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[fixed/closed]Devout Invocation

PostPosted: 29 Sep 2013, 20:17
by Shantak
Bug is now a non-crash inducing error when cast (although only first time it is cast) and that target creatures are chosen one at a time (and the effect resolves for each) instead of as part of the casting cost, so you can keep choosing the creature just created to get unlimited angels.

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Describe the Bug:
Devout Invocation crashes the game when I try to cast it (in the savegame). This is weird, as I seem to remember that I have cast it succesfully on an earlier game, but I might remember wrong.

Which card did behave improperly ?
Devout Invocation

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Onslaught of Awesomeness V2 (Duel)

What exactly should be the correct behavior/interaction ?
Devout Invocation: Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. No crashing :)

Are any other cards possibly affected by this bug ?
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Re: Devout Invocation

PostPosted: 30 Sep 2013, 00:58
by Gargaroz
Well, there was effectively a bug, so... Fixed !

Re: [fixed by Gargaroz]Devout Invocation

PostPosted: 20 Nov 2013, 11:55
by stassy
As of PTT, Devout Invocation give a non crashing error.

Also you can create an unlimited number of angel because when selecting one untapped creature it will immediately generate an untapped Angel that can be immediately tapped ad infinitum :mrgreen:

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Re: [confirmed]Devout Invocation

PostPosted: 23 Nov 2013, 19:13
by Gargaroz
Fixed as bb4f89d