridend is equipped and I want to use its damage-dealing ability, it crashes the game; it also appears 'usable' (yellow) when it's unequipped and I have less than the 4 mana need to equip. Interacting with it causes it to ask me to target a player.
Which card did behave improperly ?
Surestrike Trident
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 3.0 January 5, 2013 v2 Update; Duel
What exactly should be the correct behavior/interaction ?
Activating Surestrike Trident's damage ability should tap the equipped creature, unattach Surestrike Trident, and deal damage to target player equal to equipped creature's power.
Are any other cards possibly affected by this bug ?
Not that I could tell.
- Attachments
-
- trident bug.E1M.txt
- (126.29 KiB) Downloaded 229 times
Last edited by maka on 12 Feb 2013, 20:19, edited 2 times in total.
Re: Oriss,Samite Guardian can't prevent damage for itself
by stassy » 12 Feb 2013, 17:59
Oriss, Samite Guardian doesn't seem to work at all for me, a window pop up with only one option : Cancel and I can't target a creature.
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Re: Etched Oracle
by stassy » 12 Feb 2013, 18:35
confirmed, though I think this is a known issue with sunburst and multicolord artifact creatures.
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Re: [confirmed]Etched Oracle
by maka » 12 Feb 2013, 18:40
Yeah, it's really minor, only a UI thing, really. Just thought I'd report it, anyway, but it doesn't make much of a difference, gameplay-wise.
Re: Surestrike Trident
by maka » 12 Feb 2013, 18:41
I read that it was fixed, but it's not so on my game.
Re: Surestrike Trident
by stassy » 12 Feb 2013, 18:42
confirmed in v2, also game crash when AI try to equip it
maka> also in your report, please include the version of the patch you are using because when a patch is released, Gargaroz can also release an urgent fix in the following days (we are currently in the January 2013 update Time Spiral block v2)
Sometimes a fixed bug might not have been after a patch, so always report even if it was considered as fixed (trying to fix thing might break others things again )
maka> also in your report, please include the version of the patch you are using because when a patch is released, Gargaroz can also release an urgent fix in the following days (we are currently in the January 2013 update Time Spiral block v2)
Sometimes a fixed bug might not have been after a patch, so always report even if it was considered as fixed (trying to fix thing might break others things again )
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Re: Kamigawa legendary lands
by stassy » 12 Feb 2013, 18:46
confirmed, unfortunately it happen on any lands with activation and I fear this is the Mishra's Factory syndrome and not fixable right now...
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Re: [confirmed]Surestrike Trident
by maka » 12 Feb 2013, 19:15
OK, thanks, stassy. I'll edit the OP (and other threads) accordingly.
How can I tell which version I have? The readme says "Manalink 3.0 January 5, 2013 v2 Update". Is this enough?
How can I tell which version I have? The readme says "Manalink 3.0 January 5, 2013 v2 Update". Is this enough?
Re: [confirmed for another bug]Oriss,Samite Guardian
by Aswan jaguar » 12 Feb 2013, 20:47
Yes,if the damage isn't yet applied that's what happens otherwise the menu has the choice to select damage to prevent.
Savegame corrupted?
Savegame corrupted?
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Surestrike Trident
by stassy » 13 Feb 2013, 04:31
It's enough yes, and with later patch if you keep checking the patch thread you will know when a new fix for a patch is up (there is a thread you can mark as follow so you can be up to date like a rss thread)
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Re: [confirmed for another bug]Oriss,Samite Guardian
by stassy » 13 Feb 2013, 04:37
Ah right, I though it was working as Healing Salve because the rule text said damage in the current turn, so I tried to cast it beforehand.
Anyway it still not work since when the damage is applied afterall there is no stop (even though I put one) and Oriss doesn't trigger at damage resolution (and your savegame is not corrupted)
Anyway it still not work since when the damage is applied afterall there is no stop (even though I put one) and Oriss doesn't trigger at damage resolution (and your savegame is not corrupted)
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