[fixed/closed]Back to 95' challenge reward effect card...
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed/closed]Back to 95' challenge reward effect card...
by stassy » 18 Sep 2013, 11:08
Describe the Bug:
Back to 95' challenge reward special effect are shown as available as playable cards in debug mode (and maybe searcheable with wish card or type search)
Which card did behave improperly ?
Red, Blue, Green, White, Black
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2
What exactly should be the correct behavior/interaction ?
Back to 95' challenge reward special effect are not shown as available as playable cards in debug mode
Are any other cards possibly affected by this bug ?
-
Ultra minor bug as only Research // Development and Death Wish might be concerned, they don't work if put into the bf and text description is not the real effect in Challenge mode...
Back to 95' challenge reward special effect are shown as available as playable cards in debug mode (and maybe searcheable with wish card or type search)
Which card did behave improperly ?
Red, Blue, Green, White, Black
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OIv2
What exactly should be the correct behavior/interaction ?
Back to 95' challenge reward special effect are not shown as available as playable cards in debug mode
Are any other cards possibly affected by this bug ?
-
Ultra minor bug as only Research // Development and Death Wish might be concerned, they don't work if put into the bf and text description is not the real effect in Challenge mode...
Last edited by Aswan jaguar on 14 Feb 2022, 14:05, edited 4 times in total.
Reason: has been fixed/closed
Reason: has been fixed/closed
- stassy
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Re: [confirmed]Back to 95' challenge reward effect card...
by Korath » 15 Jan 2014, 22:12
So do all (or at least most) of the vanguard/plane/game-type cards. And yes, they're findable with Death Wish.
(Unrelated, but will be easily fixable at the same time - if you select land or artifact, the color choices turn off. Besides being incorrect for artifact, that makes it so the game hangs if you use the keyboard accelerator for a color choice, like alt-r for red.)
(Unrelated, but will be easily fixable at the same time - if you select land or artifact, the color choices turn off. Besides being incorrect for artifact, that makes it so the game hangs if you use the keyboard accelerator for a color choice, like alt-r for red.)
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Re: [fixed]Back to 95' challenge reward effect card...
by Aswan jaguar » 14 Feb 2022, 14:05
Has been fixed.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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