[fixed/closed]Binding Grasp - Dance of the Dead
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[fixed/closed]Binding Grasp - Dance of the Dead
by Aswan jaguar » 30 Jul 2013, 17:17
Describe the Bug:
Another great bug!
If I steal a creature with Binding Grasp already enchanted by Dance of the Dead at opponents(AI TURN) it pays the cost to untap and destroys my Binding Grasp somehow regaining the creature enchanted by Dance of the Dead.
Which card did behave improperly ?
Binding Grasp - Dance of the Dead
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2
What exactly should be the correct behavior/interaction ?
If AI selects to pay the cost to untap the creature doesn't destroy my Binding Grasp.
Are any other cards possibly affected by this bug ?
Another great bug!
If I steal a creature with Binding Grasp already enchanted by Dance of the Dead at opponents(AI TURN) it pays the cost to untap and destroys my Binding Grasp somehow regaining the creature enchanted by Dance of the Dead.
Which card did behave improperly ?
Binding Grasp - Dance of the Dead
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-ODYSSEY.V2
What exactly should be the correct behavior/interaction ?
If AI selects to pay the cost to untap the creature doesn't destroy my Binding Grasp.
Are any other cards possibly affected by this bug ?
- Attachments
-
- dance of many-steal.rar
- (2.41 KiB) Downloaded 182 times
Last edited by Aswan jaguar on 24 Sep 2013, 15:00, edited 2 times in total.
Reason: fixed/closed
Reason: fixed/closed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Binding Grasp - Dance of the Dead
by Gargaroz » 30 Jul 2013, 23:56
That's probably a side-effect of a global bug in the reanimation code. Consider it fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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