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[fixed/closed]Fetch lands and some other bugs

PostPosted: 18 Oct 2013, 16:01
by Krudd
Hi everyone, here's a bunch of bugs that I haven't seen any other comments for. I'm not sure if it's just my version (I think I'm up to date) or if people don't play the same decks I do.

Easy ones up first
Archangel of Thune doesn't have flying.
Bogbrew Witch fails to search when activated.
Gaining life via lifelink does not trigger Ajani's Pridemate.
Spike Feeder gain life activation doesn't trigger Archangel of Thune.
Kitchen Finks gains no counters from its own ability via Archangel of Thune.
You cannot (but should be able to) reequip creatures with the equipment they already are carrying. This matters for big bug #2.

Now for some more complex ones - The saved game covers the first two
ASCK.zip
The jitte has no counters, attack once then pass to next turn to test it.
(3.53 KiB) Downloaded 98 times


Bug #1
I have Archangel of Thune, Cartel Aristocrat, Soul Warden and Kitchen Finks in play.

Using Cartel Aristocrat, I sacrifice a Kitchen Finks. The Finks persists and the thune and the essence warden get two counters (from the 2 separate triggers) The Kitchen Finks gets one counter (from soul warden trigger only) and the Cartel Aristocrat gets no counters. I've checked with a number of other sacrifice outlets but only Cartel Aristocrats (so far) seems to have this issue.
However if you play a Finks, and it's not put into play via persist, then the aristocrat gets the full two counters.

Bug #2
If you can't do all four abilities on Umezawa's Jitte, then the options it offers are incorrect. Clicking (gain 2 life) when you don't have enough mana to equip another creature will instead give the currently equipped creature +2/+2 until end of turn. Clicking cancel will use a counter and gain you two life. If you have a counter on it, Umezawa's Jitte allows you to equip during combat. If you do so, but only have the one creature that is already equipped to, the game will not allow you to proceed when you can't choose a legal target and you have to concede.

Bug #3
This one I did a lot of testing for. I have checked all 10 fetch lands with the 14 dual land targets (Ravnica andBeta duals) each of them are supposed to find.

As it turns out, each fetch is currently only coded to find one colour each.
Plains: Flooded Strand & Arid Mesa
Forests: Windswept Heath, Wooded Foothills & Misty Rainforest
Swamps: Polluted Delta, Bloodstained Mire, Marsh Flats and Verdant Catacombs.
Mountains: Scalding Tarn
Islands: none

This means if you want to get an Island, you need to search for the other half. (Ie use a Misty Rainforest to find Breeding Pool or Tropical Island)

This also includes basics, the miscellaneous lands like Madblind Mountain cycle, Murmuring Bosk & Dryad Arbor. So Verdant Catacombs can't find a Dryad Arbor and you cannot find a basic Island with any of the fetch lands.

Anyway this is a lot so I'll leave it here, thanks for your time

Re: Fetch lands and some other bugs

PostPosted: 18 Oct 2013, 16:38
by Aswan jaguar
You don't have the latest update - Onslaught.v2 - fetch lands and Archangel of Thune at least are fixed in v2 go get it.(it is the same post in patches :
viewtopic.php?f=85&t=11815
Please DON'T post more than 1 bug to each post.it makes everybody's life easier we can keep better archives and bugs you submit have better chances to be taken care off and not get bypassed.

Re: Fetch lands and some other bugs

PostPosted: 18 Oct 2013, 20:48
by Korath
I'd rather get a combined bug report than no report at all.

Anyone confirm whether any of these is still in OoAv2? I'm certainly willing to believe Jitte dialog options is.

Re: Fetch lands and some other bugs

PostPosted: 18 Oct 2013, 22:07
by stassy
As of OoAv2
- Umezawa's Jitte still bugged
- Bogbrew Witch search is fixed but Festering Newt doesn't interact with it when dying (only -1/-1 )
- Lifelink correctly trigger Ajani's Pridemate
- Kitchen Fink corretly trigger Archangel of Thune
- Spike Feeder does not interact with Ajani's Pridemate or Archangel of Thune (and maybe anything that interact with life gaining)
- Confirmed also for Cartel Aristocrat, even if you choose another color than white, protection vs white, Archangel of Thune does not give it a counter, even in the fast effect phase where all others creatures get one

Re: Fetch lands and some other bugs

PostPosted: 18 Oct 2013, 23:21
by Gargaroz
All fixed, except for the equipment bug, which is intentional : without that protection, the AI will go berserk and end up using all his mana to equip and unequip various creatures.