[fixed/closed]Reveille Squad still bugged in v2
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[fixed/closed]Reveille Squad still bugged in v2
by Aswan jaguar » 23 Jul 2013, 15:58
Describe the Bug:
- Reveille Squad still bugged in v2 -it still doesn't trigger to prompt you if you like to untap your creatures when you are attacked.
- Also it causes hard crash(to windows) (when AI is going to attack me at cases) like in the savegame I am attaching(if I remove Reveille Squad no hard crash also if I remove AI attacker Spiketail Drake also no hard crash,if I remove the only other AI creature Mire Boa it still crashes probably because AI will attack only with the unblockable Spiketail Drake)
Which card did behave improperly ?
Reveille Squad
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13.V2
What exactly should be the correct behavior/interaction ?
As soon as you are attacked and Reveille Squad isn't tapped you may(have to be asked if you want to untap your tapped creatures)
Are any other cards possibly affected by this bug ?
- Reveille Squad still bugged in v2 -it still doesn't trigger to prompt you if you like to untap your creatures when you are attacked.
- Also it causes hard crash(to windows) (when AI is going to attack me at cases) like in the savegame I am attaching(if I remove Reveille Squad no hard crash also if I remove AI attacker Spiketail Drake also no hard crash,if I remove the only other AI creature Mire Boa it still crashes probably because AI will attack only with the unblockable Spiketail Drake)
Which card did behave improperly ?
Reveille Squad
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY13.V2
What exactly should be the correct behavior/interaction ?
As soon as you are attacked and Reveille Squad isn't tapped you may(have to be asked if you want to untap your tapped creatures)
Are any other cards possibly affected by this bug ?
- Attachments
-
- reveille squad 1.rar
- (1.82 KiB) Downloaded 210 times
Last edited by Aswan jaguar on 24 Sep 2013, 13:59, edited 3 times in total.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: Reveille Squad still bugged in v2
by Gargaroz » 24 Jul 2013, 00:44
Ok, changed the way it's implemented, now it's an activated ability you could activate before the declaration of blockers. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Reveille Squad still bugged in v2
by Aswan jaguar » 24 Jul 2013, 04:25
Just to be clear the problem was not only the "prompt" aspect it didn't untap your creatures as it may had to.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [fixed by Gargaroz]Reveille Squad still bugged in v2
by stassy » 24 Jul 2013, 04:35
Will have to check that next patch then.
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