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[fixed/closed]Spreading Seas

PostPosted: 23 Sep 2013, 03:02
by BAgate
September version

The card works fine, but despite it being an enchant land, once cast it resides in the enchantment section of it's caster's battlefield. Just is auto-placed in the wrong spot.

Re: Spreading Seas

PostPosted: 23 Sep 2013, 03:12
by Korath
Only for the AI, and I have no idea why. I'll poke at it some.

Re: Spreading Seas

PostPosted: 23 Sep 2013, 08:12
by Aswan jaguar
There are a lot of peculiar things going on with Spreading Seas:
-AI can cast it as enchantment and will not draw a card.
-AI can cast it as an aura (only to his own lands - and targeting only islands in my tests-tested in 4 games)when it is cast as an aura AI draws a card.
There are weirder things going on but I am trying to figure out more...and report back.
It seems as if AI uses 2 different codes for Spreading Seas.

Re: [confirmed-more info]Spreading Seas

PostPosted: 28 Sep 2013, 17:38
by Aswan jaguar
Another, screenshot I strongly believe that has to do with bad behaviour from Spreading Seas.See the Legacy card of Plaque Rats on the Island and the original card tag says that it is Plaque Rats!The deck I am using has no Islands.

Re: [confirmed-more info]Spreading Seas

PostPosted: 29 Sep 2013, 12:59
by Gargaroz
Fixed, finally ! Could you please report here other cards that changes lands into other land types, so I could check and fix them too ?

Re: [confirmed-more info]Spreading Seas

PostPosted: 29 Sep 2013, 13:36
by stassy
Evil Presence
Phantasmal Terrain

Do you also want the non coded cards too that are strictly reprint? (like Tainted Well or Sea's Claim) :P

Re: [confirmed-more info]Spreading Seas

PostPosted: 29 Sep 2013, 13:53
by Aswan jaguar
Stassy,those have to work fine,they are the originals,I don't remember any problems with them.

Re: [confirmed-more info]Spreading Seas

PostPosted: 29 Sep 2013, 13:55
by Korath
If it's still mostly calling card_evil_presence(), it's still got a strong AI bias against casting it on swamps, and a weak one against casting if the human controls many swamps. Happy to rewrite properly once you send me a public key.

Re: [confirmed-more info]Spreading Seas

PostPosted: 10 Oct 2013, 14:30
by Gargaroz
Fixed.

Re: [confirmed-more info]Spreading Seas

PostPosted: 10 Oct 2013, 14:41
by Aswan jaguar
Did you fix what Korath reported?

Re: [confirmed-more info]Spreading Seas

PostPosted: 10 Oct 2013, 16:47
by Korath
Yes, he did.