[fixed]Phyrexian Revoker can't stop Celestial Prism
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Phyrexian Revoker can't stop Celestial Prism
by HarlequinCasts » 30 Sep 2013, 00:22
Describe the Bug:
Phyrexian Revoker does not prevent the use of artifact mana sources such as Sol Ring or Mox Sapphire.
Which card did behave improperly ?
Phyrexian Revoker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OoAv2
What exactly should be the correct behavior/interaction ?
Prevent all activated abilities of named card
Are any other cards possibly affected by this bug ?
NA
Which card did behave improperly ?
Phyrexian Revoker
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
OoAv2
What exactly should be the correct behavior/interaction ?
Prevent all activated abilities of named card
Are any other cards possibly affected by this bug ?
NA
- Attachments
-
phyrexian.zip
- (1.78 KiB) Downloaded 359 times
Last edited by Aswan jaguar on 28 Jun 2022, 12:40, edited 5 times in total.
Reason: fixed/closed
Reason: fixed/closed
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Re: [confirmed]Phyrexian Revoker
by BAgate » 26 Nov 2013, 01:38
Confirmed for first time using PTT.
Working on: housekeeping and archived reports
Re: [confirmed]Phyrexian Revoker
by Aswan jaguar » 26 Nov 2013, 07:37
This has to be unfixable if I remember correctly as there is no way in Manalink to prevent Mana abilities.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Phyrexian Revoker
by Gargaroz » 27 Nov 2013, 15:07
Well, some of the old mana-producing artifacts were recoded, so probably this is almost fixed right now.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Phyrexian Revoker
by Korath » 01 Dec 2013, 16:21
Sol Ring and nearly everything else that produces more than one mana at a time have, but the moxen hadn't. I've given them, as well as Lotus Petal and Darksteel Ingot, C implementations in f8a1a20 (which also makes the petal and ingot auto-choose mana when unambiguous, and keeps the ingot from annoyingly playing the sacrifice sound whenever you tap it).
Not sure what else is left in terms of artifact mana. Still haven't gotten around to Blue Mana Battery and the rest of its cycle, Celestial Prism,Mana Crypt, or Mana Vault. And there's plenty of lands, too, of course.
Last edited by Aswan jaguar on 14 Feb 2017, 13:40, edited 1 time in total.
Reason: strikethrough fixed
Reason: strikethrough fixed
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Re: [waitlist].Phyrexian Revoker
by Aswan jaguar » 24 Feb 2015, 16:39
Last edited by Aswan jaguar on 14 Feb 2017, 13:40, edited 1 time in total.
Reason: strikethrough fixed
Reason: strikethrough fixed
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8129
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Re: [waitlist]Phyrexian Revoker
by Gargaroz » 13 Mar 2015, 14:22
Celestial Prism is still hardcoded as we don't completely understand how AI is using it.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
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Re: [fixed]Phyrexian Revoker can't stop Celestial Prism
by Aswan jaguar » 28 Jun 2022, 12:41
Celestial Prism has already been fixed and now closed.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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