[fixed/closed]Nav Squad Commandos
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[fixed/closed]Nav Squad Commandos
by Aquillion » 22 Jun 2013, 15:18
Describe the Bug:
Nav Squad Commandos are supposed to untap themselves when their battalion ability triggers; but they do not. They still get the +1/+1 until end of turn.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM v2, Sealed
What exactly should be the correct behavior/interaction ?
Nav Squad Commandos should untap when their battalion ability triggers.
Are any other cards possibly affected by this bug ?
Probably not.
Nav Squad Commandos are supposed to untap themselves when their battalion ability triggers; but they do not. They still get the +1/+1 until end of turn.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PM v2, Sealed
What exactly should be the correct behavior/interaction ?
Nav Squad Commandos should untap when their battalion ability triggers.
Are any other cards possibly affected by this bug ?
Probably not.
- Attachments
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nav squad commandos don't untap.zip
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Last edited by Aswan jaguar on 29 Dec 2013, 09:43, edited 3 times in total.
Reason: fixed/closed
Reason: fixed/closed
Re: [confirmed]Nav Squad Commandos
by Korath » 05 Sep 2013, 01:25
Fixed pending install, though it's a bit of a hack. (edit:installed)
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