[fixed/closed]Devout Invocation
Bug is now a non-crash inducing error when cast (although only first time it is cast) and that target creatures are chosen one at a time (and the effect resolves for each) instead of as part of the casting cost, so you can keep choosing the creature just created to get unlimited angels.
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Describe the Bug:
Devout Invocation crashes the game when I try to cast it (in the savegame). This is weird, as I seem to remember that I have cast it succesfully on an earlier game, but I might remember wrong.
Which card did behave improperly ?
Devout Invocation
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Onslaught of Awesomeness V2 (Duel)
What exactly should be the correct behavior/interaction ?
Devout Invocation: Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. No crashing
Are any other cards possibly affected by this bug ?
***original text***
***original text***
Describe the Bug:
Devout Invocation crashes the game when I try to cast it (in the savegame). This is weird, as I seem to remember that I have cast it succesfully on an earlier game, but I might remember wrong.
Which card did behave improperly ?
Devout Invocation
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Onslaught of Awesomeness V2 (Duel)
What exactly should be the correct behavior/interaction ?
Devout Invocation: Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. No crashing
Are any other cards possibly affected by this bug ?
***original text***

