[fixed/closed]Blazing Archon.
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed/closed]Blazing Archon.
by Aswan jaguar » 08 Jun 2013, 12:16
Describe the Bug:
AI never plays Blazing Archon.(ct_all.csv AI values seem ok)
I tried some values like giving it 200 AI base value to lure AI to play it but AI
Which card did behave improperly ?
AI - Blazing Archon.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
AI never plays Blazing Archon.(ct_all.csv AI values seem ok)
I tried some values like giving it 200 AI base value to lure AI to play it but AI

Which card did behave improperly ?
AI - Blazing Archon.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-MAY/2013
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Last edited by Aswan jaguar on 29 Dec 2013, 09:23, edited 4 times in total.
Reason: fixed/closed
Reason: fixed/closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: AI never plays Blazing Archon.
by Gargaroz » 08 Jun 2013, 23:59
Well, that's very strange. I tried a little tweak, I hope it's working now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [check next patch]Blazing Archon.
by stassy » 17 Jun 2013, 09:39
As of PDMN, AI still don't play Blazing Archon, even when about to be killed.
If debug cast it will properly act as a creature though.
If debug cast it will properly act as a creature though.
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Re: [confirmed]Blazing Archon.
by Korath » 05 Sep 2013, 00:38
Bad values in ct_all.csv - flagged Play after Blockers (when it's illegal, since it's a creature), and neither Play before Combat nor Play after Combat.
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