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[fixed/closed]Sunken Ruins (all filter lands)

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[fixed/closed]Sunken Ruins (all filter lands)

Postby HarlequinCasts » 27 Jun 2013, 08:44

Describe the Bug:
Whenever there is anything on the stack, Sunken Ruins (and probably all filter lands) only produces a single mana instead of 2 mana. So in practice, using a filter land to cast a Counterspell or other responses may leave you unable to cast the spell.

In the example, I have a Pithing Needle on the stack, and simply activating the Sunker Ruins has short-changed me.

Testing with every filter land in play and shifting mana around produces odd results. Often I will have negative mana of one color. In most cases doing this with a spell on the stack causes you to get short-changed, or receive negative mana making it possible that the next activation will create zero mana.

Which card did behave improperly ?
Sunken Ruins (probably all filter lands)

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
PWNMv2

*** this appears to work in PTT

What exactly should be the correct behavior/interaction ?
A filter land should always produce 2 mana of any combination of 2 colors if you pay 1 of those colors.

Are any other cards possibly affected by this bug ?
Graven Cairns
Fire-lit Thicket
Mystic Gate
Sunken Ruins
Wooded Bastion
Cascade Bluffs
Fetid Heath
Flooded Grove
Rugged Prairie
Twilight Mire
Attachments
filter lands.zip
(2.83 KiB) Downloaded 132 times
manalink filterland1.png
manalink filterland2.png
Last edited by BAgate on 07 Jan 2014, 05:12, edited 4 times in total.
Reason: closed
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Re: [unconfirmed]Sunken Ruins (all filter lands)

Postby Korath » 08 Dec 2013, 02:10

Shouldn't have been reopened.
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Re: [fixed by korath]Sunken Ruins (all filter lands)

Postby HarlequinCasts » 08 Dec 2013, 02:21

confirmed. this is working fine.
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