[fixed/closed]Crypt Incursion
Moderators: BAgate, drool66, stassy, Aswan jaguar, gmzombie, CCGHQ Admins
[fixed/closed]Crypt Incursion
by stassy » 23 Aug 2013, 05:14
Describe the Bug:
When Crypt Incursion is cast, game make caster loses 1 life instead of gaining 3 life per creature exiled from target gy.
Which card did behave improperly ?
Crypt Incursion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2
What exactly should be the correct behavior/interaction ?
When Crypt Incursion is cast, game make caster gains 3 life per creature exiled from target gy.
Are any other cards possibly affected by this bug ?
-

When Crypt Incursion is cast, game make caster loses 1 life instead of gaining 3 life per creature exiled from target gy.
Which card did behave improperly ?
Crypt Incursion
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2
What exactly should be the correct behavior/interaction ?
When Crypt Incursion is cast, game make caster gains 3 life per creature exiled from target gy.
Are any other cards possibly affected by this bug ?
-

Last edited by BAgate on 31 Jan 2014, 02:30, edited 4 times in total.
Reason: closed
Reason: closed
- stassy
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Re: Crypt Incursion
by Gargaroz » 23 Aug 2013, 12:00
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: [still bugged]Crypt Incursion
by Aswan jaguar » 12 Nov 2013, 16:40
Now it doesn't deal damage to you and you gain 3 life but instead of 3 for every creature exiled from graveyard it:
gains life 3 x X creatures+3 damage so you gain 3 life even if no creatures are in the graveyard to be exiled.
gains life 3 x X creatures+3 damage so you gain 3 life even if no creatures are in the graveyard to be exiled.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-

Aswan jaguar - Super Tester Elite
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Re: [still bugged]Crypt Incursion
by Gargaroz » 13 Nov 2013, 02:05
Fixed as 5f5ab14
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7095
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 593 times
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